mirror of
https://git.code.sf.net/p/quake/newtree
synced 2024-11-22 20:21:38 +00:00
af032b8d55
split up the headerfiles and such. common.[ch] and qwsvdef.h no longer exist. More work still needs to be done (esp for windows) but this should be a major improvement.
722 lines
13 KiB
C
722 lines
13 KiB
C
/*
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console.c
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(description)
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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$Id$
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*/
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#ifdef HAVE_CONFIG_H
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# include <config.h>
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#endif
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#include "sys.h"
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#include "console.h"
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#include "keys.h"
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#include "client.h"
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#include "draw.h"
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#include "commdef.h"
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#include "qargs.h"
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#include "cmd.h"
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#include "screen.h"
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#include <stdarg.h>
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#include <string.h>
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int con_ormask;
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console_t con_main;
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console_t con_chat;
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console_t *con; // point to either con_main or con_chat
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int con_linewidth; // characters across screen
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int con_totallines; // total lines in console scrollback
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float con_cursorspeed = 4;
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/* cvar_t con_notifytime = {"con_notifytime","3"}; //seconds
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CVAR_FIXME */
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cvar_t *con_notifytime; //seconds
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#define NUM_CON_TIMES 4
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float con_times[NUM_CON_TIMES]; // realtime time the line was generated
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// for transparent notify lines
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int con_vislines;
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int con_notifylines; // scan lines to clear for notify lines
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qboolean con_debuglog;
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#define MAXCMDLINE 256
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extern char key_lines[32][MAXCMDLINE];
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extern int edit_line;
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extern int key_linepos;
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qboolean con_initialized;
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void Key_ClearTyping (void)
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{
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key_lines[edit_line][1] = 0; // clear any typing
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key_linepos = 1;
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}
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/*
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================
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Con_ToggleConsole_f
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================
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*/
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void Con_ToggleConsole_f (void)
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{
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Key_ClearTyping ();
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if (key_dest == key_console)
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{
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if (cls.state == ca_active)
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key_dest = key_game;
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}
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else
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key_dest = key_console;
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Con_ClearNotify ();
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}
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/*
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================
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Con_ToggleChat_f
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================
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*/
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void Con_ToggleChat_f (void)
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{
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Key_ClearTyping ();
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if (key_dest == key_console)
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{
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if (cls.state == ca_active)
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key_dest = key_game;
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}
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else
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key_dest = key_console;
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Con_ClearNotify ();
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}
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/*
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================
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Con_Clear_f
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================
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*/
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void Con_Clear_f (void)
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{
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memset (con_main.text, ' ', CON_TEXTSIZE);
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memset (con_chat.text, ' ', CON_TEXTSIZE);
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}
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/*
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================
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Con_ClearNotify
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================
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*/
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void Con_ClearNotify (void)
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{
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int i;
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for (i=0 ; i<NUM_CON_TIMES ; i++)
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con_times[i] = 0;
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}
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/*
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================
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Con_MessageMode_f
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================
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*/
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void Con_MessageMode_f (void)
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{
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chat_team = false;
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key_dest = key_message;
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}
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/*
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================
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Con_MessageMode2_f
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================
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*/
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void Con_MessageMode2_f (void)
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{
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chat_team = true;
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key_dest = key_message;
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}
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/*
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================
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Con_Resize
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================
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*/
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void Con_Resize (console_t *con)
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{
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int i, j, width, oldwidth, oldtotallines, numlines, numchars;
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char tbuf[CON_TEXTSIZE];
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width = (vid.width >> 3) - 2;
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if (width == con_linewidth)
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return;
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if (width < 1) // video hasn't been initialized yet
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{
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width = 38;
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con_linewidth = width;
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con_totallines = CON_TEXTSIZE / con_linewidth;
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memset (con->text, ' ', CON_TEXTSIZE);
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}
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else
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{
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oldwidth = con_linewidth;
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con_linewidth = width;
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oldtotallines = con_totallines;
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con_totallines = CON_TEXTSIZE / con_linewidth;
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numlines = oldtotallines;
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if (con_totallines < numlines)
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numlines = con_totallines;
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numchars = oldwidth;
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if (con_linewidth < numchars)
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numchars = con_linewidth;
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memcpy (tbuf, con->text, CON_TEXTSIZE);
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memset (con->text, ' ', CON_TEXTSIZE);
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for (i=0 ; i<numlines ; i++)
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{
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for (j=0 ; j<numchars ; j++)
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{
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con->text[(con_totallines - 1 - i) * con_linewidth + j] =
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tbuf[((con->current - i + oldtotallines) %
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oldtotallines) * oldwidth + j];
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}
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}
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Con_ClearNotify ();
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}
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con->current = con_totallines - 1;
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con->display = con->current;
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}
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/*
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================
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Con_CheckResize
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If the line width has changed, reformat the buffer.
