newtree/include
2000-05-19 23:51:56 +00:00
..
win32 Config.h for Borland C++ 2000-05-19 13:36:42 +00:00
.gitignore add Makefile 2000-05-18 02:24:33 +00:00
adivtab.h Initial revision 2000-05-10 11:29:38 +00:00
anorm_dots.h Initial revision 2000-05-10 11:29:38 +00:00
anorms.h Initial revision 2000-05-10 11:29:38 +00:00
asm_draw.h Initial revision 2000-05-10 11:29:38 +00:00
asm_i386.h More .gitignore stuff, nuke old Makefiles, fix asm weirdness with 2000-05-17 11:25:33 +00:00
block8.h Initial revision 2000-05-10 11:29:38 +00:00
block16.h Initial revision 2000-05-10 11:29:38 +00:00
bothdefs.h added uniform #ifdef _xxx_H encapsulation and appropriate includes to avoid header dependencies and circular conflicts 2000-05-19 06:44:56 +00:00
bspfile.h added uniform #ifdef _xxx_H encapsulation and appropriate includes to avoid header dependencies and circular conflicts 2000-05-19 06:44:56 +00:00
cdaudio.h added uniform #ifdef _xxx_H encapsulation and appropriate includes to avoid header dependencies and circular conflicts 2000-05-19 06:44:56 +00:00
cl_slist.h Server list stuff added to newtree! 2000-05-19 04:33:12 +00:00
client.h added uniform #ifdef _xxx_H encapsulation and appropriate includes to avoid header dependencies and circular conflicts 2000-05-19 06:44:56 +00:00
cmd.h Configure.in: minor changes. 2000-05-17 18:28:13 +00:00
commdef.h added uniform #ifdef _xxx_H encapsulation and appropriate includes to avoid header dependencies and circular conflicts 2000-05-19 06:44:56 +00:00
common.h added uniform #ifdef _xxx_H encapsulation and appropriate includes to avoid header dependencies and circular conflicts 2000-05-19 06:44:56 +00:00
compat.h Moved compability macros and declarations into compat.h 2000-05-17 19:52:41 +00:00
console.h Configure.in: minor changes. 2000-05-17 18:28:13 +00:00
crc.h added uniform #ifdef _xxx_H encapsulation and appropriate includes to avoid header dependencies and circular conflicts 2000-05-19 06:44:56 +00:00
cvar.h fix a compile error 2000-05-19 18:49:47 +00:00
d_iface.h added uniform #ifdef _xxx_H encapsulation and appropriate includes to avoid header dependencies and circular conflicts 2000-05-19 06:44:56 +00:00
d_ifacea.h added uniform #ifdef _xxx_H encapsulation and appropriate includes to avoid header dependencies and circular conflicts 2000-05-19 06:44:56 +00:00
d_local.h Changed #if USE_INTEL_ASM to #ifdef USE_INTEL_ASM and 2000-05-17 20:50:22 +00:00
draw.h added uniform #ifdef _xxx_H encapsulation and appropriate includes to avoid header dependencies and circular conflicts 2000-05-19 06:44:56 +00:00
gl_warp_sin.h Initial revision 2000-05-10 11:29:38 +00:00
glquake.h added uniform #ifdef _xxx_H encapsulation and appropriate includes to avoid header dependencies and circular conflicts 2000-05-19 06:44:56 +00:00
glquake2.h Cvar merge... segfault problems... also unknown problems in vid_svga.c 2000-05-16 04:47:41 +00:00
in_win.h added uniform #ifdef _xxx_H encapsulation and appropriate includes to avoid header dependencies and circular conflicts 2000-05-19 06:44:56 +00:00
input.h added uniform #ifdef _xxx_H encapsulation and appropriate includes to avoid header dependencies and circular conflicts 2000-05-19 06:44:56 +00:00
keys.h added uniform #ifdef _xxx_H encapsulation and appropriate includes to avoid header dependencies and circular conflicts 2000-05-19 06:44:56 +00:00
Makefile.am Added stuff in win32/ subdir. 2000-05-17 18:19:46 +00:00
mathlib.h added uniform #ifdef _xxx_H encapsulation and appropriate includes to avoid header dependencies and circular conflicts 2000-05-19 06:44:56 +00:00
mdfour.h added uniform #ifdef _xxx_H encapsulation and appropriate includes to avoid header dependencies and circular conflicts 2000-05-19 06:44:56 +00:00
