mirror of
https://git.code.sf.net/p/quake/newtree
synced 2024-11-25 13:32:01 +00:00
fc005fc215
addition, removed support (for now) for SGIS and EXT multitexture. It allowed me to enhance support for ARB multitexture, which is better anyway (especially for Radeon, but that won't get special support yet until we need a third texture pass). Updated the Unix 8-bit GL code to be more like the Windows version, which may work better. It still defaults off, because many drivers have bugs in their handling of the shared texture palette extension.
1809 lines
41 KiB
C
1809 lines
41 KiB
C
/*
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vid_wgl.c
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Win32 WGL vid component
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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$Id$
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*/
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#include "cdaudio.h"
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#include "cmd.h"
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#include "console.h"
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#include "draw.h"
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#include "glquake.h"
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#include "host.h"
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#include "in_win.h"
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#include "keys.h"
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#include "qargs.h"
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#include "qendian.h"
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#include "resource.h"
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#include "sbar.h"
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#include "screen.h"
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#include "sound.h"
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#include "sys.h"
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#include "va.h"
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#include "winquake.h"
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extern void (*vid_menudrawfn) (void);
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extern void (*vid_menukeyfn) (int);
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#define MAX_MODE_LIST 30
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#define VID_ROW_SIZE 3
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#define WARP_WIDTH 320
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#define WARP_HEIGHT 200
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#define MAXWIDTH 10000
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#define MAXHEIGHT 10000
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#define BASEWIDTH 320
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#define BASEHEIGHT 200
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#define MODE_WINDOWED 0
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#define NO_MODE (MODE_WINDOWED - 1)
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#define MODE_FULLSCREEN_DEFAULT (MODE_WINDOWED + 1)
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typedef struct {
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modestate_t type;
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int width;
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int height;
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int modenum;
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int dib;
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int fullscreen;
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int bpp;
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int halfscreen;
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char modedesc[17];
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} vmode_t;
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typedef struct {
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int width;
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int height;
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} lmode_t;
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lmode_t lowresmodes[] = {
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{320, 200},
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{320, 240},
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{400, 300},
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{512, 384},
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};
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const char *gl_vendor;
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const char *gl_renderer;
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const char *gl_version;
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const char *gl_extensions;
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// ARB Multitexture
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qboolean gl_mtex_capable = false;
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GLenum gl_mtex_enum = GL_TEXTURE0_ARB;
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// 8-bit and permedia support
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QF_glColorTableEXT qglColorTableEXT = NULL;
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qboolean is8bit = false;
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qboolean isPermedia = false;
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// fixme: Only used by MGL ..
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qboolean DDActive;
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// If you ever merge screen/gl_screen, don't forget this one
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qboolean scr_skipupdate;
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static vmode_t modelist[MAX_MODE_LIST];
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static int nummodes;
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static vmode_t badmode;
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static DEVMODE gdevmode;
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static qboolean vid_initialized = false;
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static qboolean windowed, leavecurrentmode;
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static qboolean vid_canalttab = false;
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static qboolean vid_wassuspended = false;
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static int windowed_mouse;
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static HICON hIcon;
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int DIBWidth, DIBHeight;
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RECT WindowRect;
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DWORD WindowStyle, ExWindowStyle;
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HWND mainwindow;
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int vid_modenum = NO_MODE;
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int vid_realmode;
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int vid_default = MODE_WINDOWED;
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static int windowed_default;
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unsigned char vid_curpal[256 * 3];
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static qboolean fullsbardraw = true;
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HGLRC baseRC;
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HDC maindc;
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glvert_t glv;
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HWND WINAPI InitializeWindow (HINSTANCE hInstance, int nCmdShow);
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LONG CDAudio_MessageHandler (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
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extern void CL_ClearStates ();
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extern viddef_t vid; // global video state
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unsigned short d_8to16table[256];
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unsigned int d_8to24table[256];
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unsigned char d_15to8table[65536];
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float gldepthmin, gldepthmax;
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modestate_t modestate = MS_UNINIT;
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void VID_MenuDraw (void);
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void VID_MenuKey (int key);
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LONG WINAPI MainWndProc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
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void AppActivate (BOOL fActive, BOOL minimize);
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char *VID_GetModeDescription (int mode);
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void ClearAllStates (void);
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void VID_UpdateWindowStatus (void);
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void GL_Init (void);
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//====================================
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cvar_t *_windowed_mouse;
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int window_center_x, window_center_y, window_x, window_y, window_width,
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window_height;
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RECT window_rect;
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// direct draw software compatability stuff
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void
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VID_HandlePause (qboolean pause)
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{
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}
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void
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VID_ForceLockState (int lk)
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{
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}
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void
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VID_LockBuffer (void)
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{
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}
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void
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VID_UnlockBuffer (void)
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{
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}
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int
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VID_ForceUnlockedAndReturnState (void)
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{
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return 0;
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}
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void
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D_BeginDirectRect (int x, int y, byte * pbitmap, int width, int height)
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{
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}
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void
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D_EndDirectRect (int x, int y, int width, int height)
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{
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}
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void
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CenterWindow (HWND hWndCenter, int width, int height, BOOL lefttopjustify)
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{
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int CenterX, CenterY;
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CenterX = (GetSystemMetrics (SM_CXSCREEN) - width) / 2;
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CenterY = (GetSystemMetrics (SM_CYSCREEN) - height) / 2;
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if (CenterX > CenterY * 2)
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CenterX >>= 1; // dual screens
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CenterX = (CenterX < 0) ? 0 : CenterX;
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CenterY = (CenterY < 0) ? 0 : CenterY;
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SetWindowPos (hWndCenter, NULL, CenterX, CenterY, 0, 0,
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SWP_NOSIZE | SWP_NOZORDER | SWP_SHOWWINDOW | SWP_DRAWFRAME);
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}
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qboolean
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VID_SetWindowedMode (int modenum)
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{
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HDC hdc;
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int lastmodestate, width, height;
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RECT rect;
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lastmodestate = modestate;
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WindowRect.top = WindowRect.left = 0;
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WindowRect.right = modelist[modenum].width;
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WindowRect.bottom = modelist[modenum].height;
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DIBWidth = modelist[modenum].width;
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DIBHeight = modelist[modenum].height;
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WindowStyle = WS_OVERLAPPED | WS_BORDER | WS_CAPTION | WS_SYSMENU |
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WS_MINIMIZEBOX;
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ExWindowStyle = 0;
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rect = WindowRect;
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AdjustWindowRectEx (&rect, WindowStyle, FALSE, 0);
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width = rect.right - rect.left;
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height = rect.bottom - rect.top;
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// Create the DIB window
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mainwindow = CreateWindowEx (ExWindowStyle,
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"QuakeForge",
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"GLQuakeWorld",
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WindowStyle,
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rect.left, rect.top,
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width,
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height, NULL, NULL, global_hInstance, NULL);
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if (!mainwindow)
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Sys_Error ("Couldn't create DIB window");
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// Center and show the DIB window
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CenterWindow (mainwindow, WindowRect.right - WindowRect.left,
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WindowRect.bottom - WindowRect.top, false);
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ShowWindow (mainwindow, SW_SHOWDEFAULT);
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UpdateWindow (mainwindow);
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modestate = MS_WINDOWED;
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// because we have set the background brush for the window to NULL
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// (to avoid flickering when re-sizing the window on the desktop),
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// we clear the window to black when created, otherwise it will be
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// empty while Quake starts up.
