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1659 lines
34 KiB
C
1659 lines
34 KiB
C
/*
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cl_main.c
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Client main loop
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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$Id$
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*/
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#include <ctype.h>
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#include "bothdefs.h"
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#include "input.h"
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#include "in_win.h"
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#include "sys.h"
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#include "sys.h"
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#include "cvar.h"
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#include "sizebuf.h"
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#include "msg.h"
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#include "client.h"
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#include "commdef.h"
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#include "cmd.h"
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#include "console.h"
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#include "qendian.h"
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#include "quakefs.h"
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#include "quakedef.h"
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#include "pmove.h"
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#include "view.h"
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#include "checksum.h"
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#include "sys.h"
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#include "menu.h"
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#include "compat.h"
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#include "buildnum.h"
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#include "keys.h"
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#include "screen.h"
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#include "sbar.h"
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#include "draw.h"
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#include "qargs.h"
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#include "cdaudio.h"
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#ifdef __sun
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/* Sun's model_t in sys/model.h conflicts w/ Quake's model_t */
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#define model_t sunmodel_t
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#endif
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#ifdef _WIN32
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#include "winquake.h"
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#include "winsock.h"
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#include "in_win.h"
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#else
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#include <netinet/in.h>
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#endif
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#ifdef __sun
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#undef model_t
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#endif
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#include <cl_slist.h>
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#ifdef HAVE_STRINGS_H
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#include <strings.h>
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#endif
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// we need to declare some mouse variables here, because the menu system
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// references them even when on a unix system.
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qboolean noclip_anglehack; // remnant from old quake
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cvar_t *fs_globalcfg;
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cvar_t *rcon_password;
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cvar_t *rcon_address;
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cvar_t *cl_timeout;
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cvar_t *cl_shownet; // can be 0, 1, or 2
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cvar_t *cl_autoexec;
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cvar_t *cl_sbar;
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cvar_t *cl_hudswap;
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cvar_t *cl_maxfps;
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cvar_t *lookspring;
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cvar_t *lookstrafe;
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cvar_t *sensitivity;
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cvar_t *cl_freelook;
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cvar_t *m_pitch;
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cvar_t *m_yaw;
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cvar_t *m_forward;
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cvar_t *m_side;
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cvar_t *entlatency;
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cvar_t *cl_predict_players;
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cvar_t *cl_predict_players2;
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cvar_t *cl_solid_players;
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cvar_t *localid;
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static qboolean allowremotecmd = true;
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//
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// info mirrors
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//
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cvar_t *password;
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cvar_t *spectator;
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cvar_t *name;
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cvar_t *team;
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cvar_t *skin;
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cvar_t *topcolor;
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cvar_t *bottomcolor;
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cvar_t *rate;
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cvar_t *noaim;
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cvar_t *msg;
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extern cvar_t *cl_hightrack;
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client_static_t cls;
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client_state_t cl;
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entity_state_t cl_baselines[MAX_EDICTS];
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efrag_t cl_efrags[MAX_EFRAGS];
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entity_t cl_static_entities[MAX_STATIC_ENTITIES];
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lightstyle_t cl_lightstyle[MAX_LIGHTSTYLES];
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dlight_t cl_dlights[MAX_DLIGHTS];
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// refresh list
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// this is double buffered so the last frame
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// can be scanned for oldorigins of trailing objects
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int cl_numvisedicts, cl_oldnumvisedicts;
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entity_t *cl_visedicts, *cl_oldvisedicts;