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================
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*/
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void Con_CheckResize (void)
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{
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Con_Resize (&con_main);
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Con_Resize (&con_chat);
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}
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/*
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================
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Con_Init
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================
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*/
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void Con_Init (void)
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{
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con_debuglog = COM_CheckParm("-condebug");
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con = &con_main;
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con_linewidth = -1;
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Con_CheckResize ();
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Con_Printf ("Console initialized.\n");
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//
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// register our commands
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//
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/* Cvar_RegisterVariable (&con_notifytime);
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CVAR_FIXME */
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con_notifytime = Cvar_Get("con_notifytime", "3", CVAR_NONE, "None");
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Cmd_AddCommand ("toggleconsole", Con_ToggleConsole_f);
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Cmd_AddCommand ("togglechat", Con_ToggleChat_f);
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Cmd_AddCommand ("messagemode", Con_MessageMode_f);
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Cmd_AddCommand ("messagemode2", Con_MessageMode2_f);
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Cmd_AddCommand ("clear", Con_Clear_f);
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con_initialized = true;
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}
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/*
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===============
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Con_Linefeed
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===============
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*/
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void Con_Linefeed (void)
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{
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con->x = 0;
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if (con->display == con->current)
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con->display++;
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con->current++;
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memset (&con->text[(con->current%con_totallines)*con_linewidth]
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, ' ', con_linewidth);
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}
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/*
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================
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Con_Print
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Handles cursor positioning, line wrapping, etc
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All console printing must go through this in order to be logged to disk
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If no console is visible, the notify window will pop up.
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================
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*/
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void Con_Print (char *txt)
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{
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int y;
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int c, l;
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static int cr;
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int mask;
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if (txt[0] == 1 || txt[0] == 2)
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{
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mask = 128; // go to colored text
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txt++;
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}
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else
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mask = 0;
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while ( (c = *txt) )
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{
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// count word length
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for (l=0 ; l< con_linewidth ; l++)
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if ( txt[l] <= ' ')
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break;
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// word wrap
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if (l != con_linewidth && (con->x + l > con_linewidth) )
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con->x = 0;
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txt++;
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if (cr)
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{
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con->current--;
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cr = false;
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}
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if (!con->x)
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{
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Con_Linefeed ();
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// mark time for transparent overlay
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if (con->current >= 0)
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con_times[con->current % NUM_CON_TIMES] = realtime;
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}
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switch (c)
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{
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case '\n':
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con->x = 0;
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break;
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case '\r':
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con->x = 0;
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cr = 1;
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break;
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default: // display character and advance
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y = con->current % con_totallines;
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con->text[y*con_linewidth+con->x] = c | mask | con_ormask;
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con->x++;
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if (con->x >= con_linewidth)
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con->x = 0;
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break;
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}
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}
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}
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/*
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================
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Con_Printf
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Handles cursor positioning, line wrapping, etc
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================
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*/
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#define MAXPRINTMSG 4096
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void Con_Printf (char *fmt, ...)
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{
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va_list argptr;
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char msg[MAXPRINTMSG];
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static qboolean inupdate;
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va_start (argptr, fmt);
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vsnprintf (msg, sizeof(msg), fmt, argptr);
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va_end (argptr);
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// also echo to debugging console
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Sys_Printf ("%s", msg); // also echo to debugging console
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// log all messages to file
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if (con_debuglog)
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Sys_DebugLog(va("%s/qconsole.log",com_gamedir), "%s", msg);
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if (!con_initialized)
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return;
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// write it to the scrollable buffer
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Con_Print (msg);
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// update the screen immediately if the console is displayed
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if (cls.state != ca_active)
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{
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// protect against infinite loop if something in SCR_UpdateScreen calls
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// Con_Printd
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if (!inupdate)
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{
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inupdate = true;
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SCR_UpdateScreen ();
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inupdate = false;
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}
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}
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}
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/*
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================
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Con_DPrintf
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A Con_Printf that only shows up if the "developer" cvar is set
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================
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*/
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void Con_DPrintf (char *fmt, ...)
