nuq/include/view.h
Jeff Teunissen ad9168db1d "gamma"/v_gamma cvar gone. It wasn't useful in GL, and the brightness and
contrast cvars more than make up for its loss. Both are available from the
options menu now, and what's more, the contrast cvar works properly in GL,
unlike newtree where it seems to have a weird cutoff problem.
2000-09-24 14:15:06 +00:00

67 lines
1.6 KiB
C

/*
view.h
@description@
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
$Id$
*/
#ifndef __view_h
#define __view_h
#include "qtypes.h"
#include "cvar.h"
extern byte gammatable[256]; // palette is sent through this
extern byte ramps[3][256];
extern float v_blend[4];
extern cvar_t *brightness;
extern cvar_t *contrast;
extern cvar_t *lcd_x;
//extern cvar_t *v_gamma;
extern cvar_t *crosshair;
void V_Init (void);
void V_RenderView (void);
float V_CalcRoll (vec3_t angles, vec3_t velocity);
void V_UpdatePalette (void);
void V_CalcBlend (void);
void V_CalcIntermissionRefdef (void);
void V_CalcRefdef (void);
void V_CalcPowerupCshift (void);
qboolean V_CheckGamma (void);
extern cvar_t *scr_ofsx;
extern cvar_t *scr_ofsy;
extern cvar_t *scr_ofsz;
extern cvar_t *lcd_yaw;
extern cvar_t *cl_crossx;
extern cvar_t *cl_crossy;
extern cvar_t *gl_cshiftpercent;
extern vec3_t forward, right, up;
#endif // __cvar_h