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hdc = GetDC (mainwindow);
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PatBlt (hdc, 0, 0, WindowRect.right, WindowRect.bottom, BLACKNESS);
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ReleaseDC (mainwindow, hdc);
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if (vid.conheight > modelist[modenum].height)
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vid.conheight = modelist[modenum].height;
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if (vid.conwidth > modelist[modenum].width)
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vid.conwidth = modelist[modenum].width;
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vid.width = vid.conwidth;
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vid.height = vid.conheight;
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vid.numpages = 2;
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SendMessage (mainwindow, WM_SETICON, (WPARAM) TRUE, (LPARAM) hIcon);
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SendMessage (mainwindow, WM_SETICON, (WPARAM) FALSE, (LPARAM) hIcon);
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return true;
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}
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qboolean
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VID_SetFullDIBMode (int modenum)
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{
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HDC hdc;
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int lastmodestate, width, height;
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RECT rect;
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if (!leavecurrentmode) {
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gdevmode.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT;
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gdevmode.dmBitsPerPel = modelist[modenum].bpp;
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gdevmode.dmPelsWidth = modelist[modenum].width <<
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modelist[modenum].halfscreen;
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gdevmode.dmPelsHeight = modelist[modenum].height;
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gdevmode.dmSize = sizeof (gdevmode);
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if (ChangeDisplaySettings (&gdevmode, CDS_FULLSCREEN) !=
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DISP_CHANGE_SUCCESSFUL)
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Sys_Error ("Couldn't set fullscreen DIB mode");
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}
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lastmodestate = modestate;
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modestate = MS_FULLDIB;
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WindowRect.top = WindowRect.left = 0;
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WindowRect.right = modelist[modenum].width;
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WindowRect.bottom = modelist[modenum].height;
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DIBWidth = modelist[modenum].width;
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DIBHeight = modelist[modenum].height;
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WindowStyle = WS_POPUP;
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ExWindowStyle = 0;
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rect = WindowRect;
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AdjustWindowRectEx (&rect, WindowStyle, FALSE, 0);
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width = rect.right - rect.left;
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height = rect.bottom - rect.top;
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// Create the DIB window
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mainwindow = CreateWindowEx (ExWindowStyle,
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"QuakeForge",
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"GLQuakeWorld",
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WindowStyle,
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rect.left, rect.top,
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width,
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height, NULL, NULL, global_hInstance, NULL);
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if (!mainwindow)
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Sys_Error ("Couldn't create DIB window");
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ShowWindow (mainwindow, SW_SHOWDEFAULT);
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UpdateWindow (mainwindow);
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// Because we have set the background brush for the window to NULL
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// (to avoid flickering when re-sizing the window on the desktop), we
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// clear the window to black when created, otherwise it will be
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// empty while Quake starts up.
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hdc = GetDC (mainwindow);
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PatBlt (hdc, 0, 0, WindowRect.right, WindowRect.bottom, BLACKNESS);
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ReleaseDC (mainwindow, hdc);
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if (vid.conheight > modelist[modenum].height)
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vid.conheight = modelist[modenum].height;
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if (vid.conwidth > modelist[modenum].width)
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vid.conwidth = modelist[modenum].width;
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vid.width = vid.conwidth;
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vid.height = vid.conheight;
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vid.numpages = 2;
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// needed because we're not getting WM_MOVE messages fullscreen on NT
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window_x = 0;
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window_y = 0;
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SendMessage (mainwindow, WM_SETICON, (WPARAM) TRUE, (LPARAM) hIcon);
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SendMessage (mainwindow, WM_SETICON, (WPARAM) FALSE, (LPARAM) hIcon);
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return true;
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}
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int
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VID_SetMode (int modenum, unsigned char *palette)
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{
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int original_mode, temp;
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qboolean stat = 0;
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MSG msg;
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if ((windowed && (modenum != 0)) ||
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(!windowed && (modenum < 1)) || (!windowed && (modenum >= nummodes))) {
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Sys_Error ("Bad video mode\n");
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}
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// so Con_Printfs don't mess us up by forcing vid and snd updates
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temp = scr_disabled_for_loading;
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scr_disabled_for_loading = true;
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CDAudio_Pause ();
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if (vid_modenum == NO_MODE)
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original_mode = windowed_default;
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else
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original_mode = vid_modenum;
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// Set either the fullscreen or windowed mode
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if (modelist[modenum].type == MS_WINDOWED) {
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if (_windowed_mouse->int_val && key_dest == key_game) {
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stat = VID_SetWindowedMode (modenum);
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IN_ActivateMouse ();
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IN_HideMouse ();
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} else {
