mirror of
https://git.code.sf.net/p/quake/quake2forge
synced 2024-11-14 17:01:16 +00:00
556 lines
10 KiB
C
556 lines
10 KiB
C
/*
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Copyright (C) 1997-2001 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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// net_wins.c
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#include "../qcommon/qcommon.h"
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#include <unistd.h>
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#include <sys/socket.h>
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#include <netinet/in.h>
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#include <netdb.h>
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#include <sys/param.h>
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#include <sys/ioctl.h>
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#include <sys/uio.h>
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#include <errno.h>
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#include <sys/filio.h>
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#ifdef NeXT
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#include <libc.h>
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#endif
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netadr_t net_local_adr;
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#define LOOPBACK 0x7f000001
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#define MAX_LOOPBACK 4
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typedef struct
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{
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byte data[MAX_MSGLEN];
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int datalen;
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} loopmsg_t;
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typedef struct
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{
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loopmsg_t msgs[MAX_LOOPBACK];
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int get, send;
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} loopback_t;
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loopback_t loopbacks[2];
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int ip_sockets[2];
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int ipx_sockets[2];
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int NET_Socket (char *net_interface, int port);
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char *NET_ErrorString (void);
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//=============================================================================
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void NetadrToSockadr (netadr_t *a, struct sockaddr_in *s)
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{
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memset (s, 0, sizeof(*s));
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if (a->type == NA_BROADCAST)
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{
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s->sin_family = AF_INET;
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s->sin_port = a->port;
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*(int *)&s->sin_addr = -1;
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}
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else if (a->type == NA_IP)
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{
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s->sin_family = AF_INET;
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*(int *)&s->sin_addr = *(int *)&a->ip;
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s->sin_port = a->port;
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}
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}
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void SockadrToNetadr (struct sockaddr_in *s, netadr_t *a)
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{
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*(int *)&a->ip = *(int *)&s->sin_addr;
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a->port = s->sin_port;
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a->type = NA_IP;
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}
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qboolean NET_CompareAdr (netadr_t a, netadr_t b)
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{
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if (a.ip[0] == b.ip[0] && a.ip[1] == b.ip[1] && a.ip[2] == b.ip[2] && a.ip[3] == b.ip[3] && a.port == b.port)
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return true;
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return false;
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}
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/*
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===================
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NET_CompareBaseAdr
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Compares without the port
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===================
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*/
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qboolean NET_CompareBaseAdr (netadr_t a, netadr_t b)
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{
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if (a.type != b.type)
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return false;
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if (a.type == NA_LOOPBACK)
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return true;
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if (a.type == NA_IP)
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{
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if (a.ip[0] == b.ip[0] && a.ip[1] == b.ip[1] && a.ip[2] == b.ip[2] && a.ip[3] == b.ip[3])
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return true;
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return false;
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}
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if (a.type == NA_IPX)
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{
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if ((memcmp(a.ipx, b.ipx, 10) == 0))
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return true;
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return false;
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}
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}
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char *NET_AdrToString (netadr_t a)
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{
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static char s[64];
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Com_sprintf (s, sizeof(s), "%i.%i.%i.%i:%i", a.ip[0], a.ip[1], a.ip[2], a.ip[3], ntohs(a.port));
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return s;
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}
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char *NET_BaseAdrToString (netadr_t a)
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{
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static char s[64];
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Com_sprintf (s, sizeof(s), "%i.%i.%i.%i", a.ip[0], a.ip[1], a.ip[2], a.ip[3]);
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return s;
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}
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/*
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=============
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NET_StringToAdr
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localhost
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idnewt
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idnewt:28000
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192.246.40.70
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192.246.40.70:28000
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=============
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*/
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qboolean NET_StringToSockaddr (char *s, struct sockaddr *sadr)
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{
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struct hostent *h;
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char *colon;
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char copy[128];
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memset (sadr, 0, sizeof(*sadr));
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((struct sockaddr_in *)sadr)->sin_family = AF_INET;
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((struct sockaddr_in *)sadr)->sin_port = 0;
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strcpy (copy, s);
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// strip off a trailing :port if present
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for (colon = copy ; *colon ; colon++)
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if (*colon == ':')
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{
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*colon = 0;
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((struct sockaddr_in *)sadr)->sin_port = htons((short)atoi(colon+1));
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}
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if (copy[0] >= '0' && copy[0] <= '9')
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{
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*(int *)&((struct sockaddr_in *)sadr)->sin_addr = inet_addr(copy);
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}
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else
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{
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if (! (h = gethostbyname(copy)) )
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return 0;
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*(int *)&((struct sockaddr_in *)sadr)->sin_addr = *(int *)h->h_addr_list[0];
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}
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return true;
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}
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/*
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=============
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NET_StringToAdr
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localhost
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idnewt
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idnewt:28000