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entity_t cl_visedicts_list[2][MAX_VISEDICTS];
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double connect_time = -1; // for connection retransmits
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quakeparms_t host_parms;
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qboolean host_initialized; // true if into command execution
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qboolean nomaster;
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double host_frametime;
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double realtime; // without any filtering or bounding
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double oldrealtime; // last frame run
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int host_framecount;
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int host_hunklevel;
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byte *host_basepal;
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byte *host_colormap;
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cvar_t *host_speeds; // set for running times
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cvar_t *show_fps; // set for running times
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cvar_t *developer;
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int fps_count;
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jmp_buf host_abort;
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void Master_Connect_f (void);
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char *server_version = NULL; // version of server we connected to
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char emodel_name[] =
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{ 'e' ^ 0xff, 'm' ^ 0xff, 'o' ^ 0xff, 'd' ^ 0xff, 'e' ^ 0xff, 'l' ^ 0xff, 0 };
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char pmodel_name[] =
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{ 'p' ^ 0xff, 'm' ^ 0xff, 'o' ^ 0xff, 'd' ^ 0xff, 'e' ^ 0xff, 'l' ^ 0xff, 0 };
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char prespawn_name[] =
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{ 'p'^0xff, 'r'^0xff, 'e'^0xff, 's'^0xff, 'p'^0xff, 'a'^0xff, 'w'^0xff, 'n'^0xff,
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' '^0xff, '%'^0xff, 'i'^0xff, ' '^0xff, '0'^0xff, ' '^0xff, '%'^0xff, 'i'^0xff, 0 };
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char modellist_name[] =
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{ 'm'^0xff, 'o'^0xff, 'd'^0xff, 'e'^0xff, 'l'^0xff, 'l'^0xff, 'i'^0xff, 's'^0xff, 't'^0xff,
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' '^0xff, '%'^0xff, 'i'^0xff, ' '^0xff, '%'^0xff, 'i'^0xff, 0 };
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char soundlist_name[] =
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{ 's'^0xff, 'o'^0xff, 'u'^0xff, 'n'^0xff, 'd'^0xff, 'l'^0xff, 'i'^0xff, 's'^0xff, 't'^0xff,
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' '^0xff, '%'^0xff, 'i'^0xff, ' '^0xff, '%'^0xff, 'i'^0xff, 0 };
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/*
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==================
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CL_Quit_f
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==================
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*/
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void CL_Quit_f (void)
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{
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if (1 /* key_dest != key_console */ /* && cls.state != ca_dedicated */)
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{
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M_Menu_Quit_f ();
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return;
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}
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CL_Disconnect ();
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Sys_Quit ();
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}
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/*
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=======================
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CL_Version_f
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======================
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*/
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void CL_Version_f (void)
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{
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Con_Printf ("%s Version %s\n", PROGRAM, VERSION);
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Con_Printf ("Binary: "__TIME__" "__DATE__"\n");
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}
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/*
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=======================
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CL_SendConnectPacket
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called by CL_Connect_f and CL_CheckResend
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======================
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*/
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void CL_SendConnectPacket (void)
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{
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netadr_t adr;
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char data[2048];
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double t1, t2;
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// JACK: Fixed bug where DNS lookups would cause two connects real fast
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// Now, adds lookup time to the connect time.
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// Should I add it to realtime instead?!?!
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if (cls.state != ca_disconnected)
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return;
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t1 = Sys_DoubleTime ();
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if (!NET_StringToAdr (cls.servername, &adr))
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{
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Con_Printf ("Bad server address\n");
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connect_time = -1;
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return;
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}
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if (!NET_IsClientLegal(&adr))
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{
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Con_Printf ("Illegal server address\n");
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connect_time = -1;
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return;
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}
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if (adr.port == 0)
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adr.port = BigShort (27500);
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t2 = Sys_DoubleTime ();
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connect_time = realtime+t2-t1; // for retransmit requests
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cls.qport = Cvar_VariableValue("qport");
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// Arrgh, this was not in the old binary only release, and eats up
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// far too much of the 196 chars in the userinfo space, leaving nothing
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// for player use, thus, its commented out for the moment..
