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fix some more uninitialized variables
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2 changed files with 5 additions and 1 deletions
4
haxxx.qc
4
haxxx.qc
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@ -31,8 +31,10 @@ void () Menu_Friend_Hax =
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st5="\n\nš.. Hack-Repair Û8 secÝ\n\n’.. Îïôèéîç ";
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st4="";
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st2="\n.. Add ìåöåì “ ICE Û20 secÝ";
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st = st3 = "";
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if (!visible2x(self,self.demon_two)) st6="\n\nLost connection with target!\n";
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if (!visible2x(self,self.demon_two))
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st6="\n\nLost connection with target!\n";
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/* else
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{
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local float dist;
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@ -712,6 +712,8 @@ void (entity targ, entity attacker) Obituary_Player_by_Player =
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local string deathstring;
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local string deathstring2;
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deathstring = deathstring2 = "WASN'T FALSE POSITIVE";
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Give_Frags_Out (attacker, targ, 1, 1, 1, 1, 1);
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if (attacker.tfstate & TFSTATE_INSPIRED) {
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