mirror of
https://git.code.sf.net/p/quake/nuq
synced 2024-11-22 04:01:11 +00:00
402 lines
8.8 KiB
C
402 lines
8.8 KiB
C
/*
|
|
vid_common_gl.c
|
|
|
|
Common OpenGL video driver functions
|
|
|
|
Copyright (C) 1996-1997 Id Software, Inc.
|
|
Copyright (C) 2000 Marcus Sundberg [mackan@stacken.kth.se]
|
|
|
|
This program is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License
|
|
as published by the Free Software Foundation; either version 2
|
|
of the License, or (at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to:
|
|
|
|
Free Software Foundation, Inc.
|
|
59 Temple Place - Suite 330
|
|
Boston, MA 02111-1307, USA
|
|
|
|
*/
|
|
|
|
#ifdef HAVE_CONFIG_H
|
|
#include "config.h"
|
|
#endif
|
|
|
|
#include <GL/gl.h>
|
|
|
|
#ifdef HAVE_GL_GLEXT_H
|
|
#include <GL/glext.h>
|
|
#endif
|
|
|
|
#include <string.h>
|
|
|
|
#ifdef HAVE_DLFCN_H
|
|
# include <dlfcn.h>
|
|
#endif
|
|
#ifndef RTLD_LAZY
|
|
# ifdef DL_LAZY
|
|
# define RTLD_LAZY DL_LAZY
|
|
# else
|
|
# define RTLD_LAZY 0
|
|
# endif
|
|
#endif
|
|
|
|
#include "console.h"
|
|
#include "glquake.h"
|
|
#include "input.h"
|
|
#include "qargs.h"
|
|
#include "quakefs.h"
|
|
#include "sbar.h"
|
|
|
|
#define WARP_WIDTH 320
|
|
#define WARP_HEIGHT 200
|
|
|
|
#ifdef HAVE_DLOPEN
|
|
static void *dlhand = NULL;
|
|
#endif
|
|
|
|
//unsigned short d_8to16table[256];
|
|
unsigned int d_8to24table[256];
|
|
unsigned char d_15to8table[65536];
|
|
|
|
cvar_t *vid_mode;
|
|
|
|
/*-----------------------------------------------------------------------*/
|
|
|
|
int texture_mode = GL_LINEAR;
|
|
int texture_extension_number = 1;
|
|
float gldepthmin, gldepthmax;
|
|
|
|
const char *gl_vendor;
|
|
const char *gl_renderer;
|
|
const char *gl_version;
|
|
const char *gl_extensions;
|
|
|
|
// ARB Multitexture
|
|
int gl_mtex_enum = TEXTURE0_SGIS;
|
|
qboolean gl_arb_mtex = false;
|
|
qboolean gl_mtexable = false;
|
|
|
|
qboolean is8bit = false;
|
|
cvar_t *vid_use8bit;
|
|
|
|
/*-----------------------------------------------------------------------*/
|
|
|
|
/*
|
|
CheckMultiTextureExtensions
|
|
|
|
Check for ARB, SGIS, or EXT multitexture support
|
|
*/
|
|
|
|
void
|
|
CheckMultiTextureExtensions (void)
|
|
{
|
|
Con_Printf ("Checking for multitexture... ");
|
|
if (COM_CheckParm ("-nomtex")) {
|
|
Con_Printf ("disabled\n");
|
|
return;
|
|
}
|
|
#ifdef HAVE_DLOPEN
|
|
dlhand = dlopen (NULL, RTLD_LAZY);
|
|
if (dlhand == NULL) {
|
|
Con_Printf ("unable to check\n");
|
|
return;
|
|
}
|
|
if (strstr(gl_extensions, "GL_ARB_multitexture ")) {
|
|
Con_Printf ("GL_ARB_multitexture\n");
|
|
qglMTexCoord2f = (void *)dlsym(dlhand, "glMultiTexCoord2fARB");
|
|
qglSelectTexture = (void *)dlsym(dlhand, "glActiveTextureARB");
|
|
gl_mtex_enum = GL_TEXTURE0_ARB;
|
|
gl_mtexable = true;
|
|
gl_arb_mtex = true;
|
|
} else if (strstr(gl_extensions, "GL_SGIS_multitexture ")) {
|
|
Con_Printf ("GL_SGIS_multitexture\n");
|
|
qglMTexCoord2f = (void *)dlsym(dlhand, "glMTexCoord2fSGIS");
|
|
qglSelectTexture = (void *)dlsym(dlhand, "glSelectTextureSGIS");
|
|
gl_mtex_enum = TEXTURE0_SGIS;
|
|
gl_mtexable = true;
|
|
gl_arb_mtex = false;
|
|
} else if (strstr(gl_extensions, "GL_EXT_multitexture ")) {
|
|
Con_Printf ("GL_EXT_multitexture\n");
|
|
qglMTexCoord2f = (void *)dlsym(dlhand, "glMTexCoord2fEXT");
|
|
qglSelectTexture = (void *)dlsym(dlhand, "glSelectTextureEXT");
|
|
gl_mtex_enum = TEXTURE0_SGIS;
|
|
gl_mtexable = true;
|
|
gl_arb_mtex = false;
|
|
} else {
|
|
Con_Printf ("none found\n");
|
|
}
|
|
dlclose(dlhand);
|
|
dlhand = NULL;
|
|
#else
|