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//
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//Info_SetValueForStarKey (cls.userinfo, "*ip", NET_AdrToString(adr), MAX_INFO_STRING);
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// Con_Printf ("Connecting to %s...\n", cls.servername);
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snprintf (data, sizeof(data), "%c%c%c%cconnect %i %i %i \"%s\"\n",
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255, 255, 255, 255, PROTOCOL_VERSION, cls.qport, cls.challenge, cls.userinfo);
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NET_SendPacket (strlen(data), data, adr);
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}
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/*
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=================
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CL_CheckForResend
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Resend a connect message if the last one has timed out
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=================
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*/
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void CL_CheckForResend (void)
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{
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netadr_t adr;
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char data[2048];
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double t1, t2;
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if (connect_time == -1)
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return;
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if (cls.state != ca_disconnected)
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return;
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if (connect_time && realtime - connect_time < 5.0)
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return;
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t1 = Sys_DoubleTime ();
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if (!NET_StringToAdr (cls.servername, &adr))
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{
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Con_Printf ("Bad server address\n");
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connect_time = -1;
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return;
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}
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if (!NET_IsClientLegal(&adr))
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{
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Con_Printf ("Illegal server address\n");
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connect_time = -1;
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return;
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}
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if (adr.port == 0)
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adr.port = BigShort (27500);
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t2 = Sys_DoubleTime ();
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connect_time = realtime+t2-t1; // for retransmit requests
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Con_Printf ("Connecting to %s...\n", cls.servername);
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sprintf (data, "%c%c%c%cgetchallenge\n", 255, 255, 255, 255);
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NET_SendPacket (strlen(data), data, adr);
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}
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void CL_BeginServerConnect(void)
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{
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connect_time = 0;
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CL_CheckForResend();
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}
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/*
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================
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CL_Connect_f
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================
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*/
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void CL_Connect_f (void)
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{
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char *server;
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if (Cmd_Argc() != 2)
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{
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Con_Printf ("usage: connect <server>\n");
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return;
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}
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server = Cmd_Argv (1);
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CL_Disconnect ();
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strncpy (cls.servername, server, sizeof(cls.servername)-1);
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CL_BeginServerConnect();
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}
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/*
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=====================
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CL_Rcon_f
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Send the rest of the command line over as
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an unconnected command.
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=====================
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*/
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void CL_Rcon_f (void)
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{
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char message[1024];
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int i;
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netadr_t to;
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if (!rcon_password->string)
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{
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Con_Printf ("You must set 'rcon_password' before\n"
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"issuing an rcon command.\n");
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return;
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}
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message[0] = 255;
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message[1] = 255;
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message[2] = 255;
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message[3] = 255;
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message[4] = 0;
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strcat (message, "rcon ");
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strcat (message, rcon_password->string);
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strcat (message, " ");
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for (i=1 ; i<Cmd_Argc() ; i++)
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{
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strcat (message, Cmd_Argv(i));
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strcat (message, " ");
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}
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if (cls.state >= ca_connected)
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to = cls.netchan.remote_address;
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else
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{
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if (!strlen(rcon_address->string))
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{
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Con_Printf ("You must either be connected,\n"
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"or set the 'rcon_address' cvar\n"
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"to issue rcon commands\n");
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return;
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}
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NET_StringToAdr (rcon_address->string, &to);
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}
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NET_SendPacket (strlen(message)+1, message
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, to);
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}
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/*
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=====================
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CL_ClearState
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=====================
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*/
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void CL_ClearState (void)
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{
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int i;
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S_StopAllSounds (true);
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Con_DPrintf ("Clearing memory\n");
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D_FlushCaches ();
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Mod_ClearAll ();
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if (host_hunklevel) // FIXME: check this...
