.. |
win32
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Config.h for Borland C++
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2000-05-19 13:36:42 +00:00 |
.gitignore
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add Makefile
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2000-05-18 02:24:33 +00:00 |
adivtab.h
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Initial revision
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2000-05-10 11:29:38 +00:00 |
anorm_dots.h
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Initial revision
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2000-05-10 11:29:38 +00:00 |
anorms.h
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Initial revision
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2000-05-10 11:29:38 +00:00 |
asm_draw.h
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Initial revision
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2000-05-10 11:29:38 +00:00 |
asm_i386.h
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More .gitignore stuff, nuke old Makefiles, fix asm weirdness with
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2000-05-17 11:25:33 +00:00 |
block8.h
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Initial revision
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2000-05-10 11:29:38 +00:00 |
block16.h
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Initial revision
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2000-05-10 11:29:38 +00:00 |
bothdefs.h
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added uniform #ifdef _xxx_H encapsulation and appropriate includes to avoid header dependencies and circular conflicts
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2000-05-19 06:44:56 +00:00 |
bspfile.h
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added uniform #ifdef _xxx_H encapsulation and appropriate includes to avoid header dependencies and circular conflicts
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2000-05-19 06:44:56 +00:00 |
cdaudio.h
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added uniform #ifdef _xxx_H encapsulation and appropriate includes to avoid header dependencies and circular conflicts
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2000-05-19 06:44:56 +00:00 |
cl_slist.h
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Server list stuff added to newtree!
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2000-05-19 04:33:12 +00:00 |
client.h
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added uniform #ifdef _xxx_H encapsulation and appropriate includes to avoid header dependencies and circular conflicts
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2000-05-19 06:44:56 +00:00 |
cmd.h
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Configure.in: minor changes.
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2000-05-17 18:28:13 +00:00 |
commdef.h
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added uniform #ifdef _xxx_H encapsulation and appropriate includes to avoid header dependencies and circular conflicts
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2000-05-19 06:44:56 +00:00 |
common.h
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added uniform #ifdef _xxx_H encapsulation and appropriate includes to avoid header dependencies and circular conflicts
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2000-05-19 06:44:56 +00:00 |
compat.h
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Moved compability macros and declarations into compat.h
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2000-05-17 19:52:41 +00:00 |
console.h
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Configure.in: minor changes.
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2000-05-17 18:28:13 +00:00 |
crc.h
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added uniform #ifdef _xxx_H encapsulation and appropriate includes to avoid header dependencies and circular conflicts
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2000-05-19 06:44:56 +00:00 |
cvar.h
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added uniform #ifdef _xxx_H encapsulation and appropriate includes to avoid header dependencies and circular conflicts
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2000-05-19 06:44:56 +00:00 |
d_iface.h
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added uniform #ifdef _xxx_H encapsulation and appropriate includes to avoid header dependencies and circular conflicts
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2000-05-19 06:44:56 +00:00 |
d_ifacea.h
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added uniform #ifdef _xxx_H encapsulation and appropriate includes to avoid header dependencies and circular conflicts
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2000-05-19 06:44:56 +00:00 |
d_local.h
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Changed #if USE_INTEL_ASM to #ifdef USE_INTEL_ASM and
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2000-05-17 20:50:22 +00:00 |
draw.h
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added uniform #ifdef _xxx_H encapsulation and appropriate includes to avoid header dependencies and circular conflicts
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2000-05-19 06:44:56 +00:00 |
gl_warp_sin.h
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Initial revision
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2000-05-10 11:29:38 +00:00 |
glquake.h
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added uniform #ifdef _xxx_H encapsulation and appropriate includes to avoid header dependencies and circular conflicts
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2000-05-19 06:44:56 +00:00 |
glquake2.h
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Cvar merge... segfault problems... also unknown problems in vid_svga.c
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2000-05-16 04:47:41 +00:00 |
in_win.h
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added uniform #ifdef _xxx_H encapsulation and appropriate includes to avoid header dependencies and circular conflicts
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2000-05-19 06:44:56 +00:00 |
input.h
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added uniform #ifdef _xxx_H encapsulation and appropriate includes to avoid header dependencies and circular conflicts
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2000-05-19 06:44:56 +00:00 |
keys.h
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added uniform #ifdef _xxx_H encapsulation and appropriate includes to avoid header dependencies and circular conflicts
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2000-05-19 06:44:56 +00:00 |
Makefile.am
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Added stuff in win32/ subdir.
