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https://git.code.sf.net/p/quake/newtree
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a3e32e213e
Draw_String -> Draw_String8 Draw_Alt_String -> Draw_AltString8 You know what this means right? Draw_*16 is coming soon. Very soon.
55 lines
1.7 KiB
C
55 lines
1.7 KiB
C
/*
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draw.h
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Video buffer handling definitions and prototypes
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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$Id$
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*/
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#ifndef _DRAW_H
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#define _DRAW_H
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#include "wad.h"
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extern qpic_t *draw_disc; // also used on sbar
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void Draw_Init (void);
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void Draw_Character8 (int x, int y, int num);
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void Draw_DebugChar (char num);
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void Draw_SubPic(int x, int y, qpic_t *pic, int srcx, int srcy, int width, int height);
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void Draw_Pic (int x, int y, qpic_t *pic);
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void Draw_TransPic (int x, int y, qpic_t *pic);
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void Draw_TransPicTranslate (int x, int y, qpic_t *pic, byte *translation);
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void Draw_ConsoleBackground (int lines);
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void Draw_BeginDisc (void);
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void Draw_EndDisc (void);
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void Draw_TileClear (int x, int y, int w, int h);
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void Draw_Fill (int x, int y, int w, int h, int c);
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void Draw_FadeScreen (void);
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void Draw_String8 (int x, int y, char *str);
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void Draw_AltString8 (int x, int y, char *str);
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qpic_t *Draw_PicFromWad (char *name);
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qpic_t *Draw_CachePic (char *path);
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void Draw_Crosshair(void);
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#endif // _DRAW_H
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