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Hunk_FreeToLowMark (host_hunklevel);
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CL_ClearTEnts ();
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// wipe the entire cl structure
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memset (&cl, 0, sizeof(cl));
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SZ_Clear (&cls.netchan.message);
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// clear other arrays
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memset (cl_efrags, 0, sizeof(cl_efrags));
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memset (cl_dlights, 0, sizeof(cl_dlights));
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memset (cl_lightstyle, 0, sizeof(cl_lightstyle));
|
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|
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//
|
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// allocate the efrags and chain together into a free list
|
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//
|
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cl.free_efrags = cl_efrags;
|
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for (i=0 ; i<MAX_EFRAGS-1 ; i++)
|
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cl.free_efrags[i].entnext = &cl.free_efrags[i+1];
|
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cl.free_efrags[i].entnext = NULL;
|
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}
|
||
|
||
/*
|
||
=====================
|
||
CL_Disconnect
|
||
|
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Sends a disconnect message to the server
|
||
This is also called on Host_Error, so it shouldn't cause any errors
|
||
=====================
|
||
*/
|
||
void CL_Disconnect (void)
|
||
{
|
||
byte final[10];
|
||
|
||
connect_time = -1;
|
||
|
||
#ifdef _WIN32
|
||
SetWindowText (mainwindow, PROGRAM ": disconnected");
|
||
#endif
|
||
|
||
// stop sounds (especially looping!)
|
||
S_StopAllSounds (true);
|
||
|
||
// if running a local server, shut it down
|
||
if (cls.demoplayback)
|
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CL_StopPlayback ();
|
||
else if (cls.state != ca_disconnected)
|
||
{
|
||
if (cls.demorecording)
|
||
CL_Stop_f ();
|
||
|
||
final[0] = clc_stringcmd;
|
||
strcpy (final+1, "drop");
|
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Netchan_Transmit (&cls.netchan, 6, final);
|
||
Netchan_Transmit (&cls.netchan, 6, final);
|
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Netchan_Transmit (&cls.netchan, 6, final);
|
||
|
||
cls.state = ca_disconnected;
|
||
|
||
cls.demoplayback = cls.demorecording = cls.timedemo = false;
|
||
}
|
||
Cam_Reset();
|
||
|
||
if (cls.download) {
|
||
fclose(cls.download);
|
||
cls.download = NULL;
|
||
}
|
||
|
||
CL_StopUpload();
|
||
|
||
}
|
||
|
||
void CL_Disconnect_f (void)
|
||
{
|
||
CL_Disconnect ();
|
||
}
|
||
|
||
/*
|
||
====================
|
||
CL_User_f
|
||
|
||
user <name or userid>
|
||
|
||
Dump userdata / masterdata for a user
|
||
====================
|
||
*/
|
||
void CL_User_f (void)
|
||
{
|
||
int uid;
|
||
int i;
|
||
|
||
if (Cmd_Argc() != 2)
|
||
{
|
||
Con_Printf ("Usage: user <username / userid>\n");
|
||
return;
|
||
}
|
||
|
||
uid = atoi(Cmd_Argv(1));
|
||
|
||
for (i=0 ; i<MAX_CLIENTS ; i++)
|
||
{
|
||
if (!cl.players[i].name[0])
|
||
continue;
|
||
if (cl.players[i].userid == uid
|
||
|| !strcmp(cl.players[i].name, Cmd_Argv(1)) )
|
||
{
|
||
Info_Print (cl.players[i].userinfo);
|
||
return;
|
||
}
|
||
}
|
||
Con_Printf ("User not in server.\n");
|
||
}
|
||
|
||
/*
|
||
====================
|
||
CL_Users_f
|
||
|
||
Dump userids for all current players
|
||
====================
|
||
*/
|
||
void CL_Users_f (void)
|
||
{
|
||
int i;
|
||
int c;
|
||
|
||
c = 0;
|
||
Con_Printf ("userid frags name\n");
|
||
Con_Printf ("------ ----- ----\n");
|
||
for (i=0 ; i<MAX_CLIENTS ; i++)
|
||
{
|
||
if (cl.players[i].name[0])
|
||
{
|
||
Con_Printf ("%6i %4i %s\n", cl.players[i].userid, cl.players[i].frags, cl.players[i].name);
|
||
c++;
|
||
}
|
||
}
|
||
|
||
Con_Printf ("%i total users\n", c);
|
||
}
|
||
|
||
void CL_Color_f (void)
|
||
{
|
||
// just for quake compatability...
