Jamie Wilkinson
065639f494
Merged in Steven Fuller's r0.9 changes:
...
- mouse wheel support
- swapped SDL mouse buttons to be correct (closes : #17 )
- some FreeBSD patches
- Bug Gun + save game crashes fixed (not sure about this
one)
- Mouse buttons 4 and 5 under SDL
- IPv6 support
- Makefile will build xatrix and rogue source if available
2002-03-12 02:33:43 +00:00
Bill Currie
45955b16f2
printf arg checking. unfortunatly, due to a bug in gcc, no checking on the
...
function pointers, but all the other printf style functions are checked.
Also, use gcc_attr.h from qf so quake2 will compile with lame compilers
2002-01-12 03:23:32 +00:00
Bill Currie
34c5702da6
Turns out gzip support isn't so easy (feasable?) in q2, so back it out for
...
now. However, tags of gzio_pre_revoke (before) and gzio_revoke (after) will
help get it back if/when we decide to work on it again.
2002-01-07 04:54:11 +00:00
Bill Currie
1ec1bfff69
add the z flag to most read Qopen calls
2002-01-03 20:21:37 +00:00
Bill Currie
7b3a0f0cb8
preliminary zlib patch
2002-01-03 20:09:12 +00:00
Bill Currie
6a50b3b786
oops, didn't mean to commit that
2002-01-03 04:43:22 +00:00
Bill Currie
6f4d107011
ok, so this is leaching, but hey, that's part of what the gpl is for :)
...
Bring in Jamie Wilkinson's patches for quake2_3.21-1. this gives us sdl
support, ~/.quake2, sane default for gl_driver, and several other fixups.
2002-01-03 04:22:46 +00:00
Bill Currie
d40e209c3e
warning fixes for gcc 2.95
2001-12-30 03:50:29 +00:00
Jeff Teunissen
49ae964011
Update to 3.21-level source code.
2001-12-28 19:56:33 +00:00
Bill Currie
2124958581
Initial revision
2001-12-22 04:27:19 +00:00