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2000-05-17 18:19:46 +00:00 |
mathlib.h
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added uniform #ifdef _xxx_H encapsulation and appropriate includes to avoid header dependencies and circular conflicts
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2000-05-19 06:44:56 +00:00 |
mdfour.h
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added uniform #ifdef _xxx_H encapsulation and appropriate includes to avoid header dependencies and circular conflicts
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2000-05-19 06:44:56 +00:00 |
menu.h
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added uniform #ifdef _xxx_H encapsulation and appropriate includes to avoid header dependencies and circular conflicts
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2000-05-19 06:44:56 +00:00 |
model.h
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added uniform #ifdef _xxx_H encapsulation and appropriate includes to avoid header dependencies and circular conflicts
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2000-05-19 06:44:56 +00:00 |
modelgen.h
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added uniform #ifdef _xxx_H encapsulation and appropriate includes to avoid header dependencies and circular conflicts
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2000-05-19 06:44:56 +00:00 |
net.h
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added uniform #ifdef _xxx_H encapsulation and appropriate includes to avoid header dependencies and circular conflicts
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2000-05-19 06:44:56 +00:00 |
pmove.h
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added uniform #ifdef _xxx_H encapsulation and appropriate includes to avoid header dependencies and circular conflicts
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2000-05-19 06:44:56 +00:00 |
pr_comp.h
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added uniform #ifdef _xxx_H encapsulation and appropriate includes to avoid header dependencies and circular conflicts
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2000-05-19 06:44:56 +00:00 |
progdefs.h
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Initial revision
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2000-05-10 11:29:38 +00:00 |
progs.h
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added uniform #ifdef _xxx_H encapsulation and appropriate includes to avoid header dependencies and circular conflicts
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2000-05-19 06:44:56 +00:00 |
protocol.h
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added uniform #ifdef _xxx_H encapsulation and appropriate includes to avoid header dependencies and circular conflicts
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2000-05-19 06:44:56 +00:00 |
quakeasm.h
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Moved .extern C(BOPS_Error) from quakeasm.h to math.S;
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2000-05-14 22:21:59 +00:00 |
quakedef.h
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added uniform #ifdef _xxx_H encapsulation and appropriate includes to avoid header dependencies and circular conflicts
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2000-05-19 06:44:56 +00:00 |
qwsvdef.h
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added uniform #ifdef _xxx_H encapsulation and appropriate includes to avoid header dependencies and circular conflicts
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2000-05-19 06:44:56 +00:00 |
r_local.h
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added uniform #ifdef _xxx_H encapsulation and appropriate includes to avoid header dependencies and circular conflicts
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2000-05-19 06:44:56 +00:00 |
r_shared.h
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added uniform #ifdef _xxx_H encapsulation and appropriate includes to avoid header dependencies and circular conflicts
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2000-05-19 06:44:56 +00:00 |
render.h
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added uniform #ifdef _xxx_H encapsulation and appropriate includes to avoid header dependencies and circular conflicts
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2000-05-19 06:44:56 +00:00 |
resource.h
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Initial revision
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2000-05-10 11:29:38 +00:00 |
sbar.h
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added uniform #ifdef _xxx_H encapsulation and appropriate includes to avoid header dependencies and circular conflicts
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2000-05-19 06:44:56 +00:00 |
screen.h
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added uniform #ifdef _xxx_H encapsulation and appropriate includes to avoid header dependencies and circular conflicts
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2000-05-19 06:44:56 +00:00 |
server.h
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added uniform #ifdef _xxx_H encapsulation and appropriate includes to avoid header dependencies and circular conflicts
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2000-05-19 06:44:56 +00:00 |
sound.h
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added uniform #ifdef _xxx_H encapsulation and appropriate includes to avoid header dependencies and circular conflicts
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2000-05-19 06:44:56 +00:00 |
spritegn.h
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added uniform #ifdef _xxx_H encapsulation and appropriate includes to avoid header dependencies and circular conflicts
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2000-05-19 06:44:56 +00:00 |
sys.h
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added uniform #ifdef _xxx_H encapsulation and appropriate includes to avoid header dependencies and circular conflicts
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2000-05-19 06:44:56 +00:00 |
uint32.h
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Moved uint32.h to include
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2000-05-11 14:43:38 +00:00 |
vid.h
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added uniform #ifdef _xxx_H encapsulation and appropriate includes to avoid header dependencies and circular conflicts
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2000-05-19 06:44:56 +00:00 |
view.h
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added uniform #ifdef _xxx_H encapsulation and appropriate includes to avoid header dependencies and circular conflicts
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2000-05-19 06:44:56 +00:00 |
wad.h
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added uniform #ifdef _xxx_H encapsulation and appropriate includes to avoid header dependencies and circular conflicts
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2000-05-19 06:44:56 +00:00 |
winquake.h
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added uniform #ifdef _xxx_H encapsulation and appropriate includes to avoid header dependencies and circular conflicts
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2000-05-19 06:44:56 +00:00 |
world.h
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added uniform #ifdef _xxx_H encapsulation and appropriate includes to avoid header dependencies and circular conflicts
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2000-05-19 06:44:56 +00:00 |
zone.h
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Configure.in: minor changes.
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2000-05-17 18:28:13 +00:00 |