|
||
int top, bottom;
|
||
char num[16];
|
||
|
||
if (Cmd_Argc() == 1)
|
||
{
|
||
Con_Printf ("\"color\" is \"%s %s\"\n",
|
||
Info_ValueForKey (cls.userinfo, "topcolor"),
|
||
Info_ValueForKey (cls.userinfo, "bottomcolor") );
|
||
Con_Printf ("color <0-13> [0-13]\n");
|
||
return;
|
||
}
|
||
|
||
if (Cmd_Argc() == 2)
|
||
top = bottom = atoi(Cmd_Argv(1));
|
||
else
|
||
{
|
||
top = atoi(Cmd_Argv(1));
|
||
bottom = atoi(Cmd_Argv(2));
|
||
}
|
||
|
||
top &= 15;
|
||
if (top > 13)
|
||
top = 13;
|
||
bottom &= 15;
|
||
if (bottom > 13)
|
||
bottom = 13;
|
||
|
||
sprintf (num, "%i", top);
|
||
Cvar_Set (topcolor, num);
|
||
sprintf (num, "%i", bottom);
|
||
Cvar_Set (bottomcolor, num);
|
||
}
|
||
|
||
/*
|
||
==================
|
||
CL_FullServerinfo_f
|
||
|
||
Sent by server when serverinfo changes
|
||
==================
|
||
*/
|
||
void CL_FullServerinfo_f (void)
|
||
{
|
||
char *p;
|
||
|
||
if (Cmd_Argc() != 2)
|
||
{
|
||
Con_Printf ("usage: fullserverinfo <complete info string>\n");
|
||
return;
|
||
}
|
||
|
||
Con_DPrintf("Cmd_Argv(1): '%s'\n", Cmd_Argv(1));
|
||
strcpy (cl.serverinfo, Cmd_Argv(1));
|
||
Con_DPrintf("cl.serverinfo: '%s'\n", cl.serverinfo);
|
||
|
||
if ((p = Info_ValueForKey(cl.serverinfo, "*qf_version")) && *p)
|
||
{
|
||
if (server_version == NULL)
|
||
Con_Printf("QuakeForge Version %s Server\n", p);
|
||
server_version = strdup(p);
|
||
} else if ((p = Info_ValueForKey(cl.serverinfo, "*version")) && *p)
|
||
{
|
||
if (server_version == NULL)
|
||
Con_Printf("Version %s Server\n", p);
|
||
server_version = strdup(p);
|
||
}
|
||
|
||
if ((p = Info_ValueForKey(cl.serverinfo, "*qsg_version")) && *p)
|
||
{
|
||
if ((cl.stdver = atoi (p)))
|
||
Con_Printf("QSG Standard version %i\n", cl.stdver);
|
||
else
|
||
Con_Printf("Invalid standards version: %s", p);
|
||
}
|
||
if ((p = Info_ValueForKey(cl.serverinfo, "skybox")) && *p)
|
||
{
|
||
if (stricmp (p, "none") == 0)
|
||
{
|
||
allowskybox = false;
|
||
} else {
|
||
allowskybox = true;
|
||
}
|
||
} else {
|
||
allowskybox = false;
|
||
}
|
||
}
|
||
|
||
/*
|
||
==================
|
||
CL_FullInfo_f
|
||
|
||
Allow clients to change userinfo
|
||
==================
|
||
Casey was here :)
|
||
*/
|
||
void CL_FullInfo_f (void)
|
||
{
|
||
char key[512];
|
||
char value[512];
|
||
char *o;
|
||
char *s;
|
||
|
||
if (Cmd_Argc() != 2)
|
||
{
|
||
Con_Printf ("fullinfo <complete info string>\n");
|
||
return;
|
||
}
|
||
|
||
s = Cmd_Argv(1);
|
||
if (*s == '\\')
|
||
s++;
|
||
while (*s)
|
||
{
|
||
o = key;
|
||
while (*s && *s != '\\')
|
||
*o++ = *s++;
|
||
*o = 0;
|
||
|
||
if (!*s)
|
||
{
|
||