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IN_DeactivateMouse ();
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IN_ShowMouse ();
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stat = VID_SetWindowedMode (modenum);
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}
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} else if (modelist[modenum].type == MS_FULLDIB) {
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stat = VID_SetFullDIBMode (modenum);
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IN_ActivateMouse ();
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IN_HideMouse ();
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} else {
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Sys_Error ("VID_SetMode: Bad mode type in modelist");
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}
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window_width = DIBWidth;
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window_height = DIBHeight;
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VID_UpdateWindowStatus ();
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CDAudio_Resume ();
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scr_disabled_for_loading = temp;
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if (!stat) {
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Sys_Error ("Couldn't set video mode");
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}
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// now we try to make sure we get the focus on the mode switch, because
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// sometimes in some systems we don't. We grab the foreground, then
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// finish setting up, pump all our messages, and sleep for a little while
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// to let messages finish bouncing around the system, then we put
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// ourselves at the top of the z order, then grab the foreground again,
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// Who knows if it helps, but it probably doesn't hurt
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SetForegroundWindow (mainwindow);
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VID_SetPalette (palette);
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vid_modenum = modenum;
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while (PeekMessage (&msg, NULL, 0, 0, PM_REMOVE)) {
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TranslateMessage (&msg);
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DispatchMessage (&msg);
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}
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Sleep (100);
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SetWindowPos (mainwindow, HWND_TOP, 0, 0, 0, 0,
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SWP_DRAWFRAME | SWP_NOMOVE | SWP_NOSIZE | SWP_SHOWWINDOW |
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SWP_NOCOPYBITS);
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SetForegroundWindow (mainwindow);
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// fix the leftover Alt from any Alt-Tab or the like that switched us away
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ClearAllStates ();
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if (!msg_suppress_1)
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Con_Printf ("Video mode %s initialized.\n",
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VID_GetModeDescription (vid_modenum));
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VID_SetPalette (palette);
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vid.recalc_refdef = 1;
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return true;
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}
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/*
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================
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VID_UpdateWindowStatus
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================
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*/
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void
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VID_UpdateWindowStatus (void)
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{
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window_rect.left = window_x;
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window_rect.top = window_y;
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window_rect.right = window_x + window_width;
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window_rect.bottom = window_y + window_height;
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window_center_x = (window_rect.left + window_rect.right) / 2;
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window_center_y = (window_rect.top + window_rect.bottom) / 2;
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IN_UpdateClipCursor ();
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}
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int texture_extension_number = 1;
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void
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CheckMultiTextureExtensions (void)
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{
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Con_Printf ("Checking for multitexture... ");
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if (COM_CheckParm ("-nomtex")) {
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Con_Printf ("disabled.\n");
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return;
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}
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if (QFGL_ExtensionPresent ("GL_ARB_multitexture")) {
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int max_texture_units = 0;
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glGetIntegerv (GL_MAX_TEXTURE_UNITS_ARB, &max_texture_units);
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if (max_texture_units >= 2) {
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Con_Printf ("enabled, %d TMUs.\n", max_texture_units);
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qglMultiTexCoord2f = QFGL_ExtensionAddress ("glMultiTexCoord2fARB");
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qglActiveTexture = QFGL_ExtensionAddress ("glActiveTextureARB");
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gl_mtex_enum = GL_TEXTURE0_ARB;
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gl_mtex_capable = true;
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} else {
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Con_Printf ("disabled, not enough TMUs.\n");
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}
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} else {
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Con_Printf ("not found.\n");
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}
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}
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/*
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===============
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GL_Init
|
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===============
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*/
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void
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GL_Init (void)
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{
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gl_vendor = glGetString (GL_VENDOR);
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Con_Printf ("GL_VENDOR: %s\n", gl_vendor);
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gl_renderer = glGetString (GL_RENDERER);
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Con_Printf ("GL_RENDERER: %s\n", gl_renderer);
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gl_version = glGetString (GL_VERSION);
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Con_Printf ("GL_VERSION: %s\n", gl_version);
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gl_extensions = glGetString (GL_EXTENSIONS);
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Con_Printf ("GL_EXTENSIONS: %s\n", gl_extensions);
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// Con_Printf ("%s %s\n", gl_renderer, gl_version);
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if (strnicmp (gl_renderer, "PowerVR", 7) == 0)
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fullsbardraw = true;