menu.h added uniform #ifdef _xxx_H encapsulation and appropriate includes to avoid header dependencies and circular conflicts 2000-05-19 06:44:56 +00:00
model.h added uniform #ifdef _xxx_H encapsulation and appropriate includes to avoid header dependencies and circular conflicts 2000-05-19 06:44:56 +00:00
modelgen.h added uniform #ifdef _xxx_H encapsulation and appropriate includes to avoid header dependencies and circular conflicts 2000-05-19 06:44:56 +00:00
net.h added uniform #ifdef _xxx_H encapsulation and appropriate includes to avoid header dependencies and circular conflicts 2000-05-19 06:44:56 +00:00
pmove.h added uniform #ifdef _xxx_H encapsulation and appropriate includes to avoid header dependencies and circular conflicts 2000-05-19 06:44:56 +00:00
pr_comp.h added uniform #ifdef _xxx_H encapsulation and appropriate includes to avoid header dependencies and circular conflicts 2000-05-19 06:44:56 +00:00
progdefs.h Initial revision 2000-05-10 11:29:38 +00:00
progs.h added uniform #ifdef _xxx_H encapsulation and appropriate includes to avoid header dependencies and circular conflicts 2000-05-19 06:44:56 +00:00
protocol.h added uniform #ifdef _xxx_H encapsulation and appropriate includes to avoid header dependencies and circular conflicts 2000-05-19 06:44:56 +00:00
quakeasm.h Moved .extern C(BOPS_Error) from quakeasm.h to math.S; 2000-05-14 22:21:59 +00:00
quakedef.h Don't use the Win32 pragmas with gcc. 2000-05-19 23:51:56 +00:00
qwsvdef.h Don't use the Win32 pragmas with gcc. 2000-05-19 23:51:56 +00:00
r_local.h added uniform #ifdef _xxx_H encapsulation and appropriate includes to avoid header dependencies and circular conflicts 2000-05-19 06:44:56 +00:00
r_shared.h added uniform #ifdef _xxx_H encapsulation and appropriate includes to avoid header dependencies and circular conflicts 2000-05-19 06:44:56 +00:00
render.h added uniform #ifdef _xxx_H encapsulation and appropriate includes to avoid header dependencies and circular conflicts 2000-05-19 06:44:56 +00:00
resource.h Initial revision 2000-05-10 11:29:38 +00:00
sbar.h added uniform #ifdef _xxx_H encapsulation and appropriate includes to avoid header dependencies and circular conflicts 2000-05-19 06:44:56 +00:00
screen.h added uniform #ifdef _xxx_H encapsulation and appropriate includes to avoid header dependencies and circular conflicts 2000-05-19 06:44:56 +00:00
server.h added uniform #ifdef _xxx_H encapsulation and appropriate includes to avoid header dependencies and circular conflicts 2000-05-19 06:44:56 +00:00
sound.h added uniform #ifdef _xxx_H encapsulation and appropriate includes to avoid header dependencies and circular conflicts 2000-05-19 06:44:56 +00:00
spritegn.h added uniform #ifdef _xxx_H encapsulation and appropriate includes to avoid header dependencies and circular conflicts 2000-05-19 06:44:56 +00:00
sys.h added uniform #ifdef _xxx_H encapsulation and appropriate includes to avoid header dependencies and circular conflicts 2000-05-19 06:44:56 +00:00
uint32.h Moved uint32.h to include 2000-05-11 14:43:38 +00:00
vid.h added uniform #ifdef _xxx_H encapsulation and appropriate includes to avoid header dependencies and circular conflicts 2000-05-19 06:44:56 +00:00
view.h added uniform #ifdef _xxx_H encapsulation and appropriate includes to avoid header dependencies and circular conflicts 2000-05-19 06:44:56 +00:00
wad.h added uniform #ifdef _xxx_H encapsulation and appropriate includes to avoid header dependencies and circular conflicts 2000-05-19 06:44:56 +00:00
winquake.h Don't use the Win32 pragmas with gcc. 2000-05-19 23:51:56 +00:00
world.h added uniform #ifdef _xxx_H encapsulation and appropriate includes to avoid header dependencies and circular conflicts 2000-05-19 06:44:56 +00:00
zone.h Configure.in: minor changes. 2000-05-17 18:28:13 +00:00