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192.246.40.70
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192.246.40.70:28000
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=============
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*/
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qboolean NET_StringToAdr (char *s, netadr_t *a)
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{
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struct sockaddr_in sadr;
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if (!strcmp (s, "localhost"))
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{
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memset (a, 0, sizeof(*a));
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a->type = NA_LOOPBACK;
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return true;
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}
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if (!NET_StringToSockaddr (s, (struct sockaddr *)&sadr))
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return false;
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SockadrToNetadr (&sadr, a);
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return true;
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}
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qboolean NET_IsLocalAddress (netadr_t adr)
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{
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return NET_CompareAdr (adr, net_local_adr);
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}
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/*
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=============================================================================
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LOOPBACK BUFFERS FOR LOCAL PLAYER
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=============================================================================
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*/
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qboolean NET_GetLoopPacket (netsrc_t sock, netadr_t *net_from, sizebuf_t *net_message)
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{
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int i;
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loopback_t *loop;
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loop = &loopbacks[sock];
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if (loop->send - loop->get > MAX_LOOPBACK)
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loop->get = loop->send - MAX_LOOPBACK;
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if (loop->get >= loop->send)
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return false;
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i = loop->get & (MAX_LOOPBACK-1);
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loop->get++;
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memcpy (net_message->data, loop->msgs[i].data, loop->msgs[i].datalen);
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net_message->cursize = loop->msgs[i].datalen;
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*net_from = net_local_adr;
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return true;
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}
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void NET_SendLoopPacket (netsrc_t sock, int length, void *data, netadr_t to)
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{
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int i;
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loopback_t *loop;
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loop = &loopbacks[sock^1];
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i = loop->send & (MAX_LOOPBACK-1);
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loop->send++;
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memcpy (loop->msgs[i].data, data, length);
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loop->msgs[i].datalen = length;
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}
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//=============================================================================
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qboolean NET_GetPacket (netsrc_t sock, netadr_t *net_from, sizebuf_t *net_message)
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{
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int ret;
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struct sockaddr_in from;
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int fromlen;
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int net_socket;
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int protocol;
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int err;
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if (NET_GetLoopPacket (sock, net_from, net_message))
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return true;
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for (protocol = 0 ; protocol < 2 ; protocol++)
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{
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if (protocol == 0)
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net_socket = ip_sockets[sock];
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else
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net_socket = ipx_sockets[sock];
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if (!net_socket)
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continue;
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fromlen = sizeof(from);
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ret = recvfrom (net_socket, net_message->data, net_message->maxsize
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, 0, (struct sockaddr *)&from, &fromlen);
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if (ret == -1)
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{
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err = errno;
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if (err == EWOULDBLOCK || err == ECONNREFUSED)
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continue;
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Com_Printf ("NET_GetPacket: %s", NET_ErrorString());
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continue;
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}
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if (ret == net_message->maxsize)
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{
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Com_Printf ("Oversize packet from %s\n", NET_AdrToString (*net_from));
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continue;
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}
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net_message->cursize = ret;
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SockadrToNetadr (&from, net_from);
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return true;
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}
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return false;
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}
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//=============================================================================
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void NET_SendPacket (netsrc_t sock, int length, void *data, netadr_t to)
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{
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int ret;
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struct sockaddr_in addr;
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int net_socket;
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if ( to.type == NA_LOOPBACK )
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{
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NET_SendLoopPacket (sock, length, data, to);
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return;
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}
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if (to.type == NA_BROADCAST)
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{
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net_socket = ip_sockets[sock];
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if (!net_socket)
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return;
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}
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else if (to.type == NA_IP)
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{
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net_socket = ip_sockets[sock];
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if (!net_socket)
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return;
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}
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else if (to.type == NA_IPX)
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{
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net_socket = ipx_sockets[sock];
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if (!net_socket)
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return;
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}
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else if (to.type == NA_BROADCAST_IPX)
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{
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net_socket = ipx_sockets[sock];
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if (!net_socket)
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return;
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}
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else
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Com_Error (ERR_FATAL, "NET_SendPacket: bad address type");
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NetadrToSockadr (&to, &addr);
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ret = sendto (net_socket, data, length, 0, (struct sockaddr *)&addr, sizeof(addr) );
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if (ret == -1)
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{
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Com_Printf ("NET_SendPacket ERROR: %i\n", NET_ErrorString());
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}
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}
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//=============================================================================
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/*
