prozac-qfcc/TODO
Adam Olsen 0c7ad5110b - foo
2001-09-21 15:28:24 +00:00

24 lines
1.1 KiB
Text

o = todo
X = done
? = maybe but not likely
M = more testing
I = in progress
W = waiting on other work
M make changing skin/color force the proper color instead of kicking
M make sure team/color is cleared when a client connects
o allow lay mode if purchased
o various drop items
X move from *preqcc to cpp
o add more variety to tinkering
o add a way to edit the respawn ammo entities
X add localinfo string for bottom half of the MOTD
o add a define to disable abusive admin commands (eg stuffcmd)
X the thief skill should set the "invisible" face
o "slave teslas"
o instead of not allowing two fastest legs when upgraded, restrict the health/armor you're allowed when you have fast legs
o make a seperate menu for detonating engineer buildings
o remove RPrint, since it's really kinda pointless and just makes the code ugliero change the color defines (eg DARKBLUE) to be the exact number, not number + 1
o remove the old method for teleports checking if blocked, after confirming it's not needed. (moving platforms block it?)
o only allow people to use certain topcolors
o allow more variation in skins