prozac-qfcc/progs.src
Adam Olsen 5410fbad7e - set martyr_enemy to the hacker when he does bad hacks to a field gen
- use martyr_enemy as the badguy when a fieldgen frys teammates
- make sure martyr_enemy is set to world when the guy disconnects
- move ClientObituary into it's own obituary.qc file
- tweak field lighting times and stuff
- add code to turn off a field the instant it's turned on, instead of later when it thinks, but that's disabled for now
- probably other stuff I've forgotten

I havn't actually set the deathmsg for friendly forcefield kills yet.  I'm commiting now to reduce conflicting changes.
2001-07-27 20:48:54 +00:00

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qwprogs.dat
defs.qc
qw.qc
debug.qc
optimize.qc
menu.qc
tinker.qc
custom.qc
sbitems.qc
jobs.qc
subs.qc
combat.qc
items.qc
admin.qc
weapons.qc
world.qc
status.qc
client.qc
obituary.qc
player.qc
doors.qc
buttons.qc
triggers.qc
tforttm.qc
plats.qc
misc.qc
monsters.qc
ai.qc
fight.qc
demon.qc
shambler.qc
grunty.qc
wizard.qc
hknight.qc
knight.qc
warlock.qc
army.qc
haxxx.qc
sentry.qc
tesla.qc
field.qc
security.qc
teleport.qc
boss.qc
airfist.qc
pyro.qc
spy.qc
demoman.qc
scout.qc
engineer.qc
tsoldier.qc
sniper.qc
speed.qc
tfort.qc
tforthlp.qc
tfortmap.qc
hook.qc
ctf.qc
coop.qc
actions.qc
medic.qc
crusader.qc
often.qc
mtfents.qc
rotate.qc
spectate.qc
ofnents.qc