prozac-qfcc/messages.qh
Adam Olsen 3afaf1f98e - merge duplicate motd printing code, and make it more flexible while I'm at it
- the "motd" infokey is now appended to the motd if it exists (including a seperator)
- added a "disable stuffcmd" item to TODO
2001-07-31 19:11:32 +00:00

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// This file contains defines for some of the messages
#define MSG_INTRO1 "Welcome to ÐÒÏÚÁÃ CustomÔÆ\na Quake ÔÆ MOD by ShakaUVM\nwww®telefragged®com¯shaka"
#define MSG_INTRO2 "Based on the aussie ver by SB-1\nModified version by Clan Prozac"
//#define MSG_INTRO3 "Get any files needed at:\n\nhttp:\^/\^/quake\^.prozac\^.net\^/"
#define MSG_INTROBAR "\n\n<>žžžžžžžžžžžžžžžžžžžžžžžžžžŸ\n\n"
//, aka óC”
//#define MSG_CUTFVERSION "CustomÔÆ version ö3®2®OfN"
#define MSG_CUTFVERSION "ÐÒÏÚÁÃ CustomÔÆ ö3®2®OfN4"
// Comments CenterPrinted when a player gets the CTF flag
#define MSG_CTF_FLAG_GRAB_TEAM1 "You got the enemy flag!\n\nFlee!"
#define MSG_CTF_FLAG_GRAB_TEAM2 "You got the enemy flag!\n\nHead for home!"
#define MSG_CTF_FLAG_GRAB_TEAM3 "You got the enemy flag!\n\nReturn to base!"
#define MSG_CTF_FLAG_GRAB_TEAM4 "You got the enemy flag!\n\n<Insert witty comment here>"
#define MSG_CTF_FLAG_GRAB_TEAM5_1 "You got the enemy flag!\n\nRed's dead baby, Red's dead..."
#define MSG_CTF_FLAG_GRAB_TEAM5_2 "You got the enemy flag!\n\n"
#define MSG_CTF_FLAG_GRAB_TEAM6 "You got the enemy flag!\n\n"
#define MSG_CTF_FLAG_GRAB_TEAM7 "Is that a flag in your pocket\nor a you just happy to see me?"