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if (strnicmp (gl_renderer, "Permedia", 8) == 0)
|
|
isPermedia = true;
|
|
|
|
CheckMultiTextureExtensions ();
|
|
|
|
glClearColor (0, 0, 0, 0);
|
|
glCullFace (GL_FRONT);
|
|
glEnable (GL_TEXTURE_2D);
|
|
|
|
glEnable (GL_ALPHA_TEST);
|
|
glAlphaFunc (GL_GREATER, 0.666);
|
|
|
|
glPolygonMode (GL_FRONT_AND_BACK, GL_FILL);
|
|
glShadeModel (GL_FLAT);
|
|
|
|
glTexParameterf (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
|
glTexParameterf (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
|
glTexParameterf (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
|
|
glTexParameterf (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
|
|
|
|
glEnable (GL_BLEND);
|
|
|
|
glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
|
|
|
glTexEnvf (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
|
|
|
|
}
|
|
|
|
/*
|
|
=================
|
|
GL_BeginRendering
|
|
|
|
=================
|
|
*/
|
|
void
|
|
GL_BeginRendering (int *x, int *y, int *width, int *height)
|
|
{
|
|
*x = *y = 0;
|
|
*width = WindowRect.right - WindowRect.left;
|
|
*height = WindowRect.bottom - WindowRect.top;
|
|
}
|
|
|
|
void
|
|
GL_EndRendering (void)
|
|
{
|
|
if (!scr_skipupdate || block_drawing)
|
|
SwapBuffers (maindc);
|
|
|
|
// handle the mouse state when windowed if that's changed
|
|
if (modestate == MS_WINDOWED) {
|
|
if (!_windowed_mouse->int_val) {
|
|
if (windowed_mouse) {
|
|
IN_DeactivateMouse ();
|
|
IN_ShowMouse ();
|
|
windowed_mouse = false;
|
|
}
|
|
} else {
|
|
windowed_mouse = true;
|
|
if (key_dest == key_game && !mouseactive && ActiveApp) {
|
|
IN_ActivateMouse ();
|
|
IN_HideMouse ();
|
|
} else if (mouseactive && key_dest != key_game) {
|
|
IN_DeactivateMouse ();
|
|
IN_ShowMouse ();
|
|
}
|
|
}
|
|
}
|
|
if (fullsbardraw)
|
|
Sbar_Changed ();
|
|
}
|
|
|
|
void
|
|
VID_SetPalette (unsigned char *palette)
|
|
{
|
|
byte *pal;
|
|
unsigned int r, g, b;
|
|
unsigned int v;
|
|
int r1, g1, b1;
|
|
int k;
|
|
unsigned short i;
|
|
unsigned int *table;
|
|
QFile *f;
|
|
char s[255];
|
|
float dist, bestdist;
|
|
static qboolean palflag = false;
|
|
|
|
//
|
|
// 8 8 8 encoding
|
|
//
|
|
// Con_Printf("Converting 8to24\n");
|
|
|
|
pal = palette;
|
|
table = d_8to24table;
|
|
for (i = 0; i < 256; i++) {
|
|
r = pal[0];
|
|
g = pal[1];
|
|
b = pal[2];
|
|
pal += 3;
|
|
|
|
// v = (255<<24) + (r<<16) + (g<<8) + (b<<0);
|
|
// v = (255<<0) + (r<<8) + (g<<16) + (b<<24);
|
|
v = (255 << 24) + (r << 0) + (g << 8) + (b << 16);
|
|
*table++ = v;
|
|
}
|
|
d_8to24table[255] &= 0; // 255 is transparent
|
|
|
|
// JACK: 3D distance calcs - k is last closest, l is the distance.
|
|
|
|
if (palflag)
|
|
return;
|
|
palflag = true;
|
|
|
|
COM_FOpenFile ("glquake/15to8.pal", &f);
|
|
if (f) {
|
|
Qread (f, d_15to8table, 1 << 15);
|
|
Qclose (f);
|
|
} else {
|
|
for (i = 0; i < (1 << 15); i++) {
|
|
/* Maps 000000000000000 000000000011111 = Red = 0x1F
|
|
000001111100000 = Blue = 0x03E0 111110000000000 = Grn =
|
|
0x7C00 */
|
|
r = ((i & 0x1F) << 3) + 4;
|
|
g = ((i & 0x03E0) >> 2) + 4;
|
|
b = ((i & 0x7C00) >> 7) + 4;
|
|
pal = (unsigned char *) d_8to24table;
|
|
for (v = 0, k = 0, bestdist = 10000.0; v < 256; v++, pal += 4) {
|
|
r1 = (int) r - (int) pal[0];
|
|
g1 = (int) g - (int) pal[1];
|
|
b1 = (int) b - (int) pal[2];
|
|
dist = sqrt (((r1 * r1) + (g1 * g1) + (b1 * b1)));
|
|
if (dist < bestdist) {
|
|
k = v;
|
|
bestdist = dist;
|
|
}
|
|
}
|
|
d_15to8table[i] = k;
|
|
}
|
|
snprintf (s, sizeof (s), "%s/glquake/15to8.pal", com_gamedir);
|
|
COM_CreatePath (s);
|
|
if ((f = Qopen (s, "wb")) != NULL) {
|
|
Qwrite (f, d_15to8table, 1 << 15);
|
|
Qclose (f);
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
VID_ShiftPalette (unsigned char *palette)
|
|
{
|
|
}
|
|
|
|
void
|
|
VID_SetDefaultMode (void)
|
|
{
|
|
IN_DeactivateMouse ();
|
|
}
|
|
|
|
|
|
void
|
|
VID_Shutdown (void)
|
|
{
|
|
HGLRC hRC;
|
|
HDC hDC;
|
|
int i, temp[8192];
|
|
|
|
#ifdef SPLASH_SCREEN
|
|
if(hwnd_dialog)
|
|
DestroyWindow (hwnd_dialog);
|
|
#endif
|
|
|
|
if (vid_initialized) {
|
|
vid_canalttab = false;
|
|
hRC = wglGetCurrentContext ();
|
|
hDC = wglGetCurrentDC ();
|
|
|
|
wglMakeCurrent (NULL, NULL);
|
|
|
|
// LordHavoc: free textures before closing (may help NVIDIA)
|
|
for (i = 0; i < 8192; i++)
|
|
temp[i] = i + 1;
|
|
glDeleteTextures (8192, temp);
|
|
|
|
if (hRC)
|
|
wglDeleteContext (hRC);
|
|
|
|
if (hDC && mainwindow)
|
|
ReleaseDC (mainwindow, hDC);
|
|
|
|
if (modestate == MS_FULLDIB)
|
|
ChangeDisplaySettings (NULL, 0);
|
|
|
|
if (maindc && mainwindow)
|
|
ReleaseDC (mainwindow, maindc);
|
|
|
|
AppActivate (false, false);
|
|
}
|
|
}
|
|
|
|
|
|
//==========================================================================
|
|
|
|
|
|
BOOL
|
|
bSetupPixelFormat (HDC hDC)
|
|
{
|
|
static PIXELFORMATDESCRIPTOR pfd = {
|
|
sizeof (PIXELFORMATDESCRIPTOR), // size of this pfd
|
|
1, // version number
|
|
PFD_DRAW_TO_WINDOW // support window
|
|
| PFD_SUPPORT_OPENGL // support OpenGL
|
|
| PFD_DOUBLEBUFFER, // double buffered
|
|
PFD_TYPE_RGBA, // RGBA type
|
|
24, // 24-bit color depth
|
|
0, 0, 0, 0, 0, 0, // color bits ignored
|
|
0, // no alpha buffer
|
|
0, // shift bit ignored
|
|
0, // no accumulation buffer
|
|
0, 0, 0, 0, // accum bits ignored
|
|
32, // 32-bit z-buffer
|
|
0, // no stencil buffer
|
|
0, // no auxiliary buffer
|
|
PFD_MAIN_PLANE, // main layer
|
|
0, // reserved
|
|
0, 0, 0 // layer masks ignored
|
|
};
|
|
int pixelformat;
|
|
|
|
if ((pixelformat = ChoosePixelFormat (hDC, &pfd)) == 0) {
|
|
MessageBox (NULL, "ChoosePixelFormat failed", "Error", MB_OK);
|
|
return FALSE;
|
|
}
|
|
|
|
if (SetPixelFormat (hDC, pixelformat, &pfd) == FALSE) {
|
|
MessageBox (NULL, "SetPixelFormat failed", "Error", MB_OK);
|
|
return FALSE;
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
//==========================================================================
|
|
|
|
byte scantokey[128] = {
|
|
// 0 1 2 3 4 5 6 7
|
|
// 8 9 A B C D E F
|
|
0, 27, '1', '2', '3', '4', '5', '6',
|
|
'7', '8', '9', '0', '-', '=', K_BACKSPACE, 9, // 0
|
|
'q', 'w', 'e', 'r', 't', 'y', 'u', 'i',
|
|
'o', 'p', '[', ']', 13, K_CTRL, 'a', 's', // 1
|
|
'd', 'f', 'g', 'h', 'j', 'k', 'l', ';',
|
|
'\'', '`', K_SHIFT, '\\', 'z', 'x', 'c', 'v', // 2
|
|
'b', 'n', 'm', ',', '.', '/', K_SHIFT, KP_MULTIPLY,
|
|
K_ALT, ' ', K_CAPSLOCK, K_F1, K_F2, K_F3, K_F4, K_F5, // 3
|
|
K_F6, K_F7, K_F8, K_F9, K_F10, K_PAUSE, K_SCRLCK, KP_HOME,
|
|
KP_UPARROW, KP_PGUP, KP_MINUS, KP_LEFTARROW, KP_5, KP_RIGHTARROW, KP_PLUS, KP_END, // 4
|
|
KP_DOWNARROW, KP_PGDN, KP_INS, KP_DEL, 0, 0, 0, K_F11,
|
|
K_F12, 0, 0, 0, 0, 0, 0, 0, // 5
|
|
0, 0, 0, 0, 0, 0, 0, 0,
|
|
0, 0, 0, 0, 0, 0, 0, 0,
|
|
0, 0, 0, 0, 0, 0, 0, 0,
|
|
0, 0, 0, 0, 0, 0, 0, 0
|
|
};
|
|
|
|
byte extscantokey[128] = {
|
|
// 0 1 2 3 4 5 6 7
|
|
// 8 9 A B C D E F
|
|
0, 27, '1', '2', '3', '4', '5', '6',
|
|
'7', '8', '9', '0', '-', '=', K_BACKSPACE, 9, // 0
|
|
'q', 'w', 'e', 'r', 't', 'y', 'u', 'i',
|
|
'o', 'p', '[', ']', KP_ENTER, K_CTRL, 'a', 's', // 1
|
|
'd', 'f', 'g', 'h', 'j', 'k', 'l', ';',
|
|
'\'', '`', K_SHIFT, '\\', 'z', 'x', 'c', 'v', // 2
|
|
'b', 'n', 'm', ',', '.', KP_DIVIDE, K_SHIFT, '*',
|
|
K_ALT, ' ', K_CAPSLOCK, K_F1, K_F2, K_F3, K_F4, K_F5, // 3
|
|
K_F6, K_F7, K_F8, K_F9, K_F10, KP_NUMLCK, 0, K_HOME,
|
|
K_UPARROW, K_PGUP, '-', K_LEFTARROW, '5', K_RIGHTARROW, '+', K_END, // 4
|
|
K_DOWNARROW, K_PGDN, K_INS, K_DEL, 0, 0, 0, K_F11,
|
|
K_F12, 0, 0, 0, 0, 0, 0, 0, // 5
|
|
0, 0, 0, 0, 0, 0, 0, 0,
|
|
0, 0, 0, 0, 0, 0, 0, 0,
|
|
0, 0, 0, 0, 0, 0, 0, 0,
|
|
0, 0, 0, 0, 0, 0, 0, 0
|
|
};
|
|
|
|
|
|
|
|
/*
|
|
=======
|
|
MapKey
|
|
|
|
Map from windows to quake keynums
|
|
=======
|
|
*/
|
|
int
|
|
MapKey (int key)
|
|
{
|
|
int extended;
|
|
|
|
extended = (key >> 24) & 1;
|
|
|
|
key = (key >> 16) & 255;
|
|
if (key > 127)
|
|
return 0;
|
|
|
|
if (extended)
|
|
return extscantokey[key];
|
|
else
|
|
return scantokey[key];
|
|
}
|
|
|
|
|
|
/*
|
|
===================================================================
|
|
|
|
MAIN WINDOW
|
|
|
|
===================================================================
|
|
*/
|
|
|
|
|
|
/*
|
|
================
|
|
ClearAllStates
|
|
================
|
|
*/
|
|
void
|
|
ClearAllStates (void)
|
|
{
|
|
CL_ClearStates ();
|
|
Key_ClearStates ();
|
|
IN_ClearStates ();
|
|
}
|
|
|
|
void
|
|
AppActivate (BOOL fActive, BOOL minimize)
|
|
/****************************************************************************
|
|
*
|
|
* Function: AppActivate
|
|
* Parameters: fActive - True if app is activating
|
|
*
|
|
* Description: If the application is activating, then swap the system
|
|
* into SYSPAL_NOSTATIC mode so that our palettes will display
|
|
* correctly.
