add the recent bug reports

This commit is contained in:
Bill Currie 2002-08-29 18:57:46 +00:00
parent 2448b18624
commit d3fe84fbc2

93
TODO
View file

@ -5,40 +5,59 @@ M = more testing
I = in progress I = in progress
W = waiting on other work W = waiting on other work
M make changing skin/color force the proper color instead of kicking o Fix assault cannon death while firing = can't fire again until re-AC bug.
M make sure team/color is cleared when a client connects o Can't switch from LG with 0 cells to airfist.
o allow lay mode if purchased X Scout while customizing bug.
o various drop items o teleporting grunty bug
X move from *preqcc to cpp o Fix sensor stick bug! VERY abusable and annoying.
o add more variety to tinkering o Fix getting stuck on nail grenades while they rise.
o add a way to edit the respawn ammo entities
X add localinfo string for bottom half of the MOTD M make changing skin/color force the proper color instead of kicking
X add a define to disable abusive admin commands (eg stuffcmd) M make sure team/color is cleared when a client connects
X the thief skill should set the "invisible" face o allow lay mode if purchased
o "slave teslas" o various drop items
o instead of not allowing two fastest legs when upgraded, restrict the health/armor you're allowed when you have fast legs X move from *preqcc to cpp
o make a seperate menu for detonating engineer buildings o add more variety to tinkering
o remove RPrint, since it's really kinda pointless and just makes the code uglier o add a way to edit the respawn ammo entities
o change the color defines (eg DARKBLUE) to be the exact number, not number + 1 X add localinfo string for bottom half of the MOTD
o remove the old method for teleports checking if blocked, after confirming it's not needed. (moving platforms block it?) X add a define to disable abusive admin commands (eg stuffcmd)
o only allow people to use certain topcolors X the thief skill should set the "invisible" face
o allow more variation in skins o "slave teslas"
o Make it so '1' repairs/reloads on all building menus o instead of not allowing two fastest legs when upgraded, restrict the
o Teammates should be able to destroy fieldgens when they've been hacked to hurt teammates health/armor you're allowed when you have fast legs
o Possibly berserker shouldn't make detpacks do more damage o make a seperate menu for detonating engineer buildings
o give airborn pipebombs a different death message o remove RPrint, since it's really kinda pointless and just makes the code
o Health should be given automatically based on the amount of money you have left. That'd get rid of the "can't undo health" problem uglier
o Hitting 0 when customizing should give you a confirmation screen, instead of exiting immedietly o change the color defines (eg DARKBLUE) to be the exact number, not
o Make 50 frag (upgrade from frags? maybe not) teslas change color or do something special. (not yellow though, as that can happen normally) number + 1
o Medikits should trigger buttons o remove the old method for teleports checking if blocked, after confirming
o Fix Sentry movement on platforms. (Make the top the only real entity, and the bottom one purely visual and adjusted to match it's position every frame) it's not needed. (moving platforms block it?)
o MegaTF-style caltrops. (requested by Misty-chan) o only allow people to use certain topcolors
o specs should have access to admin commands, ceasefire, and query o allow more variation in skins
o chance for detpack disarm/krak to set it off o Make it so '1' repairs/reloads on all building menus
o random damage from detpacks o Teammates should be able to destroy fieldgens when they've been hacked to
o random timer too? hurt teammates
o pack_N_match model name to match, or 1 to affect any model with lots of stuff, 2 for any model with any health/ammo/armor o Possibly berserker shouldn't make detpacks do more damage
o pack_N_improve 1 means to supercharge what the pack already has, 2 means to give it everything o give airborn pipebombs a different death message
o pack_N_model forces a certain model o Health should be given automatically based on the amount of money you have
o pack_N_merge is a distance at which they should be merged left. That'd get rid of the "can't undo health" problem
o All respawns should give you your purchased armor type o Hitting 0 when customizing should give you a confirmation screen, instead
of exiting immedietly
o Make 50 frag (upgrade from frags? maybe not) teslas change color or do
something special. (not yellow though, as that can happen normally)
o Medikits should trigger buttons
o Fix Sentry movement on platforms. (Make the top the only real entity, and
the bottom one purely visual and adjusted to match it's position every
frame)
o MegaTF-style caltrops. (requested by Misty-chan)
o specs should have access to admin commands, ceasefire, and query
o chance for detpack disarm/krak to set it off
o random damage from detpacks
o random timer too?
o pack_N_match model name to match, or 1 to affect any model with lots of
stuff, 2 for any model with any health/ammo/armor
o pack_N_improve 1 means to supercharge what the pack already has, 2 means to
give it everything
o pack_N_model forces a certain model
o pack_N_merge is a distance at which they should be merged
o All respawns should give you your purchased armor type