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- The mystery bugfixes were courtesy of Martin Englund and
Elias M�rtensson from the Swedish branch of SUN. They ported Quake II to Solaris with XIL and OpenGL and Martin released their code when id Software GPLd their code.
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THANKS
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THANKS
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@ -13,6 +13,7 @@ Vincent S. Cojot <coyote@step.polymtl.ca>
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Bill Currie <taniwha@quakeforge.net>
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Bill Currie <taniwha@quakeforge.net>
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'davoid' <davoid@softhome.net>
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'davoid' <davoid@softhome.net>
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Eric Dorland <eric@debian.org>
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Eric Dorland <eric@debian.org>
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Martin Englund <@sun.com>
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Steven Fuller <relnev@icculus.org>
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Steven Fuller <relnev@icculus.org>
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Quentin Garnier <quentin.garnier@rd.francetelecom.fr>
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Quentin Garnier <quentin.garnier@rd.francetelecom.fr>
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Ryan C. Gordon <icculus@clutteredmind.org>
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Ryan C. Gordon <icculus@clutteredmind.org>
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@ -21,6 +22,7 @@ Chris Ison <wildcode@quakeforge.net>
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Paul Jenner <psj.home@ntlworld.com>
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Paul Jenner <psj.home@ntlworld.com>
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Mark Leeman <mleeman@users.sourceforge.net>
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Mark Leeman <mleeman@users.sourceforge.net>
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Ragnvald Maartman-Moe IV <despair@quakeforge.net>
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Ragnvald Maartman-Moe IV <despair@quakeforge.net>
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Elias Mårtensson <@sun.com>
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Brady McCary <mccary@tamu.edu>
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Brady McCary <mccary@tamu.edu>
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Faried Nawaz <fn@hungry.org>
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Faried Nawaz <fn@hungry.org>
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'RvB' <hansmaulwurf@blinkenlights.ch>
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'RvB' <hansmaulwurf@blinkenlights.ch>
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