|
|
*
|
|
****************************************************************************/
|
|
{
|
|
static BOOL sound_active;
|
|
|
|
ActiveApp = fActive;
|
|
Minimized = minimize;
|
|
|
|
// enable/disable sound on focus gain/loss
|
|
if (!ActiveApp && sound_active) {
|
|
S_BlockSound ();
|
|
sound_active = false;
|
|
} else if (ActiveApp && !sound_active) {
|
|
S_UnblockSound ();
|
|
sound_active = true;
|
|
}
|
|
|
|
if (fActive) {
|
|
if (modestate == MS_FULLDIB) {
|
|
IN_ActivateMouse ();
|
|
IN_HideMouse ();
|
|
if (vid_canalttab && vid_wassuspended) {
|
|
vid_wassuspended = false;
|
|
ChangeDisplaySettings (&gdevmode, CDS_FULLSCREEN);
|
|
ShowWindow (mainwindow, SW_SHOWNORMAL);
|
|
}
|
|
}
|
|
else if ((modestate == MS_WINDOWED) && _windowed_mouse->int_val
|
|
&& key_dest == key_game) {
|
|
IN_ActivateMouse ();
|
|
IN_HideMouse ();
|
|
}
|
|
|
|
} else {
|
|
if (modestate == MS_FULLDIB) {
|
|
IN_DeactivateMouse ();
|
|
IN_ShowMouse ();
|
|
if (vid_canalttab) {
|
|
ChangeDisplaySettings (NULL, 0);
|
|
vid_wassuspended = true;
|
|
}
|
|
} else if ((modestate == MS_WINDOWED) && _windowed_mouse->int_val) {
|
|
IN_DeactivateMouse ();
|
|
IN_ShowMouse ();
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/* main window procedure */
|
|
LONG WINAPI
|
|
MainWndProc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
|
|
{
|
|
LONG lRet = 1;
|
|
int fActive, fMinimized, temp;
|
|
extern unsigned int uiWheelMessage;
|
|
|
|
if (uMsg == uiWheelMessage)
|
|
uMsg = WM_MOUSEWHEEL;
|
|
|
|
switch (uMsg) {
|
|
case WM_KILLFOCUS:
|
|
if (modestate == MS_FULLDIB)
|
|
ShowWindow (mainwindow, SW_SHOWMINNOACTIVE);
|
|
break;
|
|
|
|
case WM_CREATE:
|
|
break;
|
|
|
|
case WM_MOVE:
|
|
window_x = (int) LOWORD (lParam);
|
|
window_y = (int) HIWORD (lParam);
|
|
VID_UpdateWindowStatus ();
|
|
break;
|
|
|
|
case WM_KEYDOWN:
|
|
case WM_SYSKEYDOWN:
|
|
Key_Event (MapKey (lParam), -1, true);
|
|
break;
|
|
|
|
case WM_KEYUP:
|
|
case WM_SYSKEYUP:
|
|
Key_Event (MapKey (lParam), -1, false);
|
|
break;
|
|
|
|
case WM_SYSCHAR:
|
|
// keep Alt-Space from happening
|
|
break;
|
|
|
|
// this is complicated because Win32 seems to pack multiple mouse
|
|
// events into
|
|
// one update sometimes, so we always check all states and look
|
|
// for events
|
|
case WM_LBUTTONDOWN:
|
|
case WM_LBUTTONUP:
|
|
case WM_RBUTTONDOWN:
|
|
case WM_RBUTTONUP:
|
|
case WM_MBUTTONDOWN:
|
|
case WM_MBUTTONUP:
|
|
case WM_MOUSEMOVE:
|
|
temp = 0;
|
|
|
|
if (wParam & MK_LBUTTON)
|
|
temp |= 1;
|
|
|
|
if (wParam & MK_RBUTTON)
|
|
temp |= 2;
|
|
|
|
if (wParam & MK_MBUTTON)
|
|
temp |= 4;
|
|
|
|
IN_MouseEvent (temp);
|
|
|
|
break;
|
|
|
|
// JACK: This is the mouse wheel with the Intellimouse
|
|
// Its delta is either positive or neg, and we generate the
|
|
// proper
|
|
// Event.
|
|
case WM_MOUSEWHEEL:
|
|
if ((short) HIWORD (wParam) > 0) {
|
|
Key_Event (K_MWHEELUP, -1, true);
|
|
Key_Event (K_MWHEELUP, -1, false);
|
|
} else {
|
|
Key_Event (K_MWHEELDOWN, -1, true);
|
|
Key_Event (K_MWHEELDOWN, -1, false);
|
|
}
|
|
break;
|
|
|
|
case WM_SIZE:
|
|
break;
|
|
|
|
case WM_CLOSE:
|
|
if (MessageBox
|
|
(mainwindow, "Are you sure you want to quit?", "Confirm Exit",
|
|
MB_YESNO | MB_SETFOREGROUND | MB_ICONQUESTION) == IDYES) {
|
|
Sys_Quit ();
|
|
}
|
|
|
|
break;
|
|
|
|
case WM_ACTIVATE:
|
|
fActive = LOWORD (wParam);
|
|
fMinimized = (BOOL) HIWORD (wParam);
|
|
AppActivate (!(fActive == WA_INACTIVE), fMinimized);
|
|
// fix the leftover Alt from any Alt-Tab or the like that
|
|
// switched us away
|
|
ClearAllStates ();
|
|
|
|
break;
|
|
|
|
case WM_DESTROY:
|
|
{
|
|
if (mainwindow)
|
|
DestroyWindow (mainwindow);
|
|
PostQuitMessage (0);
|
|
}
|
|
break;
|
|
|
|
case MM_MCINOTIFY:
|
|
lRet = CDAudio_MessageHandler (hWnd, uMsg, wParam, lParam);
|
|
break;
|
|
|
|
default:
|
|
/* pass all unhandled messages to DefWindowProc */
|
|
lRet = DefWindowProc (hWnd, uMsg, wParam, lParam);
|
|
break;
|
|
}
|
|
|
|
/* return 1 if handled message, 0 if not */
|
|
return lRet;
|
|
}
|
|
|
|
|
|
/*
|
|
=================
|
|
VID_NumModes
|
|
=================
|
|
*/
|
|
int
|
|
VID_NumModes (void)
|
|
{
|
|
return nummodes;
|
|
}
|
|
|
|
|
|
/*
|
|
=================
|
|
VID_GetModePtr
|
|
=================
|
|
*/
|
|
vmode_t *
|
|
VID_GetModePtr (int modenum)
|
|
{
|
|
|
|
if ((modenum >= 0) && (modenum < nummodes))
|
|
return &modelist[modenum];
|
|
else
|
|
return &badmode;
|
|
}
|
|
|
|
|
|
/*
|
|
=================
|
|
VID_GetModeDescription
|
|
=================
|
|
*/
|
|
char *
|
|
VID_GetModeDescription (int mode)
|
|
{
|
|
char *pinfo;
|
|
vmode_t *pv;
|
|
static char temp[100];
|
|
|
|
if ((mode < 0) || (mode >= nummodes))
|
|
return NULL;
|
|
|
|
if (!leavecurrentmode) {
|
|
pv = VID_GetModePtr (mode);
|
|
pinfo = pv->modedesc;
|
|
} else {
|
|
snprintf (temp, sizeof (temp), "Desktop resolution (%dx%d)",
|
|
modelist[MODE_FULLSCREEN_DEFAULT].width,
|
|
modelist[MODE_FULLSCREEN_DEFAULT].height);
|
|
pinfo = temp;
|
|
}
|
|
|
|
return pinfo;
|
|
}
|
|
|
|
|
|
// KJB: Added this to return the mode driver name in description for console
|
|
|
|
char *
|
|
VID_GetExtModeDescription (int mode)
|
|
{
|
|
static char pinfo[40];
|
|
vmode_t *pv;
|
|
|
|
if ((mode < 0) || (mode >= nummodes))
|
|
return NULL;
|
|
|
|
pv = VID_GetModePtr (mode);
|
|
if (modelist[mode].type == MS_FULLDIB) {
|
|
if (!leavecurrentmode) {
|
|
snprintf (pinfo, sizeof (pinfo), "%s fullscreen", pv->modedesc);
|
|
} else {
|
|
snprintf (pinfo, sizeof (pinfo), "Desktop resolution (%dx%d)",
|
|
