newtree/source/sw_model_alias.c
Bill Currie 26a2d6a3de GL alias model meshes are now doubly protected from corruption and model
mismatch. First, the md4 checksum is stored in the mesh, and the md4 checksum
of the mesh and the model checksum are also stored. If, on loading, either
checksum fails, the model is re-meshed.

include/mdfour.h:
	Add define for MDFOUR_DIGEST_BYTES
source/.gdbinit
	setrom _windowed_mouse 0 so mods don't make debugging difficult
source/model_alias.c:
	pass original model data and size to GL_MakeAliasModelDisplayLists
source/sw_model_alias.c:
	GL_MakeAliasModelDisplayLists take (but ignore) new params
source/gl_mesh.c:
	do md4 checksums on the model and mesh
2001-01-15 06:50:59 +00:00

298 lines
7.4 KiB
C

/*
cl_model.c
model loading and caching
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
$Id$
*/
// models are the only shared resource between a client and server running
// on the same machine.
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#ifdef HAVE_STRING_H
#include <string.h>
#endif
#ifdef HAVE_STRINGS_H
#include <strings.h>
#endif
#include "checksum.h"
#include "d_iface.h"
#include "model.h"
#include "qendian.h"
#include "server.h"
#include "sys.h"
extern char loadname[];
extern model_t *loadmodel;
/*
==============================================================================
ALIAS MODELS
==============================================================================
*/
extern aliashdr_t *pheader;
extern stvert_t stverts[MAXALIASVERTS];
extern mtriangle_t triangles[MAXALIASTRIS];
// a pose is a single set of vertexes. a frame may be
// an animating sequence of poses
extern trivertx_t *poseverts[MAXALIASFRAMES];
extern int posenum;
void *
Mod_LoadSkin (byte * skin, int skinsize, int *pskinindex, int snum, int gnum)
{
byte *pskin;
unsigned short *pusskin;
int i;
pskin = Hunk_AllocName (skinsize * r_pixbytes, loadname);
*pskinindex = (byte *) pskin - (byte *) pheader;
switch (r_pixbytes) {
case 1:
memcpy (pskin, skin, skinsize);
break;
case 2:
pusskin = (unsigned short *) skin;
for (i = 0; i < skinsize; i++)
pusskin[i] = d_8to16table[skin[i]];
break;
default:
SV_Error ("Mod_LoadAliasSkin: driver set invalid r_pixbytes: %d\n",
r_pixbytes);
break;
}
return skin + skinsize;
}
/*
===============
Mod_LoadAllSkins
===============
*/
void *
Mod_LoadAllSkins (int numskins, daliasskintype_t *pskintype, int *pskinindex)
{
int snum, gnum, t;
int skinsize;
byte *skin;
int groupskins;
daliasskingroup_t *pinskingroup;
daliasskininterval_t *pinskinintervals;
maliasskindesc_t *pskindesc;
maliasskingroup_t *paliasskingroup;
float *poutskinintervals;
if (numskins < 1 || numskins > MAX_SKINS)
Sys_Error ("Mod_LoadAliasModel: Invalid # of skins: %d\n", numskins);
skinsize = pheader->mdl.skinwidth * pheader->mdl.skinheight;
pskindesc = Hunk_AllocName (numskins * sizeof (maliasskindesc_t), loadname);
pheader->skindesc = (byte *) pskindesc - (byte *) pheader;
for (snum = 0; snum < numskins; snum++) {
if (pskintype->type == ALIAS_SKIN_SINGLE) {
skin = (byte *) (pskintype + 1);
skin =
Mod_LoadSkin (skin, skinsize, &pskindesc[snum].skin, snum, 0);
} else {
pskintype++;
pinskingroup = (daliasskingroup_t *) pskintype;
groupskins = LittleLong (pinskingroup->numskins);
t = (int) &((maliasskingroup_t *) 0)->skindescs[groupskins];
paliasskingroup = Hunk_AllocName (t, loadname);
paliasskingroup->numskins = groupskins;
*pskinindex = (byte *) paliasskingroup - (byte *) pheader;
pinskinintervals = (daliasskininterval_t *) (pinskingroup + 1);
poutskinintervals =
Hunk_AllocName (groupskins * sizeof (float), loadname);
paliasskingroup->intervals =
