mirror of
https://git.code.sf.net/p/quake/quake2forge
synced 2024-12-12 13:42:21 +00:00
bf5ad75554
rogue modpacks. * Moved game/ into game/baseq2
143 lines
4.9 KiB
C
143 lines
4.9 KiB
C
/*
|
|
Copyright (C) 1997-2001 Id Software, Inc.
|
|
|
|
This program is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License
|
|
as published by the Free Software Foundation; either version 2
|
|
of the License, or (at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to the Free Software
|
|
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
|
|
*/
|
|
// G:\quake2\baseq2\models/monsters/parasite
|
|
|
|
// This file generated by ModelGen - Do NOT Modify
|
|
|
|
#define FRAME_break01 0
|
|
#define FRAME_break02 1
|
|
#define FRAME_break03 2
|
|
#define FRAME_break04 3
|
|
#define FRAME_break05 4
|
|
#define FRAME_break06 5
|
|
#define FRAME_break07 6
|
|
#define FRAME_break08 7
|
|
#define FRAME_break09 8
|
|
#define FRAME_break10 9
|
|
#define FRAME_break11 10
|
|
#define FRAME_break12 11
|
|
#define FRAME_break13 12
|
|
#define FRAME_break14 13
|
|
#define FRAME_break15 14
|
|
#define FRAME_break16 15
|
|
#define FRAME_break17 16
|
|
#define FRAME_break18 17
|
|
#define FRAME_break19 18
|
|
#define FRAME_break20 19
|
|
#define FRAME_break21 20
|
|
#define FRAME_break22 21
|
|
#define FRAME_break23 22
|
|
#define FRAME_break24 23
|
|
#define FRAME_break25 24
|
|
#define FRAME_break26 25
|
|
#define FRAME_break27 26
|
|
#define FRAME_break28 27
|
|
#define FRAME_break29 28
|
|
#define FRAME_break30 29
|
|
#define FRAME_break31 30
|
|
#define FRAME_break32 31
|
|
#define FRAME_death101 32
|
|
#define FRAME_death102 33
|
|
#define FRAME_death103 34
|
|
#define FRAME_death104 35
|
|
#define FRAME_death105 36
|
|
#define FRAME_death106 37
|
|
#define FRAME_death107 38
|
|
#define FRAME_drain01 39
|
|
#define FRAME_drain02 40
|
|
#define FRAME_drain03 41
|
|
#define FRAME_drain04 42
|
|
#define FRAME_drain05 43
|
|
#define FRAME_drain06 44
|
|
#define FRAME_drain07 45
|
|
#define FRAME_drain08 46
|
|
#define FRAME_drain09 47
|
|
#define FRAME_drain10 48
|
|
#define FRAME_drain11 49
|
|
#define FRAME_drain12 50
|
|
#define FRAME_drain13 51
|
|
#define FRAME_drain14 52
|
|
#define FRAME_drain15 53
|
|
#define FRAME_drain16 54
|
|
#define FRAME_drain17 55
|
|
#define FRAME_drain18 56
|
|
#define FRAME_pain101 57
|
|
#define FRAME_pain102 58
|
|
#define FRAME_pain103 59
|
|
#define FRAME_pain104 60
|
|
#define FRAME_pain105 61
|
|
#define FRAME_pain106 62
|
|
#define FRAME_pain107 63
|
|
#define FRAME_pain108 64
|
|
#define FRAME_pain109 65
|
|
#define FRAME_pain110 66
|
|
#define FRAME_pain111 67
|
|
#define FRAME_run01 68
|
|
#define FRAME_run02 69
|
|
#define FRAME_run03 70
|
|
#define FRAME_run04 71
|
|
#define FRAME_run05 72
|
|
#define FRAME_run06 73
|
|
#define FRAME_run07 74
|
|
#define FRAME_run08 75
|
|
#define FRAME_run09 76
|
|
#define FRAME_run10 77
|
|
#define FRAME_run11 78
|
|
#define FRAME_run12 79
|
|
#define FRAME_run13 80
|
|
#define FRAME_run14 81
|
|
#define FRAME_run15 82
|
|
#define FRAME_stand01 83
|
|
#define FRAME_stand02 84
|
|
#define FRAME_stand03 85
|
|
#define FRAME_stand04 86
|
|
#define FRAME_stand05 87
|
|
#define FRAME_stand06 88
|
|
#define FRAME_stand07 89
|
|
#define FRAME_stand08 90
|
|
#define FRAME_stand09 91
|
|
#define FRAME_stand10 92
|
|
#define FRAME_stand11 93
|
|
#define FRAME_stand12 94
|
|
#define FRAME_stand13 95
|
|
#define FRAME_stand14 96
|
|
#define FRAME_stand15 97
|
|
#define FRAME_stand16 98
|
|
#define FRAME_stand17 99
|
|
#define FRAME_stand18 100
|
|
#define FRAME_stand19 101
|
|
#define FRAME_stand20 102
|
|
#define FRAME_stand21 103
|
|
#define FRAME_stand22 104
|
|
#define FRAME_stand23 105
|
|
#define FRAME_stand24 106
|
|
#define FRAME_stand25 107
|
|
#define FRAME_stand26 108
|
|
#define FRAME_stand27 109
|
|
#define FRAME_stand28 110
|
|
#define FRAME_stand29 111
|
|
#define FRAME_stand30 112
|
|
#define FRAME_stand31 113
|
|
#define FRAME_stand32 114
|
|
#define FRAME_stand33 115
|
|
#define FRAME_stand34 116
|
|
#define FRAME_stand35 117
|
|
|
|
#define MODEL_SCALE 1.000000
|