modelist[MODE_FULLSCREEN_DEFAULT].width,
|
|
modelist[MODE_FULLSCREEN_DEFAULT].height);
|
|
}
|
|
} else {
|
|
if (modestate == MS_WINDOWED)
|
|
snprintf (pinfo, sizeof (pinfo), "%s windowed", pv->modedesc);
|
|
else
|
|
snprintf (pinfo, sizeof (pinfo), "windowed");
|
|
}
|
|
|
|
return pinfo;
|
|
}
|
|
|
|
|
|
/*
|
|
=================
|
|
VID_DescribeCurrentMode_f
|
|
=================
|
|
*/
|
|
void
|
|
VID_DescribeCurrentMode_f (void)
|
|
{
|
|
Con_Printf ("%s\n", VID_GetExtModeDescription (vid_modenum));
|
|
}
|
|
|
|
|
|
/*
|
|
=================
|
|
VID_NumModes_f
|
|
=================
|
|
*/
|
|
void
|
|
VID_NumModes_f (void)
|
|
{
|
|
|
|
if (nummodes == 1)
|
|
Con_Printf ("%d video mode is available\n", nummodes);
|
|
else
|
|
Con_Printf ("%d video modes are available\n", nummodes);
|
|
}
|
|
|
|
|
|
/*
|
|
=================
|
|
VID_DescribeMode_f
|
|
=================
|
|
*/
|
|
void
|
|
VID_DescribeMode_f (void)
|
|
{
|
|
int t, modenum;
|
|
|
|
modenum = atoi (Cmd_Argv (1));
|
|
|
|
t = leavecurrentmode;
|
|
leavecurrentmode = 0;
|
|
|
|
Con_Printf ("%s\n", VID_GetExtModeDescription (modenum));
|
|
|
|
leavecurrentmode = t;
|
|
}
|
|
|
|
|
|
/*
|
|
=================
|
|
VID_DescribeModes_f
|
|
=================
|
|
*/
|
|
void
|
|
VID_DescribeModes_f (void)
|
|
{
|
|
int i, lnummodes, t;
|
|
char *pinfo;
|
|
vmode_t *pv;
|
|
|
|
lnummodes = VID_NumModes ();
|
|
|
|
t = leavecurrentmode;
|
|
leavecurrentmode = 0;
|
|
|
|
for (i = 1; i < lnummodes; i++) {
|
|
pv = VID_GetModePtr (i);
|
|
pinfo = VID_GetExtModeDescription (i);
|
|
Con_Printf ("%2d: %s\n", i, pinfo);
|
|
}
|
|
|
|
leavecurrentmode = t;
|
|
}
|
|
|
|
|
|
void
|
|
VID_InitDIB (HINSTANCE hInstance)
|
|
{
|
|
WNDCLASS wc;
|
|
|
|
/* Register the frame class */
|
|
wc.style = 0;
|
|
wc.lpfnWndProc = (WNDPROC) MainWndProc;
|
|
wc.cbClsExtra = 0;
|
|
wc.cbWndExtra = 0;
|
|
wc.hInstance = hInstance;
|
|
wc.hIcon = 0;
|
|
wc.hCursor = LoadCursor (NULL, IDC_ARROW);
|
|
wc.hbrBackground = NULL;
|
|
wc.lpszMenuName = 0;
|
|
wc.lpszClassName = "QuakeForge";
|
|
|
|
if (!RegisterClass (&wc))
|
|
Sys_Error ("Couldn't register window class");
|
|
|
|
modelist[0].type = MS_WINDOWED;
|
|
|
|
if (COM_CheckParm ("-width"))
|
|
modelist[0].width = atoi (com_argv[COM_CheckParm ("-width") + 1]);
|
|
else
|
|
modelist[0].width = 640;
|
|
|
|
if (modelist[0].width < 320)
|
|
modelist[0].width = 320;
|
|
|
|
if (COM_CheckParm ("-height"))
|
|
modelist[0].height = atoi (com_argv[COM_CheckParm ("-height") + 1]);
|
|
else
|
|
modelist[0].height = modelist[0].width * 240 / 320;
|
|
|
|
if (modelist[0].height < 240)
|
|
modelist[0].height = 240;
|
|
|
|
snprintf (modelist[0].modedesc, sizeof (modelist[0].modedesc), "%dx%d",
|
|
modelist[0].width, modelist[0].height);
|
|
|
|
modelist[0].modenum = MODE_WINDOWED;
|
|
modelist[0].dib = 1;
|
|
modelist[0].fullscreen = 0;
|
|
modelist[0].halfscreen = 0;
|
|
modelist[0].bpp = 0;
|
|
|
|
nummodes = 1;
|
|
}
|
|
|
|
|
|
/*
|
|
=================
|
|
VID_InitFullDIB
|
|
=================
|
|
*/
|
|
void
|
|
VID_InitFullDIB (HINSTANCE hInstance)
|
|
{
|
|
DEVMODE devmode;
|
|
int i, modenum, originalnummodes, existingmode, numlowresmodes;
|
|
int j, bpp, done;
|
|
BOOL stat;
|
|
|
|
// enumerate >8 bpp modes
|
|
originalnummodes = nummodes;
|
|
modenum = 0;
|
|
|
|
do {
|
|
stat = EnumDisplaySettings (NULL, modenum, &devmode);
|
|
|
|
if ((devmode.dmBitsPerPel >= 15) &&
|
|
(devmode.dmPelsWidth <= MAXWIDTH) &&
|
|
(devmode.dmPelsHeight <= MAXHEIGHT) && (nummodes < MAX_MODE_LIST)) {
|
|
devmode.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT;
|
|
|
|
if (ChangeDisplaySettings (&devmode, CDS_TEST | CDS_FULLSCREEN) ==
|
|
DISP_CHANGE_SUCCESSFUL) {
|
|
modelist[nummodes].type = MS_FULLDIB;
|
|
modelist[nummodes].width = devmode.dmPelsWidth;
|
|
modelist[nummodes].height = devmode.dmPelsHeight;
|
|
modelist[nummodes].modenum = 0;
|
|
modelist[nummodes].halfscreen = 0;
|
|
modelist[nummodes].dib = 1;
|
|
modelist[nummodes].fullscreen = 1;
|
|
modelist[nummodes].bpp = devmode.dmBitsPerPel;
|
|
snprintf (modelist[nummodes].modedesc,
|
|
sizeof (modelist[nummodes].modedesc), "%dx%dx%d",
|
|
devmode.dmPelsWidth, devmode.dmPelsHeight,
|
|
devmode.dmBitsPerPel);
|
|
|
|
// if the width is more than twice the height, reduce it by
|
|
// half because this
|
|
// is probably a dual-screen monitor
|
|
if (!COM_CheckParm ("-noadjustaspect")) {
|
|
if (modelist[nummodes].width >
|
|
(modelist[nummodes].height << 1)) {
|
|
modelist[nummodes].width >>= 1;
|
|
modelist[nummodes].halfscreen = 1;
|
|
snprintf (modelist[nummodes].modedesc,
|
|
sizeof (modelist[nummodes].modedesc),
|
|
"%dx%dx%d", modelist[nummodes].width,
|
|
modelist[nummodes].height,
|
|
modelist[nummodes].bpp);
|
|
}
|
|
}
|
|
|
|
for (i = originalnummodes, existingmode = 0; i < nummodes; i++) {
|
|
if ((modelist[nummodes].width == modelist[i].width) &&
|
|
(modelist[nummodes].height == modelist[i].height) &&
|
|
(modelist[nummodes].bpp == modelist[i].bpp)) {
|
|
existingmode = 1;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!existingmode) {
|
|
nummodes++;
|
|
}
|
|
}
|
|
}
|
|
|
|
modenum++;
|
|
} while (stat);
|
|
|
|
// see if there are any low-res modes that aren't being reported
|
|
numlowresmodes = sizeof (lowresmodes) / sizeof (lowresmodes[0]);
|
|
bpp = 16;
|
|
done = 0;
|
|
|
|
do {
|
|
for (j = 0; (j < numlowresmodes) && (nummodes < MAX_MODE_LIST); j++) {
|
|
devmode.dmBitsPerPel = bpp;
|
|
devmode.dmPelsWidth = lowresmodes[j].width;
|
|
devmode.dmPelsHeight = lowresmodes[j].height;