|
gl_mtexable = false;
|
|
#endif
|
|
}
|
|
|
|
void
|
|
VID_SetPalette (unsigned char *palette)
|
|
{
|
|
byte *pal;
|
|
unsigned int r,g,b;
|
|
unsigned int v;
|
|
int r1,g1,b1;
|
|
int k;
|
|
unsigned short i;
|
|
unsigned int *table;
|
|
QFile *f;
|
|
char s[255];
|
|
float dist, bestdist;
|
|
static qboolean palflag = false;
|
|
|
|
//
|
|
// 8 8 8 encoding
|
|
//
|
|
// Con_Printf("Converting 8to24\n");
|
|
|
|
pal = palette;
|
|
table = d_8to24table;
|
|
for (i = 0; i < 255; i++) { // used to be i<256, see d_8to24table below
|
|
r = pal[0];
|
|
g = pal[1];
|
|
b = pal[2];
|
|
pal += 3;
|
|
|
|
// v = (255<<24) + (r<<16) + (g<<8) + (b<<0);
|
|
// v = (255<<0) + (r<<8) + (g<<16) + (b<<24);
|
|
v = (255<<24) + (r<<0) + (g<<8) + (b<<16);
|
|
*table++ = v;
|
|
}
|
|
d_8to24table[255] = 0; // 255 is transparent
|
|
|
|
// JACK: 3D distance calcs - k is last closest, l is the distance.
|
|
// FIXME: Precalculate this and cache to disk.
|
|
if (palflag)
|
|
return;
|
|
palflag = true;
|
|
|
|
COM_FOpenFile("glquake/15to8.pal", &f);
|
|
if (f) {
|
|
Qread(f, d_15to8table, 1<<15);
|
|
Qclose(f);
|
|
} else {
|
|
for (i = 0; i < (1<<15); i++) {
|
|
/* Maps
|
|
000000000000000
|
|
000000000011111 = Red = 0x1F
|
|
000001111100000 = Blue = 0x03E0
|
|
111110000000000 = Grn = 0x7C00
|
|
*/
|
|
r = ((i & 0x1F) << 3) + 4;
|
|
g = ((i & 0x03E0) >> 2) + 4;
|
|
b = ((i & 0x7C00) >> 7) + 4;
|
|
|
|
pal = (unsigned char *) d_8to24table;
|
|
|
|
for (v=0, k=0, bestdist = 10000.0; v<256; v++,pal+=4) {
|
|
r1 = (int)r - (int)pal[0];
|
|
g1 = (int)g - (int)pal[1];
|
|
b1 = (int)b - (int)pal[2];
|
|
dist = sqrt(((r1*r1)+(g1*g1)+(b1*b1)));
|
|
if (dist < bestdist) {
|
|
k=v;
|
|
bestdist = dist;
|
|
}
|
|
}
|
|
d_15to8table[i]=k;
|
|
}
|
|
snprintf(s, sizeof(s), "%s/glquake/15to8.pal", com_gamedir);
|
|
COM_CreatePath (s);
|
|
if ((f = Qopen(s, "wb")) != NULL) {
|
|
Qwrite(f, d_15to8table, 1<<15);
|
|
Qclose(f);
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
===============
|
|
GL_Init_Common
|
|
===============
|
|
*/
|
|
void
|
|
GL_Init_Common (void)
|
|
{
|
|
gl_vendor = glGetString (GL_VENDOR);
|
|
Con_Printf ("GL_VENDOR: %s\n", gl_vendor);
|
|
gl_renderer = glGetString (GL_RENDERER);
|
|
Con_Printf ("GL_RENDERER: %s\n", gl_renderer);
|
|
|
|
gl_version = glGetString (GL_VERSION);
|
|
Con_Printf ("GL_VERSION: %s\n", gl_version);
|
|
gl_extensions = glGetString (GL_EXTENSIONS);
|
|
Con_Printf ("GL_EXTENSIONS: %s\n", gl_extensions);
|
|
|
|
glClearColor (0,0,0,0);
|
|
glCullFace(GL_FRONT);
|
|
glEnable(GL_TEXTURE_2D);
|
|
|
|
glEnable(GL_ALPHA_TEST);
|
|
glAlphaFunc(GL_GREATER, 0.666);
|
|
|
|
glPolygonMode (GL_FRONT_AND_BACK, GL_FILL);
|
|
|
|
glShadeModel (GL_FLAT);
|
|
|
|
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
|
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
|
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
|
|
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
|
|
|
|
glEnable(GL_BLEND);
|
|
glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
|
|
|
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
|
|
|
|
CheckMultiTextureExtensions ();
|
|
|
|
}
|
|
|
|
/*
|
|
=================
|
|
GL_BeginRendering
|
|
=================
|
|
*/
|
|
void
|
|
GL_BeginRendering (int *x, int *y, int *width, int *height)
|
|
{
|
|
*x = *y = 0;
|
|
*width = scr_width;
|
|
*height = scr_height;
|
|
}
|
|
|
|
qboolean VID_Is8bit(void)
|
|
{
|
|
return is8bit;
|
|
}
|
|
|
|
#ifdef HAVE_TDFXGL
|
|
void 3dfx_Init8bitPalette()
|
|
{
|
|
// Check for 8bit Extensions and initialize them.
