mirror of
https://git.code.sf.net/p/quake/quake2forge
synced 2024-11-13 00:24:46 +00:00
150 lines
3.1 KiB
INI
150 lines
3.1 KiB
INI
// generated by quake, do not modify
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bind TAB "inven"
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bind ENTER "invuse"
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bind ESCAPE "togglemenu"
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bind SPACE "+moveup"
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bind ' "inven_drop"
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bind + "sizeup"
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bind , "+moveleft"
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bind - "sizedown"
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bind . "+moveright"
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bind / "weapnext"
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bind 0 "use BFG10K"
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bind 1 "use Blaster"
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bind 2 "use Shotgun"
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bind 3 "use Super Shotgun"
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bind 4 "use Machinegun"
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bind 5 "use Chaingun"
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bind 6 "use Grenade Launcher"
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bind 7 "use Rocket Launcher"
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bind 8 "use HyperBlaster"
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bind 9 "use Railgun"
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bind = "sizeup"
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bind [ "invprev"
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bind \ "+mlook"
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bind ] "invnext"
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bind ` "toggleconsole"
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bind a "+moveleft"
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bind b "use rebreather"
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bind c "+movedown"
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bind d "+moveright"
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bind e "weapnext"
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bind g "use grenades"
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bind h "wave 0"
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bind i "use invulnerability"
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bind j "wave 1"
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bind k "wave 2"
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bind l "wave 3"
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bind p "use shield"
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bind q "invprev"
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bind r "invuse"
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bind s "+back"
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bind t "messagemode"
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bind u "wave 4"
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bind w "+forward"
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bind x "centerview"
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bind z "+movedown"
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bind ~ "toggleconsole"
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bind BACKSPACE "invdrop"
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bind UPARROW "+forward"
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bind DOWNARROW "+back"
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bind LEFTARROW "+left"
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bind RIGHTARROW "+right"
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bind ALT "+strafe"
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bind CTRL "+attack"
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bind SHIFT "+speed"
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bind F1 "cmd help"
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bind F2 "menu_savegame"
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bind F3 "menu_loadgame"
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bind F4 "give ammo"
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bind F5 "give weapons"
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bind F6 "r_speeds 0"
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bind F7 "r_speeds 1"
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bind F8 "notarget"
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bind F9 "noclip"
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bind F10 "god"
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bind F11 "screenshot"
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bind F12 "quit"
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bind INS "+klook"
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bind DEL "+lookdown"
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bind PGDN "+lookup"
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bind PGUP "+lookup"
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bind END "centerview"
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bind MOUSE1 "+attack"
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bind MOUSE2 "+strafe"
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bind MOUSE3 "+mlook"
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bind PAUSE "pause"
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set gl_3dlabs_broken "1"
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set gl_swapinterval "1"
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set gl_ext_compiled_vertex_array "1"
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set gl_ext_pointparameters "1"
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set gl_ext_multitexture "1"
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set gl_ext_palettedtexture "1"
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set gl_ext_swapinterval "1"
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set gl_vertex_arrays "0"
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set gl_texturesolidmode "default"
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set gl_texturealphamode "default"
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set gl_texturemode "GL_LINEAR_MIPMAP_NEAREST"
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set gl_driver "opengl32"
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set gl_finish "0"
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set gl_shadows "0"
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set gl_mode "3"
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set gl_modulate "1"
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set gl_particle_att_c "0.01"
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set gl_particle_att_b "0.0"
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set gl_particle_att_a "0.01"
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set gl_particle_size "40"
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set gl_particle_max_size "40"
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set gl_particle_min_size "2"
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set g_select_empty "0"
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set in_joystick "0"
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set in_mouse "1"
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set cl_vwep "1"
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set gender_auto "1"
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set gender "male"
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set fov "90"
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set msg "1"
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set rate "25000"
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set freelook "0"
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set cl_stereo_separation "0.4"
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set adr8 ""
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set adr7 ""
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set adr6 ""
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set adr5 ""
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set adr4 ""
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set adr3 ""
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set adr2 ""
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set adr1 ""
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set adr0 ""
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set cd_nocd "0"
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set s_primary "0"
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set s_mixahead "0.2"
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set s_loadas8bit "1"
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set s_khz "11"
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set s_volume "0.7"
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set sw_mode "0"
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set sw_stipplealpha "0"
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set sw_allow_modex "1"
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set vid_gamma "1"
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set vid_ypos "32"
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set vid_xpos "115"
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set vid_ref "gl"
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set sv_reconnect_limit "3"
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set allow_download_maps "1"
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set allow_download_sounds "1"
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set allow_download_models "1"
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set allow_download_players "0"
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set allow_download "0"
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set hostname "noname"
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set skin "male/grunt"
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set name "hook"
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set lookstrafe "0"
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set lookspring "1"
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set m_pitch "-0.022000"
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set hand "2"
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set cl_run "0"
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set crosshair "1"
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set sensitivity "9.000000"
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set win_noalttab "0"
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set vid_fullscreen "0"
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set viewsize "100"
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