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https://git.code.sf.net/p/quake/newtree
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101 lines
2.4 KiB
C
101 lines
2.4 KiB
C
/*
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cl_trans.c
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(description)
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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$Id$
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*/
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#ifdef HAVE_STRING_H
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#include <string.h>
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#endif
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#ifdef HAVE_STRINGS_H
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#include <strings.h>
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#endif
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#include "client.h"
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#include "host.h"
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#include "sys.h"
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#include "vid.h"
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/*
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=====================
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CL_NewTranslation
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=====================
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*/
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void
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CL_NewTranslation (int slot)
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{
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int i, j;
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int top, bottom;
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byte *dest, *source;
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player_info_t *player;
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char s[512];
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if (slot > MAX_CLIENTS)
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Host_EndGame ("CL_NewTranslation: slot > MAX_CLIENTS");
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player = &cl.players[slot];
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strcpy (s, Info_ValueForKey (player->userinfo, "skin"));
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COM_StripExtension (s, s);
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if (player->skin && !stricmp (s, player->skin->name))
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player->skin = NULL;
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if (player->_topcolor != player->topcolor ||
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player->_bottomcolor != player->bottomcolor || !player->skin) {
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player->_topcolor = player->topcolor;
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player->_bottomcolor = player->bottomcolor;
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dest = player->translations;
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source = vid.colormap;
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memcpy (dest, vid.colormap, sizeof (player->translations));
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top = player->topcolor;
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if (top > 13 || top < 0)
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top = 13;
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top *= 16;
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bottom = player->bottomcolor;
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if (bottom > 13 || bottom < 0)
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bottom = 13;
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bottom *= 16;
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for (i = 0; i < VID_GRADES; i++, dest += 256, source += 256) {
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if (top < 128) // the artists made some backwards
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// ranges. sigh.
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memcpy (dest + TOP_RANGE, source + top, 16);
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else
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for (j = 0; j < 16; j++)
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dest[TOP_RANGE + j] = source[top + 15 - j];
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if (bottom < 128)
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memcpy (dest + BOTTOM_RANGE, source + bottom, 16);
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else
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for (j = 0; j < 16; j++)
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dest[BOTTOM_RANGE + j] = source[bottom + 15 - j];
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}
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}
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}
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