fix some more uninitialized variables

This commit is contained in:
Bill Currie 2002-08-29 03:12:14 +00:00
parent 7c3dcf1d31
commit c40d6de2d7
2 changed files with 5 additions and 1 deletions

View file

@ -31,8 +31,10 @@ void () Menu_Friend_Hax =
st5="\n\nš.. Hack-Repair Û8 secÝ\n\n.. Îïôèéîç ";
st4="";
st2="\n.. Add ìåöåì “ ICE Û20 secÝ";
st = st3 = "";
if (!visible2x(self,self.demon_two)) st6="\n\nLost connection with target!\n";
if (!visible2x(self,self.demon_two))
st6="\n\nLost connection with target!\n";
/* else
{
local float dist;

View file

@ -712,6 +712,8 @@ void (entity targ, entity attacker) Obituary_Player_by_Player =
local string deathstring;
local string deathstring2;
deathstring = deathstring2 = "WASN'T FALSE POSITIVE";
Give_Frags_Out (attacker, targ, 1, 1, 1, 1, 1);
if (attacker.tfstate & TFSTATE_INSPIRED) {