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don't ask me why, but this is the real fix (I still had my cl_scrn.c hack
going in the previous commit :()
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@ -1495,6 +1495,8 @@ void R_BeginFrame( float camera_separation )
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qglDisable (GL_CULL_FACE);
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qglDisable (GL_CULL_FACE);
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qglDisable (GL_BLEND);
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qglDisable (GL_BLEND);
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qglEnable (GL_ALPHA_TEST);
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qglEnable (GL_ALPHA_TEST);
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qglDisable (GL_TEXTURE_2D); //WTF? why do I need to toggle this?
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qglEnable (GL_TEXTURE_2D);
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qglEnable (GL_TEXTURE_2D);
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qglColor4f (1,1,1,1);
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qglColor4f (1,1,1,1);
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