|
|
int i;
|
|
|
|
dlhand = dlopen (NULL, RTLD_LAZY);
|
|
|
|
Con_Printf ("8-bit GL extensions: ");
|
|
|
|
if (dlhand == NULL) {
|
|
Con_Printf ("unable to check.\n");
|
|
return;
|
|
}
|
|
|
|
if (strstr(gl_extensions, "3DFX_set_global_palette")) {
|
|
char *oldpal;
|
|
GLubyte table[256][4];
|
|
gl3DfxSetPaletteEXT_FUNC load_texture = NULL;
|
|
|
|
Con_Printf("3DFX_set_global_palette.\n");
|
|
load_texture = (void *) dlsym(dlhand, "gl3DfxSetPaletteEXT");
|
|
|
|
glEnable( GL_SHARED_TEXTURE_PALETTE_EXT );
|
|
oldpal = (char *) d_8to24table; //d_8to24table3dfx;
|
|
for (i=0;i<256;i++) {
|
|
table[i][2] = *oldpal++;
|
|
table[i][1] = *oldpal++;
|
|
table[i][0] = *oldpal++;
|
|
table[i][3] = 255;
|
|
oldpal++;
|
|
}
|
|
load_texture((GLuint *)table);
|
|
is8bit = true;
|
|
} else Shared_Init8bitPalette();
|
|
|
|
dlclose(dlhand);
|
|
dlhand = NULL;
|
|
Con_Printf ("not found.\n");
|
|
}
|
|
#endif
|
|
|
|
#ifdef GL_SHARED_TEXTURE_PALETTE_EXT
|
|
void
|
|
Shared_Init8bitPalette()
|
|
{
|
|
int i;
|
|
char thePalette[256*3];
|
|
char *oldPalette, *newPalette;
|
|
|
|
if (strstr(gl_extensions, "GL_EXT_shared_texture_palette") == NULL)
|
|
return;
|
|
|
|
#ifdef HAVE_TDFXGL
|
|
glColorTableEXT_FUNC load_texture = NULL;
|
|
load_texture = (void *) dlsym(dlhand, "glColorTableEXT");
|
|
#endif
|
|
|
|
Con_Printf("8-bit GL extensions enabled.\n");
|
|
glEnable( GL_SHARED_TEXTURE_PALETTE_EXT );
|
|
oldPalette = (char *) d_8to24table; //d_8to24table3dfx;
|
|
newPalette = thePalette;
|
|
for (i=0;i<256;i++) {
|
|
*newPalette++ = *oldPalette++;
|
|
*newPalette++ = *oldPalette++;
|
|
*newPalette++ = *oldPalette++;
|
|
oldPalette++;
|
|
}
|
|
is8bit = true;
|
|
|
|
if strstr(gl_renderer, "Mesa Glide") {
|
|
#ifdef HAVE_TDFXGL
|
|
load_texture(GL_SHARED_TEXTURE_PALETTE_EXT, GL_RGB, 256, GL_RGB, GL_UNSIGNED_BYTE, (void *) thePalette);
|
|
#endif
|
|
} else
|
|
glColorTable(GL_SHARED_TEXTURE_PALETTE_EXT, GL_RGB, 256, GL_RGB, GL_UNSIGNED_BYTE, (void *) thePalette);
|
|
}
|
|
#endif
|
|
|
|
void
|
|
VID_Init8bitPalette(void)
|
|
{
|
|
if (COM_CheckParm("-no8bit")) {
|
|
Con_Printf("disabled.\n");
|
|
return;
|
|
}
|
|
vid_use8bit = Cvar_Get ("vid_use8bit", "0", CVAR_ROM,
|
|
"Whether to use Shared Palettes.");
|
|
if (vid_use8bit->value) {
|
|
#ifdef HAVE_TDFXGL
|
|
3dfx_Init8bitPalette();
|
|
#else
|
|
#ifdef GL_SHARED_TEXTURE_PALETTE_EXT
|
|
Shared_Init8bitPalette();
|
|
#endif
|
|
#endif
|
|
}
|
|
}
|
|
|
|
void
|
|
VID_LockBuffer ( void )
|
|
{
|
|
}
|
|
|
|
void
|
|
VID_UnlockBuffer ( void )
|
|
{
|
|
}
|
|
|
|
void
|
|
D_BeginDirectRect (int x, int y, byte *pbitmap, int width, int height)
|
|
{
|
|
}
|
|
|
|
void
|
|
D_EndDirectRect (int x, int y, int width, int height)
|
|
{
|
|
}
|