forgot to update the model code for the glmesh fixes

This commit is contained in:
Bill Currie 2001-02-14 05:12:01 +00:00
parent c9ef370e77
commit 1c6769bcf2
3 changed files with 3 additions and 4 deletions

View file

@ -252,7 +252,6 @@ extern lpSelTexFUNC qglSelectTexture;
extern qboolean gl_mtexable; extern qboolean gl_mtexable;
void GL_SubdivideSurface (msurface_t *fa); void GL_SubdivideSurface (msurface_t *fa);
void GL_MakeAliasModelDisplayLists (model_t *m, aliashdr_t *hdr);
void GL_DisableMultitexture(void); void GL_DisableMultitexture(void);
void GL_EnableMultitexture(void); void GL_EnableMultitexture(void);

View file

@ -43,7 +43,7 @@ extern char loadname[];
extern model_t *loadmodel; extern model_t *loadmodel;
void *Mod_LoadAllSkins (int numskins, daliasskintype_t *pskintype, int *pskinindex); void *Mod_LoadAllSkins (int numskins, daliasskintype_t *pskintype, int *pskinindex);
void GL_MakeAliasModelDisplayLists (model_t *m, aliashdr_t *hdr); void GL_MakeAliasModelDisplayLists (model_t *m, aliashdr_t *hdr, void *model, int size);
/* /*
============================================================================== ==============================================================================
@ -218,7 +218,7 @@ void Mod_LoadAliasModel (model_t *mod, void *buffer)
// //
// build the draw lists // build the draw lists
// //
GL_MakeAliasModelDisplayLists (mod, pheader); GL_MakeAliasModelDisplayLists (mod, pheader, buffer, com_filesize);
// //
// move the complete, relocatable alias model to the cache // move the complete, relocatable alias model to the cache

View file

@ -153,7 +153,7 @@ void *Mod_LoadAllSkins (int numskins, daliasskintype_t *pskintype, int *pskinind
return pskintype; return pskintype;
} }
void GL_MakeAliasModelDisplayLists (model_t *m, aliashdr_t *hdr) void GL_MakeAliasModelDisplayLists (model_t *m, aliashdr_t *hdr, void *_m, int _s)
{ {
int i, j; int i, j;
stvert_t *pstverts; stvert_t *pstverts;