mirror of
https://git.code.sf.net/p/quake/quake2forge
synced 2024-12-12 13:42:21 +00:00
Note to Id Software.: In GLX, destroy the GL context *AFTER* destroying
the window that it draws into, not before.
This commit is contained in:
parent
49ae964011
commit
126b17d1d2
1 changed files with 2 additions and 2 deletions
|
@ -758,10 +758,10 @@ void GLimp_Shutdown( void )
|
|||
dgamouse = false;
|
||||
|
||||
if (dpy) {
|
||||
if (ctx)
|
||||
qglXDestroyContext(dpy, ctx);
|
||||
if (win)
|
||||
XDestroyWindow(dpy, win);
|
||||
if (ctx)
|
||||
qglXDestroyContext(dpy, ctx);
|
||||
if (vidmode_active)
|
||||
XF86VidModeSwitchToMode(dpy, scrnum, vidmodes[0]);
|
||||
XCloseDisplay(dpy);
|
||||
|
|
Loading…
Reference in a new issue