nuq/include/context_x11.h
Bill Currie e1965a27b9 cvar.h cvar.c:
add int_val field to cvar_t. this should be used instead of value for
	boolean / integral values (no conversions done yet).
in_*.c:
	Add IN_HandlePause
vid_*.c:
	Add VID_HandlePause
context_x11.h vid_glx.c vid_x11.c context_x11.c:
	move some common code out of vid_*.c into context_x11.c. Also, disable
	the screen saver while nuq is running. NOTE: while vid_glx.c compiles,
	it has not been tested yes as glx crashes this machine :(
2000-08-30 22:45:44 +00:00

62 lines
1.7 KiB
C

/*
context_x11.h
(description)
Copyright (C) 1996-1997 Id Software, Inc.
Copyright (C) 1999,2000 contributors of the QuakeForge project
Please see the file "AUTHORS" for a list of contributors
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
$Id$
*/
#ifndef __CONTEXT_X11_H__
#define __CONTEXT_X11_H__
#include <qtypes.h>
#include <X11/Xlib.h>
#include <X11/Xutil.h>
void GetEvent( void );
extern Display *x_disp;
extern int x_screen;
extern Window x_root;
extern XVisualInfo *x_visinfo;
extern Visual *x_vis;
extern Window x_win;
extern qboolean doShm;
extern int x_shmeventtype;
extern qboolean oktodraw;
qboolean x11_add_event( int event, void (*event_handler)(XEvent *));
qboolean x11_del_event( int event, void (*event_handler)(XEvent *));
void x11_process_event( void );
void x11_process_events( void );
void x11_open_display( void );
void x11_close_display( void );
void x11_create_null_cursor(void);
void x11_set_vidmode(int width, int height);
void x11_restore_vidmode(void);
void x11_create_window(int width, int height);
void x11_grab_keyboard(void);
#endif // __CONTEXT_X11_H__