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docs/README-3.21-release
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docs/README-3.21-release
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12-22-2001
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Some notes about this release on linux:
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#1: it is recommended that you have a working Quake2 installation already
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(i.e. download precompiled binaries and stuff, have /usr/local/games/quake2
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with all the files etc.)
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#2: it builds in debug, only ref_glx.so has been tested
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once compiled, you need to create baseq2/ directory,
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and symlink the pak, symlink debugi386-glibc/gamei386.so
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then to start Q2, in debugi386-glibc:
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ln -s /usr/local/games/quake2/baseq2
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./quake2 +set vid_ref glx +set gl_driver /usr/lib/libGL.so
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you will need to edit /etc/quake2.conf, make it point to the right place
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for loading of ref_glx.so
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(I just put '.' in my quake2.conf to rely on current dir)
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TTimo (ttimo@idsoftware.com)
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