(byte *) poutskinintervals - (byte *) pheader;
for (gnum = 0; gnum < groupskins; gnum++) {
*poutskinintervals = LittleFloat (pinskinintervals->interval);
if (*poutskinintervals <= 0)
Sys_Error ("Mod_LoadAliasSkinGroup: interval<=0");
poutskinintervals++;
pinskinintervals++;
}
pskintype = (void *) pinskinintervals;
skin = (byte *) pskintype;
for (gnum = 0; gnum < groupskins; gnum++) {
skin =
Mod_LoadSkin (skin, skinsize,
&paliasskingroup->skindescs[snum].skin, snum,
gnum);
}
}
pskintype = (daliasskintype_t *) skin;
}
return pskintype;
}
void
GL_MakeAliasModelDisplayLists (model_t *m, aliashdr_t *hdr, void *_m, int _s)
{
int i, j;
stvert_t *pstverts;
mtriangle_t *ptri;
int numv = hdr->mdl.numverts;
int numt = hdr->mdl.numtris;
pstverts = (stvert_t *) Hunk_AllocName (numv * sizeof (stvert_t), loadname);
ptri = (mtriangle_t *) Hunk_AllocName (numt * sizeof (mtriangle_t), loadname);
hdr->stverts = (byte *) pstverts - (byte *) hdr;
hdr->triangles = (byte *) ptri - (byte *) hdr;
for (i = 0; i < numv; i++) {
pstverts[i].onseam = stverts[i].onseam;
pstverts[i].s = stverts[i].s << 16;
pstverts[i].t = stverts[i].t << 16;
}
for (i = 0; i < numt; i++) {
ptri[i].facesfront = triangles[i].facesfront;
for (j = 0; j < 3; j++) {
ptri[i].vertindex[j] = triangles[i].vertindex[j];
}
}
}
/*
=================
Mod_LoadAliasFrame
=================
*/
void *
Mod_LoadAliasFrame (void *pin, maliasframedesc_t *frame)
{
trivertx_t *pframe, *pinframe;
int i, j;
daliasframe_t *pdaliasframe;
pdaliasframe = (daliasframe_t *) pin;
strcpy (frame->name, pdaliasframe->name);
for (i = 0; i < 3; i++) { // byte values, don't worry about endianness
frame->bboxmin.v[i] = pdaliasframe->bboxmin.v[i];
frame->bboxmax.v[i] = pdaliasframe->bboxmax.v[i];
}
pinframe = (trivertx_t *) (pdaliasframe + 1);
pframe = Hunk_AllocName (pheader->mdl.numverts * sizeof (*pframe), loadname);
frame->frame = (byte *) pframe - (byte *) pheader;
for (j = 0; j < pheader->mdl.numverts; j++) {
int k;
// these are all byte values, so no need to deal with endianness
pframe[j].lightnormalindex = pinframe[j].lightnormalindex;
for (k = 0; k < 3; k++) {
pframe[j].v[k] = pinframe[j].v[k];
}
}
pinframe += pheader->mdl.numverts;
return (void *) pinframe;
}
/*
=================
Mod_LoadAliasGroup
=================
*/
void *
Mod_LoadAliasGroup (void *pin, maliasframedesc_t *frame)
{
daliasgroup_t *pingroup;
maliasgroup_t *paliasgroup;
int i, numframes;
daliasinterval_t *pin_intervals;
float *poutintervals;
void *ptemp;
pingroup = (daliasgroup_t *) pin;
numframes = LittleLong (pingroup->numframes);
paliasgroup = Hunk_AllocName (sizeof (maliasgroup_t) + (numframes - 1) * sizeof (paliasgroup->frames[0]), loadname);
paliasgroup->numframes = numframes;
for (i = 0; i < 3; i++) {
// these are byte values, so we don't have to worry about endianness
frame->bboxmin.v[i] = pingroup->bboxmin.v[i];
frame->bboxmax.v[i] = pingroup->bboxmax.v[i];
}
frame->frame = (byte *) paliasgroup - (byte *) pheader;
pin_intervals = (daliasinterval_t *) (pingroup + 1);
poutintervals = Hunk_AllocName (numframes * sizeof (float), loadname);
paliasgroup->intervals = (byte *) poutintervals - (byte *) pheader;
for (i = 0; i < numframes; i++) {
*poutintervals = LittleFloat (pin_intervals->interval);
if (*poutintervals <= 0.0)
SV_Error ("Mod_LoadAliasGroup: interval<=0");
poutintervals++;
pin_intervals++;
}
ptemp = (void *) pin_intervals;
for (i = 0; i < numframes; i++) {
maliasframedesc_t temp_frame;
ptemp = Mod_LoadAliasFrame (ptemp, &temp_frame);
memcpy (&paliasgroup->frames[i], &temp_frame,
sizeof(paliasgroup->frames[i]));
}
return ptemp;
}