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====================
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NET_OpenIP
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====================
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*/
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void NET_OpenIP (void)
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{
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cvar_t *port, *ip;
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port = Cvar_Get ("port", va("%i", PORT_SERVER), CVAR_NOSET);
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ip = Cvar_Get ("ip", "localhost", CVAR_NOSET);
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if (!ip_sockets[NS_SERVER])
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ip_sockets[NS_SERVER] = NET_Socket (ip->string, port->value);
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if (!ip_sockets[NS_CLIENT])
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ip_sockets[NS_CLIENT] = NET_Socket (ip->string, PORT_ANY);
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}
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/*
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====================
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NET_OpenIPX
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====================
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*/
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void NET_OpenIPX (void)
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{
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}
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/*
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====================
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NET_Config
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A single player game will only use the loopback code
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====================
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*/
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void NET_Config (qboolean multiplayer)
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{
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int i;
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if (!multiplayer)
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{ // shut down any existing sockets
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for (i=0 ; i<2 ; i++)
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{
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if (ip_sockets[i])
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{
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close (ip_sockets[i]);
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ip_sockets[i] = 0;
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}
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if (ipx_sockets[i])
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{
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close (ipx_sockets[i]);
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ipx_sockets[i] = 0;
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}
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}
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}
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else
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{ // open sockets
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NET_OpenIP ();
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NET_OpenIPX ();
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}
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}
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//===================================================================
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/*
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====================
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NET_Init
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====================
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*/
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void NET_Init (void)
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{
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}
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/*
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====================
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NET_Socket
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====================
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*/
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int NET_Socket (char *net_interface, int port)
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{
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int newsocket;
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struct sockaddr_in address;
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qboolean _true = true;
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int i = 1;
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if ((newsocket = socket (PF_INET, SOCK_DGRAM, IPPROTO_UDP)) == -1)
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{
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Com_Printf ("ERROR: UDP_OpenSocket: socket:", NET_ErrorString());
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return 0;
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}
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// make it non-blocking
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if (ioctl (newsocket, FIONBIO, &_true) == -1)
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{
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Com_Printf ("ERROR: UDP_OpenSocket: ioctl FIONBIO:%s\n", NET_ErrorString());
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return 0;
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}
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// make it broadcast capable
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if (setsockopt(newsocket, SOL_SOCKET, SO_BROADCAST, (char *)&i, sizeof(i)) == -1)
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{
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Com_Printf ("ERROR: UDP_OpenSocket: setsockopt SO_BROADCAST:%s\n", NET_ErrorString());
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return 0;
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}
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if (!net_interface || !net_interface[0] || !stricmp(net_interface, "localhost"))
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address.sin_addr.s_addr = INADDR_ANY;
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else
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NET_StringToSockaddr (net_interface, (struct sockaddr *)&address);
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if (port == PORT_ANY)
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address.sin_port = 0;
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else
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address.sin_port = htons((short)port);
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address.sin_family = AF_INET;
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if( bind (newsocket, (void *)&address, sizeof(address)) == -1)
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{
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Com_Printf ("ERROR: UDP_OpenSocket: bind: %s\n", NET_ErrorString());
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close (newsocket);
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return 0;
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}
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return newsocket;
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}
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/*
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====================
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NET_Shutdown
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====================
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*/
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void NET_Shutdown (void)
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{
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NET_Config (false); // close sockets
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}
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/*
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====================
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NET_ErrorString
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====================
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*/
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char *NET_ErrorString (void)
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{
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int code;
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code = errno;
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return strerror (code);
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}
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// sleeps msec or until net socket is ready
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void NET_Sleep(int msec)
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{
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struct timeval timeout;
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fd_set fdset;
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extern cvar_t *dedicated;
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extern qboolean stdin_active;
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if (!ip_sockets[NS_SERVER] || (dedicated && !dedicated->value))
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return; // we're not a server, just run full speed
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FD_ZERO(&fdset);
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if (stdin_active)
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FD_SET(0, &fdset); // stdin is processed too
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FD_SET(ip_sockets[NS_SERVER], &fdset); // network socket
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timeout.tv_sec = msec/1000;
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timeout.tv_usec = (msec%1000)*1000;
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select(ip_sockets[NS_SERVER]+1, &fdset, NULL, NULL, &timeout);
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}
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