mirror of
https://git.code.sf.net/p/quake/prozac-qfcc
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043ddfa55c
Added support for all the new toggleflags, full team score, war standard and flag emulation.
25 lines
1 KiB
C++
25 lines
1 KiB
C++
// This contains non-option defines that are needed in the options.qc file.
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#define FALSE 0
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#define TRUE 1
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#define OFF 0
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#define ON 1
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// Some of the toggleflags aren't used anymore, but the bits are still
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// there to provide compatability with old maps
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#define TFLAG_CLASS_PERSIST 1 // Persistent Classes Bit
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#define TFLAG_CHEATCHECK 2 // Cheatchecking Bit
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#define TFLAG_RESPAWNDELAY 4 // RespawnDelay bit
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#define TFLAG_UN 8 // NOT USED ANYMORE
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#define TFLAG_UN2 16 // NOT USED ANYMORE
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#define TFLAG_UN3 32 // NOT USED ANYMORE
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#define TFLAG_AUTOTEAM 64 // sets whether players are automatically placed in teams
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#define TFLAG_TEAMFRAGS 128 // Individual Frags, or Frags = TeamScore
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#define TFLAG_FIRSTENTRY 256 // Used to determine the first time toggleflags is set
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// In a map. Cannot be toggled by players.
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#define TFLAG_SPYINVIS 512 // Spy invisible only
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#define TFLAG_GRAPPLE 1024 // Grapple on/off
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#define TFLAG_FULLTEAMSCORE 2048
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#define TFLAG_FLAGEMU 4096
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#define TFLAG_WARSTANDARD 8192
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