yet another bug

This commit is contained in:
Adam Olsen 2001-07-25 17:48:51 +00:00
parent be736a6e22
commit 01c70cb67b

1
BUGS
View file

@ -4,3 +4,4 @@
- the map cycler (including if you set nmap) just sit there if it doesn't change map. instead, it should have failsafe behavior - the map cycler (including if you set nmap) just sit there if it doesn't change map. instead, it should have failsafe behavior
- "has_sentry" should be a counter, not a flag (allows a second build if you hack and it gets roasted) - "has_sentry" should be a counter, not a flag (allows a second build if you hack and it gets roasted)
- there appears to be a window between when a teamkill curse respawn is disabled and when they're killed. it should be removed. - there appears to be a window between when a teamkill curse respawn is disabled and when they're killed. it should be removed.
- through some combination of respawning, respawn guard, and teleporters (not necesarily needed), it's possible to get stuck on another person