Con_Printf ("MISSING VALUE\n");
|
||
return;
|
||
}
|
||
|
||
o = value;
|
||
s++;
|
||
while (*s && *s != '\\')
|
||
*o++ = *s++;
|
||
*o = 0;
|
||
|
||
if (*s)
|
||
s++;
|
||
|
||
if (!stricmp(key, pmodel_name) || !stricmp(key, emodel_name))
|
||
continue;
|
||
|
||
Info_SetValueForKey (cls.userinfo, key, value, MAX_INFO_STRING);
|
||
}
|
||
}
|
||
|
||
/*
|
||
==================
|
||
CL_SetInfo_f
|
||
|
||
Allow clients to change userinfo
|
||
==================
|
||
*/
|
||
void CL_SetInfo_f (void)
|
||
{
|
||
if (Cmd_Argc() == 1)
|
||
{
|
||
Info_Print (cls.userinfo);
|
||
return;
|
||
}
|
||
if (Cmd_Argc() != 3)
|
||
{
|
||
Con_Printf ("usage: setinfo [ <key> <value> ]\n");
|
||
return;
|
||
}
|
||
if (!stricmp(Cmd_Argv(1), pmodel_name) || !strcmp(Cmd_Argv(1), emodel_name))
|
||
return;
|
||
|
||
Info_SetValueForKey (cls.userinfo, Cmd_Argv(1), Cmd_Argv(2), MAX_INFO_STRING);
|
||
if (cls.state >= ca_connected)
|
||
Cmd_ForwardToServer ();
|
||
}
|
||
|
||
/*
|
||
====================
|
||
CL_Packet_f
|
||
|
||
packet <destination> <contents>
|
||
|
||
Contents allows \n escape character
|
||
====================
|
||
*/
|
||
void CL_Packet_f (void)
|
||
{
|
||
char send[2048];
|
||
int i, l;
|
||
char *in, *out;
|
||
netadr_t adr;
|
||
|
||
if (Cmd_Argc() != 3)
|
||
{
|
||
Con_Printf ("packet <destination> <contents>\n");
|
||
return;
|
||
}
|
||
|
||
if (!NET_StringToAdr (Cmd_Argv(1), &adr))
|
||
{
|
||
Con_Printf ("Bad address\n");
|
||
return;
|
||
}
|
||
|
||
in = Cmd_Argv(2);
|
||
out = send+4;
|
||
send[0] = send[1] = send[2] = send[3] = 0xff;
|
||
|
||
l = strlen (in);
|
||
for (i=0 ; i<l ; i++)
|
||
{
|
||
if (in[i] == '\\' && in[i+1] == 'n')
|
||
{
|
||
*out++ = '\n';
|
||
i++;
|
||
}
|
||
else
|
||
*out++ = in[i];
|
||
}
|
||
*out = 0;
|
||
|
||
NET_SendPacket (out-send, send, adr);
|
||
}
|
||
|
||
|
||
/*
|
||
=====================
|
||
CL_NextDemo
|
||
|
||
Called to play the next demo in the demo loop
|
||
=====================
|
||
*/
|
||
void CL_NextDemo (void)
|
||
{
|
||
char str[1024];
|
||
|
||
if (cls.demonum == -1)
|
||
return; // don't play demos
|
||
|
||
if (!cls.demos[cls.demonum][0] || cls.demonum == MAX_DEMOS)
|
||
{
|
||
cls.demonum = 0;
|
||
if (!cls.demos[cls.demonum][0])
|
||
{
|
||
// Con_Printf ("No demos listed with startdemos\n");
|
||
cls.demonum = -1;
|
||
return;
|
||
}
|
||
}
|
||
|
||
snprintf (str, sizeof(str), "playdemo %s\n", cls.demos[cls.demonum]);
|
||
Cbuf_InsertText (str);
|
||
cls.demonum++;
|
||
}
|
||
|
||
|
||
/*
|
||
=================
|
||
CL_Changing_f
|
||
|
||
Just sent as a hint to the client that they should
|
||
drop to full console
|
||