|
|
devmode.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT;
|
|
|
|
if (ChangeDisplaySettings (&devmode, CDS_TEST | CDS_FULLSCREEN) ==
|
|
DISP_CHANGE_SUCCESSFUL) {
|
|
modelist[nummodes].type = MS_FULLDIB;
|
|
modelist[nummodes].width = devmode.dmPelsWidth;
|
|
modelist[nummodes].height = devmode.dmPelsHeight;
|
|
modelist[nummodes].modenum = 0;
|
|
modelist[nummodes].halfscreen = 0;
|
|
modelist[nummodes].dib = 1;
|
|
modelist[nummodes].fullscreen = 1;
|
|
modelist[nummodes].bpp = devmode.dmBitsPerPel;
|
|
snprintf (modelist[nummodes].modedesc,
|
|
sizeof (modelist[nummodes].modedesc), "%dx%dx%d",
|
|
devmode.dmPelsWidth, devmode.dmPelsHeight,
|
|
devmode.dmBitsPerPel);
|
|
|
|
for (i = originalnummodes, existingmode = 0; i < nummodes; i++) {
|
|
if ((modelist[nummodes].width == modelist[i].width) &&
|
|
(modelist[nummodes].height == modelist[i].height) &&
|
|
(modelist[nummodes].bpp == modelist[i].bpp)) {
|
|
existingmode = 1;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!existingmode) {
|
|
nummodes++;
|
|
}
|
|
}
|
|
}
|
|
switch (bpp) {
|
|
case 16:
|
|
bpp = 32;
|
|
break;
|
|
|
|
case 32:
|
|
bpp = 24;
|
|
break;
|
|
|
|
case 24:
|
|
done = 1;
|
|
break;
|
|
}
|
|
} while (!done);
|
|
|
|
if (nummodes == originalnummodes)
|
|
Con_Printf ("No fullscreen DIB modes found\n");
|
|
}
|
|
|
|
qboolean
|
|
VID_Is8bit ()
|
|
{
|
|
return is8bit;
|
|
}
|
|
|
|
void
|
|
VID_Init8bitPalette (void)
|
|
{
|
|
int i;
|
|
GLubyte thePalette[256 * 3];
|
|
GLubyte *oldPalette, *newPalette;
|
|
|
|
if (COM_CheckParm ("-no8bit") || is8bit) {
|
|
return;
|
|
}
|
|
|
|
if (QFGL_ExtensionPresent ("GL_EXT_shared_texture_palette")) {
|
|
if (!(qglColorTableEXT = QFGL_ExtensionAddress ("glColorTableEXT"))) {
|
|
return;
|
|
}
|
|
|
|
Con_Printf ("8-bit GL extension enabled.\n");
|
|
|
|
glEnable (GL_SHARED_TEXTURE_PALETTE_EXT);
|
|
oldPalette = (GLubyte *) d_8to24table; // d_8to24table3dfx;
|
|
newPalette = thePalette;
|
|
for (i = 0; i < 256; i++) {
|
|
*newPalette++ = *oldPalette++;
|
|
*newPalette++ = *oldPalette++;
|
|
*newPalette++ = *oldPalette++;
|
|
oldPalette++;
|
|
}
|
|
qglColorTableEXT (GL_SHARED_TEXTURE_PALETTE_EXT, GL_RGB, 256, GL_RGB,
|
|
GL_UNSIGNED_BYTE, (GLvoid *) thePalette);
|
|
is8bit = true;
|
|
}
|
|
}
|
|
|
|
/*
|
|
===================
|
|
VID_Init
|
|
===================
|
|
*/
|
|
void
|
|
VID_Init (unsigned char *palette)
|
|
{
|
|
int i, existingmode;
|
|
int basenummodes, width, height, bpp, findbpp, done;
|
|
char gldir[MAX_OSPATH];
|
|
HDC hdc;
|
|
DEVMODE devmode;
|
|
|
|
memset (&devmode, 0, sizeof (devmode));
|
|
|
|
Cmd_AddCommand ("vid_nummodes", VID_NumModes_f);
|
|
Cmd_AddCommand ("vid_describecurrentmode", VID_DescribeCurrentMode_f);
|
|
Cmd_AddCommand ("vid_describemode", VID_DescribeMode_f);
|
|
Cmd_AddCommand ("vid_describemodes", VID_DescribeModes_f);
|
|
|
|
hIcon = LoadIcon (global_hInstance, MAKEINTRESOURCE (IDI_ICON1));
|
|
|
|
// fixme: If you put these back, remember commctrl.h
|
|
// InitCommonControls ();
|
|
|
|
VID_InitDIB (global_hInstance);
|
|
basenummodes = nummodes = 1;
|
|
|
|
VID_InitFullDIB (global_hInstance);
|
|
|
|
if (COM_CheckParm ("-window")) {
|
|
hdc = GetDC (NULL);
|
|
|
|
if (GetDeviceCaps (hdc, RASTERCAPS) & RC_PALETTE) {
|
|
Sys_Error ("Can't run in non-RGB mode");
|
|
}
|
|
|
|
ReleaseDC (NULL, hdc);
|
|
|
|
windowed = true;
|
|
|
|
vid_default = MODE_WINDOWED;
|
|
} else {
|
|
if (nummodes == 1)
|
|
Sys_Error ("No RGB fullscreen modes available");
|
|
|
|
windowed = false;
|
|
|
|
if (COM_CheckParm ("-mode")) {
|
|
vid_default = atoi (com_argv[COM_CheckParm ("-mode") + 1]);
|
|
} else {
|
|
if (COM_CheckParm ("-current")) {
|
|
modelist[MODE_FULLSCREEN_DEFAULT].width =
|
|
GetSystemMetrics (SM_CXSCREEN);
|
|
modelist[MODE_FULLSCREEN_DEFAULT].height =
|
|
GetSystemMetrics (SM_CYSCREEN);
|
|
vid_default = MODE_FULLSCREEN_DEFAULT;
|
|
leavecurrentmode = 1;
|
|
} else {
|
|
if (COM_CheckParm ("-width")) {
|
|
width = atoi (com_argv[COM_CheckParm ("-width") + 1]);
|
|
} else {
|
|
width = 640;
|
|
}
|
|
|
|
if (COM_CheckParm ("-bpp")) {
|
|
bpp = atoi (com_argv[COM_CheckParm ("-bpp") + 1]);
|
|
findbpp = 0;
|
|
} else {
|
|
bpp = 15;
|
|
findbpp = 1;
|
|
}
|
|
|
|
if (COM_CheckParm ("-height"))
|
|
height = atoi (com_argv[COM_CheckParm ("-height") + 1]);
|
|
|
|
// if they want to force it, add the specified mode to the
|
|
// list
|
|
if (COM_CheckParm ("-force") && (nummodes < MAX_MODE_LIST)) {
|
|
modelist[nummodes].type = MS_FULLDIB;
|
|
modelist[nummodes].width = width;
|
|
modelist[nummodes].height = height;
|
|
modelist[nummodes].modenum = 0;
|
|
modelist[nummodes].halfscreen = 0;
|
|
modelist[nummodes].dib = 1;
|
|
modelist[nummodes].fullscreen = 1;
|
|
modelist[nummodes].bpp = bpp;
|
|
snprintf (modelist[nummodes].modedesc,
|
|
sizeof (modelist[nummodes].modedesc), "%dx%dx%d",
|
|
devmode.dmPelsWidth, devmode.dmPelsHeight,
|
|
devmode.dmBitsPerPel);
|
|
|
|
for (i = nummodes, existingmode = 0; i < nummodes; i++) {
|
|
if ((modelist[nummodes].width == modelist[i].width) &&
|
|
(modelist[nummodes].height == modelist[i].height) &&
|
|
(modelist[nummodes].bpp == modelist[i].bpp)) {
|
|
existingmode = 1;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!existingmode) {
|
|
nummodes++;
|
|
}
|
|
}
|
|
|
|
done = 0;
|
|
|
|
do {
|
|
if (COM_CheckParm ("-height")) {
|
|
height = atoi (com_argv[COM_CheckParm ("-height") + 1]);
|
|
|
|
for (i = 1, vid_default = 0; i < nummodes; i++) {
|
|
if ((modelist[i].width == width) &&
|
|
(modelist[i].height == height) &&
