quake2forge/game/m_hover.h
2001-12-22 04:27:19 +00:00

230 lines
7.7 KiB
C

/*
Copyright (C) 1997-2001 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// G:\quake2\baseq2\models/monsters/hover
// This file generated by ModelGen - Do NOT Modify
#define FRAME_stand01 0
#define FRAME_stand02 1
#define FRAME_stand03 2
#define FRAME_stand04 3
#define FRAME_stand05 4
#define FRAME_stand06 5
#define FRAME_stand07 6
#define FRAME_stand08 7
#define FRAME_stand09 8
#define FRAME_stand10 9
#define FRAME_stand11 10
#define FRAME_stand12 11
#define FRAME_stand13 12
#define FRAME_stand14 13
#define FRAME_stand15 14
#define FRAME_stand16 15
#define FRAME_stand17 16
#define FRAME_stand18 17
#define FRAME_stand19 18
#define FRAME_stand20 19
#define FRAME_stand21 20
#define FRAME_stand22 21
#define FRAME_stand23 22
#define FRAME_stand24 23
#define FRAME_stand25 24
#define FRAME_stand26 25
#define FRAME_stand27 26
#define FRAME_stand28 27
#define FRAME_stand29 28
#define FRAME_stand30 29
#define FRAME_forwrd01 30
#define FRAME_forwrd02 31
#define FRAME_forwrd03 32
#define FRAME_forwrd04 33
#define FRAME_forwrd05 34
#define FRAME_forwrd06 35
#define FRAME_forwrd07 36
#define FRAME_forwrd08 37
#define FRAME_forwrd09 38
#define FRAME_forwrd10 39
#define FRAME_forwrd11 40
#define FRAME_forwrd12 41
#define FRAME_forwrd13 42
#define FRAME_forwrd14 43
#define FRAME_forwrd15 44
#define FRAME_forwrd16 45
#define FRAME_forwrd17 46
#define FRAME_forwrd18 47
#define FRAME_forwrd19 48
#define FRAME_forwrd20 49
#define FRAME_forwrd21 50
#define FRAME_forwrd22 51
#define FRAME_forwrd23 52
#define FRAME_forwrd24 53
#define FRAME_forwrd25 54
#define FRAME_forwrd26 55
#define FRAME_forwrd27 56
#define FRAME_forwrd28 57
#define FRAME_forwrd29 58
#define FRAME_forwrd30 59
#define FRAME_forwrd31 60
#define FRAME_forwrd32 61
#define FRAME_forwrd33 62
#define FRAME_forwrd34 63
#define FRAME_forwrd35 64
#define FRAME_stop101 65
#define FRAME_stop102 66
#define FRAME_stop103 67
#define FRAME_stop104 68
#define FRAME_stop105 69
#define FRAME_stop106 70
#define FRAME_stop107 71
#define FRAME_stop108 72
#define FRAME_stop109 73
#define FRAME_stop201 74
#define FRAME_stop202 75
#define FRAME_stop203 76
#define FRAME_stop204 77
#define FRAME_stop205 78
#define FRAME_stop206 79
#define FRAME_stop207 80
#define FRAME_stop208 81
#define FRAME_takeof01 82
#define FRAME_takeof02 83
#define FRAME_takeof03 84
#define FRAME_takeof04 85
#define FRAME_takeof05 86
#define FRAME_takeof06 87
#define FRAME_takeof07 88
#define FRAME_takeof08 89
#define FRAME_takeof09 90
#define FRAME_takeof10 91
#define FRAME_takeof11 92
#define FRAME_takeof12 93
#define FRAME_takeof13 94
#define FRAME_takeof14 95
#define FRAME_takeof15 96
#define FRAME_takeof16 97
#define FRAME_takeof17 98
#define FRAME_takeof18 99
#define FRAME_takeof19 100
#define FRAME_takeof20 101
#define FRAME_takeof21 102
#define FRAME_takeof22 103
#define FRAME_takeof23 104
#define FRAME_takeof24 105
#define FRAME_takeof25 106
#define FRAME_takeof26 107
#define FRAME_takeof27 108
#define FRAME_takeof28 109
#define FRAME_takeof29 110
#define FRAME_takeof30 111
#define FRAME_land01 112
#define FRAME_pain101 113
#define FRAME_pain102 114
#define FRAME_pain103 115
#define FRAME_pain104 116
#define FRAME_pain105 117
#define FRAME_pain106 118
#define FRAME_pain107 119
#define FRAME_pain108 120
#define FRAME_pain109 121
#define FRAME_pain110 122
#define FRAME_pain111 123
#define FRAME_pain112 124
#define FRAME_pain113 125
#define FRAME_pain114 126
#define FRAME_pain115 127
#define FRAME_pain116 128
#define FRAME_pain117 129
#define FRAME_pain118 130
#define FRAME_pain119 131
#define FRAME_pain120 132
#define FRAME_pain121 133
#define FRAME_pain122 134
#define FRAME_pain123 135
#define FRAME_pain124 136
#define FRAME_pain125 137
#define FRAME_pain126 138
#define FRAME_pain127 139
#define FRAME_pain128 140
#define FRAME_pain201 141
#define FRAME_pain202 142
#define FRAME_pain203 143
#define FRAME_pain204 144
#define FRAME_pain205 145
#define FRAME_pain206 146
#define FRAME_pain207 147
#define FRAME_pain208 148
#define FRAME_pain209 149
#define FRAME_pain210 150
#define FRAME_pain211 151
#define FRAME_pain212 152
#define FRAME_pain301 153
#define FRAME_pain302 154
#define FRAME_pain303 155
#define FRAME_pain304 156
#define FRAME_pain305 157
#define FRAME_pain306 158
#define FRAME_pain307 159
#define FRAME_pain308 160
#define FRAME_pain309 161
#define FRAME_death101 162
#define FRAME_death102 163
#define FRAME_death103 164
#define FRAME_death104 165
#define FRAME_death105 166
#define FRAME_death106 167
#define FRAME_death107 168
#define FRAME_death108 169
#define FRAME_death109 170
#define FRAME_death110 171
#define FRAME_death111 172
#define FRAME_backwd01 173
#define FRAME_backwd02 174
#define FRAME_backwd03 175
#define FRAME_backwd04 176
#define FRAME_backwd05 177
#define FRAME_backwd06 178
#define FRAME_backwd07 179
#define FRAME_backwd08 180
#define FRAME_backwd09 181
#define FRAME_backwd10 182
#define FRAME_backwd11 183
#define FRAME_backwd12 184
#define FRAME_backwd13 185
#define FRAME_backwd14 186
#define FRAME_backwd15 187
#define FRAME_backwd16 188
#define FRAME_backwd17 189
#define FRAME_backwd18 190
#define FRAME_backwd19 191
#define FRAME_backwd20 192
#define FRAME_backwd21 193
#define FRAME_backwd22 194
#define FRAME_backwd23 195
#define FRAME_backwd24 196
#define FRAME_attak101 197
#define FRAME_attak102 198
#define FRAME_attak103 199
#define FRAME_attak104 200
#define FRAME_attak105 201
#define FRAME_attak106 202
#define FRAME_attak107 203
#define FRAME_attak108 204
#define MODEL_SCALE 1.000000