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https://git.code.sf.net/p/quake/nuq
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106 lines
2.6 KiB
C
106 lines
2.6 KiB
C
/*
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asm_ia32.h
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Base definitions for IA32 assembler routines
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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$Id$
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*/
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#ifndef _ASM_IA32_H_
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#define _ASM_IA32_H_
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#ifdef HAVE_SYM_PREFIX_UNDERSCORE
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#define C(label) _##label
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#else
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#define C(label) label
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#endif
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//
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// !!! note that this file must match the corresponding C structures at all
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// times !!!
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//
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// plane_t structure
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// !!! if this is changed, it must be changed in model.h too !!!
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// !!! if the size of this is changed, the array lookup in SV_HullPointContents
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// must be changed too !!!
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#define pl_normal 0
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#define pl_dist 12
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#define pl_type 16
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#define pl_signbits 17
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#define pl_pad 18
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#define pl_size 20
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// hull_t structure
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// !!! if this is changed, it must be changed in model.h too !!!
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#define hu_clipnodes 0
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#define hu_planes 4
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#define hu_firstclipnode 8
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#define hu_lastclipnode 12
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#define hu_clip_mins 16
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#define hu_clip_maxs 28
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#define hu_size 40
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// dnode_t structure
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// !!! if this is changed, it must be changed in bspfile.h too !!!
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#define nd_planenum 0
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#define nd_children 4
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#define nd_mins 8
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#define nd_maxs 20
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#define nd_firstface 32
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#define nd_numfaces 36
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#define nd_size 40
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// sfxcache_t structure
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// !!! if this is changed, it much be changed in sound.h too !!!
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#define sfxc_length 0
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#define sfxc_loopstart 4
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#define sfxc_speed 8
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#define sfxc_width 12
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#define sfxc_stereo 16
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#define sfxc_data 20
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// channel_t structure
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// !!! if this is changed, it much be changed in sound.h too !!!
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#define ch_sfx 0
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#define ch_leftvol 4
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#define ch_rightvol 8
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#define ch_end 12
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#define ch_pos 16
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#define ch_looping 20
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#define ch_entnum 24
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#define ch_entchannel 28
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#define ch_origin 32
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#define ch_dist_mult 44
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#define ch_master_vol 48
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#define ch_phase 52
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#define ch_oldphase 56
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#define ch_size 60
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// portable_samplepair_t structure
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// !!! if this is changed, it much be changed in sound.h too !!!
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#define psp_left 0
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#define psp_right 4
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#define psp_size 8
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#endif // _ASM_IA32_H_
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