* Now builds both baseq2 and ctf game.so

This commit is contained in:
Jamie Wilkinson 2002-04-03 02:45:20 +00:00
parent c8157a5155
commit c333a4adc7
5 changed files with 39 additions and 5 deletions

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@ -1,5 +1,3 @@
# $Id$
## Process this file with automake to create Makefile.in
SUBDIRS = src game

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@ -1,3 +1,3 @@
# $Id$
SUBDIRS = baseq2
SUBDIRS = baseq2 ctf

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@ -1,3 +1,39 @@
# $Id$
#############################################################################
# CTF
#############################################################################
bin_PROGRAMS = game.so
game_so_SOURCES = \
g_ai.c \
g_chase.c \
g_cmds.c \
g_combat.c \
g_ctf.c \
g_func.c \
g_items.c \
g_main.c \
g_misc.c \
g_monster.c \
g_phys.c \
g_save.c \
g_spawn.c \
g_svcmds.c \
g_target.c \
g_trigger.c \
g_utils.c \
g_weapon.c \
m_move.c \
p_client.c \
p_hud.c \
p_menu.c \
p_trail.c \
p_view.c \
p_weapon.c \
q_shared.c
AM_CFLAGS = -fPIC
AM_CPPFLAGS = -I../../src -I..
LDFLAGS = -shared

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@ -17,7 +17,7 @@ along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "../qcommon/gcc_attr.h"
#include "gcc_attr.h"
// game.h -- game dll information visible to server

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@ -17,7 +17,7 @@ along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "../qcommon/gcc_attr.h"
#include "gcc_attr.h"
// q_shared.h -- included first by ALL program modules