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{
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va_list argptr;
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char msg[MAXPRINTMSG];
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/* if (!developer.value)
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CVAR_FIXME */
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if (!developer->value)
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return; // don't confuse non-developers with techie stuff...
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va_start (argptr, fmt);
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vsnprintf (msg, sizeof(msg), fmt, argptr);
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va_end (argptr);
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Con_Printf ("%s", msg);
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}
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/*
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==============================================================================
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DRAWING
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==============================================================================
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*/
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/*
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================
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Con_DrawInput
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The input line scrolls horizontally if typing goes beyond the right edge
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================
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*/
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void Con_DrawInput (void)
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{
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int y;
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int i;
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char *text;
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if (key_dest != key_console && cls.state == ca_active)
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return; // don't draw anything (allways draw if not active)
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text = key_lines[edit_line];
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// add the cursor frame
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text[key_linepos] = 10+((int)(realtime*con_cursorspeed)&1);
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// fill out remainder with spaces
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for (i=key_linepos+1 ; i< con_linewidth ; i++)
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text[i] = ' ';
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// prestep if horizontally scrolling
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if (key_linepos >= con_linewidth)
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text += 1 + key_linepos - con_linewidth;
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// draw it
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y = con_vislines-22;
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for (i=0 ; i<con_linewidth ; i++)
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Draw_Character ( (i+1)<<3, con_vislines - 22, text[i]);
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// remove cursor
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key_lines[edit_line][key_linepos] = 0;
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}
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/*
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================
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Con_DrawNotify
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Draws the last few lines of output transparently over the game top
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================
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*/
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void Con_DrawNotify (void)
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{
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int x, v;
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char *text;
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int i;
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float time;
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char *s;
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int skip;
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v = 0;
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for (i= con->current-NUM_CON_TIMES+1 ; i<=con->current ; i++)
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{
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if (i < 0)
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continue;
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time = con_times[i % NUM_CON_TIMES];
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if (time == 0)
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continue;
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time = realtime - time;
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/* if (time > con_notifytime.value)
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CVAR_FIXME */
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if (time > con_notifytime->value)
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continue;
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text = con->text + (i % con_totallines)*con_linewidth;
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clearnotify = 0;
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scr_copytop = 1;
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for (x = 0 ; x < con_linewidth ; x++)
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Draw_Character ( (x+1)<<3, v, text[x]);
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v += 8;
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}
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if (key_dest == key_message)
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{
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clearnotify = 0;
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scr_copytop = 1;
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if (chat_team)
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{
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Draw_String (8, v, "say_team:");
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skip = 11;
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}
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else
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{
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Draw_String (8, v, "say:");
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skip = 5;
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}
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s = chat_buffer;
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if (chat_bufferlen > (vid.width>>3)-(skip+1))
