turns out it was a case of mangled build.

This commit is contained in:
Bill Currie 2002-09-09 04:51:01 +00:00
parent b6169b3113
commit 6cb0b290e8

View file

@ -1922,9 +1922,9 @@ void() PutClientInServer =
// Set the health for the player based on class // Set the health for the player based on class
TeamFortress_SetHealth(); TeamFortress_SetHealth();
// Set the speed for the player based on class // Set the speed for the player based on class
//XXX causing problems self.tfstate |= TFSTATE_CANT_MOVE; self.tfstate |= TFSTATE_CANT_MOVE;
TeamFortress_SetSpeed(self); TeamFortress_SetSpeed(self);
//XXX causing problems self.tfstate &= ~TFSTATE_CANT_MOVE; self.tfstate &= ~TFSTATE_CANT_MOVE;
// Set the skin for the player based on class // Set the skin for the player based on class
TeamFortress_SetSkin(self); TeamFortress_SetSkin(self);
stuffcmd(self, "v_idlescale 0\n"); stuffcmd(self, "v_idlescale 0\n");