mirror of
https://git.code.sf.net/p/quake/prozac-qfcc
synced 2024-11-28 06:52:20 +00:00
162a1e4caa
- made FFs so you can build them near eachother (or overlapping!) - fix that annoying bug where people's colors kept going white - I need to make the color defines (eg DARKBLUE) be the exact number, not number + 1. (in the TODO now)
21 lines
922 B
Text
21 lines
922 B
Text
o = todo
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X = done
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? = maybe but not likely
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M = more testing
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I = in progress
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W = waiting on other work
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M make changing skin/color force the proper color instead of kicking
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M make sure team/color is cleared when a client connects
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o allow lay mode if purchased
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o various drop items
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X move from *preqcc to cpp
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o add more variety to tinkering
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o add a way to edit the respawn ammo entities
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X add localinfo string for bottom half of the MOTD
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o add a define to disable abusive admin commands (eg stuffcmd)
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X the thief skill should set the "invisible" face
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o "slave teslas"
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o instead of not allowing two fastest legs when upgraded, restrict the health/armor you're allowed when you have fast legs
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o make a seperate menu for detonating engineer buildings
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o remove RPrint, since it's really kinda pointless and just makes the code ugliero change the color defines (eg DARKBLUE) to be the exact number, not number + 1
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