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s += chat_bufferlen - ((vid.width>>3)-(skip+1));
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x = 0;
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while(s[x])
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{
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Draw_Character ( (x+skip)<<3, v, s[x]);
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x++;
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}
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Draw_Character ( (x+skip)<<3, v, 10+((int)(realtime*con_cursorspeed)&1));
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v += 8;
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}
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if (v > con_notifylines)
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con_notifylines = v;
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}
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/*
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================
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Con_DrawConsole
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Draws the console with the solid background
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================
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*/
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void Con_DrawConsole (int lines)
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{
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int i, j, x, y, n;
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int rows;
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char *text;
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int row;
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char dlbar[1024];
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if (lines <= 0)
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return;
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// draw the background
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Draw_ConsoleBackground (lines);
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// draw the text
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con_vislines = lines;
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// changed to line things up better
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rows = (lines-22)>>3; // rows of text to draw
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y = lines - 30;
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// draw from the bottom up
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if (con->display != con->current)
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{
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// draw arrows to show the buffer is backscrolled
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for (x=0 ; x<con_linewidth ; x+=4)
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Draw_Character ( (x+1)<<3, y, '^');
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y -= 8;
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rows--;
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}
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row = con->display;
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for (i=0 ; i<rows ; i++, y-=8, row--)
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{
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if (row < 0)
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break;
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if (con->current - row >= con_totallines)
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break; // past scrollback wrap point
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text = con->text + (row % con_totallines)*con_linewidth;
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for (x=0 ; x<con_linewidth ; x++)
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Draw_Character ( (x+1)<<3, y, text[x]);
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}
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// draw the download bar
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// figure out width
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if (cls.download) {
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if ((text = strrchr(cls.downloadname, '/')) != NULL)
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text++;
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else
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text = cls.downloadname;
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x = con_linewidth - ((con_linewidth * 7) / 40);
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y = x - strlen(text) - 8;
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i = con_linewidth/3;
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if (strlen(text) > i) {
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y = x - i - 11;
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strncpy(dlbar, text, i);
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dlbar[i] = 0;
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strcat(dlbar, "...");
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} else
|
|
strcpy(dlbar, text);
|
|
strcat(dlbar, ": ");
|
|
i = strlen(dlbar);
|
|
dlbar[i++] = '\x80';
|
|
// where's the dot go?
|
|
if (cls.downloadpercent == 0)
|
|
n = 0;
|
|
else
|
|
n = y * cls.downloadpercent / 100;
|
|
|
|
for (j = 0; j < y; j++)
|
|
if (j == n)
|
|
dlbar[i++] = '\x83';
|
|
else
|
|
dlbar[i++] = '\x81';
|
|
dlbar[i++] = '\x82';
|
|
dlbar[i] = 0;
|
|
|
|
sprintf(dlbar + strlen(dlbar), " %02d%%", cls.downloadpercent);
|
|
|
|
// draw it
|
|
y = con_vislines-22 + 8;
|
|
for (i = 0; i < strlen(dlbar); i++)
|
|
Draw_Character ( (i+1)<<3, y, dlbar[i]);
|
|
}
|
|
|
|
|
|
// draw the input prompt, user text, and cursor if desired
|
|
Con_DrawInput ();
|
|
}
|
|
|
|
|
|
/*
|
|
==================
|
|
Con_NotifyBox
|
|
==================
|
|
*/
|
|
void Con_NotifyBox (char *text)
|
|
{
|
|
double t1, t2;
|
|
|
|
// during startup for sound / cd warnings
|
|
Con_Printf("\n\n\35\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\37\n");
|
|
|
|
Con_Printf (text);
|
|
|
|
Con_Printf ("Press a key.\n");
|
|
Con_Printf("\35\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\37\n");
|
|
|
|
key_count = -2; // wait for a key down and up
|
|
key_dest = key_console;
|
|
|
|
do
|
|
{
|
|
t1 = Sys_DoubleTime ();
|
|
SCR_UpdateScreen ();
|
|
Sys_SendKeyEvents ();
|
|
t2 = Sys_DoubleTime ();
|
|
realtime += t2-t1; // make the cursor blink
|
|
} while (key_count < 0);
|
|
|
|
Con_Printf ("\n");
|
|
key_dest = key_game;
|
|
realtime = 0; // put the cursor back to invisible
|
|
}
|
|
|
|
|
|
/*
|
|
==================
|
|
Con_SafePrintf
|
|
|
|
Okay to call even when the screen can't be updated
|
|
==================
|
|
*/
|
|
void Con_SafePrintf (char *fmt, ...)
|
|
{
|
|
va_list argptr;
|
|
char msg[1024];
|
|
int temp;
|
|
|
|
va_start (argptr, fmt);
|
|
vsnprintf (msg, sizeof(msg), fmt, argptr);
|
|
va_end (argptr);
|
|
|
|
temp = scr_disabled_for_loading;
|
|
scr_disabled_for_loading = true;
|
|
Con_Printf ("%s", msg);
|
|
scr_disabled_for_loading = temp;
|
|
}
|
|
|