prozac-qfcc/waypoint.qh
Adam Olsen 6fca29e666 - tweak assault cannon spread so it's only 80% as wide, and biased
towards the center
- allow (very slow, 1/8th) movement while firing assault cannon
- rewrite much of the soldier menus.  mostly the same except some
  colors are different, and added a menu item to switch between them.
2001-08-12 22:31:50 +00:00

8 lines
412 B
C++

boolean (entity ent, integer index) Waypoint_IsValid;
integer (entity ent) Waypoint_Count;
vector (entity ent, integer index) Waypoint_Get;
void (entity ent, integer index, vector loc) Waypoint_Set;
void (entity ent, vector loc) Waypoint_Append;
boolean (entity ent, integer index) Waypoint_IsTouching;
void (entity ent, integer index, vector loc) Waypoint_Add;
void (entity ent, integer index) Waypoint_Remove;