|
|
(modelist[i].bpp == bpp)) {
|
|
vid_default = i;
|
|
done = 1;
|
|
break;
|
|
}
|
|
}
|
|
} else {
|
|
for (i = 1, vid_default = 0; i < nummodes; i++) {
|
|
if ((modelist[i].width == width)
|
|
&& (modelist[i].bpp == bpp)) {
|
|
vid_default = i;
|
|
done = 1;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!done) {
|
|
if (findbpp) {
|
|
switch (bpp) {
|
|
case 15:
|
|
bpp = 16;
|
|
break;
|
|
case 16:
|
|
bpp = 32;
|
|
break;
|
|
case 32:
|
|
bpp = 24;
|
|
break;
|
|
case 24:
|
|
done = 1;
|
|
break;
|
|
}
|
|
} else {
|
|
done = 1;
|
|
}
|
|
}
|
|
} while (!done);
|
|
|
|
if (!vid_default) {
|
|
Sys_Error ("Specified video mode not available");
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
vid_initialized = true;
|
|
|
|
if ((i = COM_CheckParm ("-conwidth")) != 0)
|
|
vid.conwidth = atoi (com_argv[i + 1]);
|
|
else
|
|
vid.conwidth = 640;
|
|
|
|
vid.conwidth &= 0xfff8; // make it a multiple of eight
|
|
|
|
if (vid.conwidth < 320)
|
|
vid.conwidth = 320;
|
|
|
|
// pick a conheight that matches with correct aspect
|
|
vid.conheight = vid.conwidth * 3 / 4;
|
|
|
|
if ((i = COM_CheckParm ("-conheight")) != 0)
|
|
vid.conheight = atoi (com_argv[i + 1]);
|
|
if (vid.conheight < 200)
|
|
vid.conheight = 200;
|
|
|
|
vid.maxwarpwidth = WARP_WIDTH;
|
|
vid.maxwarpheight = WARP_HEIGHT;
|
|
vid.colormap = host_colormap;
|
|
vid.fullbright = 256 - LittleLong (*((int *) vid.colormap + 2048));
|
|
|
|
#ifdef SPLASH_SCREEN
|
|
if(hwnd_dialog)
|
|
DestroyWindow (hwnd_dialog);
|
|
#endif
|
|
|
|
GL_CheckBrightness (palette);
|
|
VID_SetPalette (palette);
|
|
|
|
VID_SetMode (vid_default, palette);
|
|
|
|
maindc = GetDC (mainwindow);
|
|
bSetupPixelFormat (maindc);
|
|
|
|
baseRC = wglCreateContext (maindc);
|
|
if (!baseRC)
|
|
Sys_Error
|
|
("Could not initialize GL (wglCreateContext failed).\n\nMake sure you in are 65535 color mode, and try running -window.");
|
|
if (!wglMakeCurrent (maindc, baseRC))
|
|
Sys_Error ("wglMakeCurrent failed");
|
|
|
|
GL_Init ();
|
|
|
|
snprintf (gldir, sizeof (gldir), "%s/glquake", com_gamedir);
|
|
Sys_mkdir (gldir);
|
|
|
|
vid_realmode = vid_modenum;
|
|
|
|
// Check for 3DFX Extensions and initialize them.
|
|
VID_Init8bitPalette ();
|
|
|
|
vid_menudrawfn = VID_MenuDraw;
|
|
vid_menukeyfn = VID_MenuKey;
|
|
|
|
strcpy (badmode.modedesc, "Bad mode");
|
|
vid_canalttab = true;
|
|
|
|
if (COM_CheckParm ("-nofullsbar"))
|
|
fullsbardraw = false;
|
|
}
|
|
|
|
void
|
|
VID_Init_Cvars ()
|
|
{
|
|
_windowed_mouse = Cvar_Get ("_windowed_mouse", "0", CVAR_ARCHIVE, "Grab the mouse from X while playing quake");
|
|
}
|
|
|
|
|
|
//========================================================
|
|
// Video menu stuff
|
|
//========================================================
|
|
|
|
extern void M_Menu_Options_f (void);
|
|
extern void M_Print (int cx, int cy, char *str);
|
|
extern void M_PrintWhite (int cx, int cy, char *str);
|
|
extern void M_DrawCharacter (int cx, int line, int num);
|
|
extern void M_DrawTransPic (int x, int y, qpic_t *pic);
|
|
extern void M_DrawPic (int x, int y, qpic_t *pic);
|
|
|
|
static int vid_wmodes;
|
|
|
|
typedef struct {
|
|
int modenum;
|
|
char *desc;
|
|
int iscur;
|
|
} modedesc_t;
|
|
|
|
#define MAX_COLUMN_SIZE 9
|
|
#define MODE_AREA_HEIGHT (MAX_COLUMN_SIZE + 2)
|
|
#define MAX_MODEDESCS (MAX_COLUMN_SIZE*3)
|
|
|
|
static modedesc_t modedescs[MAX_MODEDESCS];
|
|
|
|
/*
|
|
================
|
|
VID_MenuDraw
|
|
================
|
|
*/
|
|
void
|
|
VID_MenuDraw (void)
|
|
{
|
|
qpic_t *p;
|
|
char *ptr;
|
|
int lnummodes, i, k, column, row;
|
|
vmode_t *pv;
|
|
|
|
p = Draw_CachePic ("gfx/vidmodes.lmp");
|
|
M_DrawPic ((320 - p->width) / 2, 4, p);
|
|
|
|
vid_wmodes = 0;
|
|
lnummodes = VID_NumModes ();
|
|
|
|
for (i = 1; (i < lnummodes) && (vid_wmodes < MAX_MODEDESCS); i++) {
|
|
ptr = VID_GetModeDescription (i);
|
|
pv = VID_GetModePtr (i);
|
|
|
|
k = vid_wmodes;
|
|
|
|
modedescs[k].modenum = i;
|
|
modedescs[k].desc = ptr;
|
|
modedescs[k].iscur = 0;
|
|
|
|
if (i == vid_modenum)
|
|
modedescs[k].iscur = 1;
|
|
|
|
vid_wmodes++;
|
|
|
|
}
|
|
|
|
if (vid_wmodes > 0) {
|
|
M_Print (2 * 8, 36 + 0 * 8, "Fullscreen Modes (WIDTHxHEIGHTxBPP)");
|
|
|
|
column = 8;
|
|
row = 36 + 2 * 8;
|
|
|
|
for (i = 0; i < vid_wmodes; i++) {
|
|
if (modedescs[i].iscur)
|
|
M_PrintWhite (column, row, modedescs[i].desc);
|
|
else
|
|
M_Print (column, row, modedescs[i].desc);
|
|
|
|
column += 13 * 8;
|
|
|
|
if ((i % VID_ROW_SIZE) == (VID_ROW_SIZE - 1)) {
|
|
column = 8;
|
|
row += 8;
|
|
}
|
|
}
|
|
}
|
|
|
|
M_Print (3 * 8, 36 + MODE_AREA_HEIGHT * 8 + 8 * 2,
|
|
"Video modes must be set from the");
|
|
M_Print (3 * 8, 36 + MODE_AREA_HEIGHT * 8 + 8 * 3,
|
|
"command line with -width <width>");
|
|
M_Print (3 * 8, 36 + MODE_AREA_HEIGHT * 8 + 8 * 4,
|
|
"and -bpp <bits-per-pixel>");
|
|
M_Print (3 * 8, 36 + MODE_AREA_HEIGHT * 8 + 8 * 6,
|
|
"Select windowed mode with -window");
|
|
}
|
|
|
|
|
|
/*
|
|
================
|
|
VID_MenuKey
|
|
================
|
|
*/
|
|
void
|
|
VID_MenuKey (int key)
|
|
{
|
|
switch (key) {
|
|
case K_ESCAPE:
|
|
S_LocalSound ("misc/menu1.wav");
|
|
M_Menu_Options_f ();
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
void
|
|
VID_SetCaption (char *text)
|
|
{
|
|
if (text && *text) {
|
|
char *temp = strdup (text);
|
|
|
|
SetWindowText (mainwindow,
|
|
(LPSTR) va ("%s %s: %s", PROGRAM, VERSION, temp));
|
|
free (temp);
|
|
} else {
|
|
SetWindowText (mainwindow, (LPSTR) va ("%s %s", PROGRAM, VERSION));
|
|
}
|
|
}
|