=================
|
||
*/
|
||
void CL_Changing_f (void)
|
||
{
|
||
if (cls.download) // don't change when downloading
|
||
return;
|
||
|
||
S_StopAllSounds (true);
|
||
cl.intermission = 0;
|
||
cls.state = ca_connected; // not active anymore, but not disconnected
|
||
Con_Printf ("\nChanging map...\n");
|
||
}
|
||
|
||
|
||
/*
|
||
=================
|
||
CL_Reconnect_f
|
||
|
||
The server is changing levels
|
||
=================
|
||
*/
|
||
void CL_Reconnect_f (void)
|
||
{
|
||
if (cls.download) // don't change when downloading
|
||
return;
|
||
|
||
S_StopAllSounds (true);
|
||
|
||
if (cls.state == ca_connected) {
|
||
Con_Printf ("reconnecting...\n");
|
||
MSG_WriteChar (&cls.netchan.message, clc_stringcmd);
|
||
MSG_WriteString (&cls.netchan.message, "new");
|
||
return;
|
||
}
|
||
|
||
if (!*cls.servername) {
|
||
Con_Printf("No server to reconnect to...\n");
|
||
return;
|
||
}
|
||
|
||
CL_Disconnect();
|
||
CL_BeginServerConnect();
|
||
}
|
||
|
||
/*
|
||
=================
|
||
CL_ConnectionlessPacket
|
||
|
||
Responses to broadcasts, etc
|
||
=================
|
||
*/
|
||
void CL_ConnectionlessPacket (void)
|
||
{
|
||
char *s;
|
||
int c;
|
||
|
||
MSG_BeginReading ();
|
||
MSG_ReadLong (); // skip the -1
|
||
|
||
c = MSG_ReadByte ();
|
||
if (!cls.demoplayback)
|
||
Con_Printf ("%s: ", NET_AdrToString (net_from));
|
||
// Con_DPrintf ("%s", net_message.data + 5);
|
||
if (c == S2C_CONNECTION)
|
||
{
|
||
Con_Printf ("connection\n");
|
||
if (cls.state >= ca_connected)
|
||
{
|
||
if (!cls.demoplayback)
|
||
Con_Printf ("Dup connect received. Ignored.\n");
|
||
return;
|
||
}
|
||
Netchan_Setup (&cls.netchan, net_from, cls.qport);
|
||
MSG_WriteChar (&cls.netchan.message, clc_stringcmd);
|
||
MSG_WriteString (&cls.netchan.message, "new");
|
||
cls.state = ca_connected;
|
||
Con_Printf ("Connected.\n");
|
||
allowremotecmd = false; // localid required now for remote cmds
|
||
return;
|
||
}
|
||
// remote command from gui front end
|
||
if (c == A2C_CLIENT_COMMAND)
|
||
{
|
||
char cmdtext[2048];
|
||
|
||
Con_Printf ("client command\n");
|
||
|
||
if ((*(unsigned *)net_from.ip != *(unsigned *)net_local_adr.ip
|
||
&& *(unsigned *)net_from.ip != htonl(INADDR_LOOPBACK)) )
|
||
{
|
||
Con_Printf ("Command packet from remote host. Ignored.\n");
|
||
return;
|
||
}
|
||
#ifdef _WIN32
|
||
ShowWindow (mainwindow, SW_RESTORE);
|
||
SetForegroundWindow (mainwindow);
|
||
#endif
|
||
s = MSG_ReadString ();
|
||
|
||
strncpy(cmdtext, s, sizeof(cmdtext) - 1);
|
||
cmdtext[sizeof(cmdtext) - 1] = 0;
|
||
|
||
s = MSG_ReadString ();
|
||
|
||
while (*s && isspace((int)*s))
|
||
s++;
|
||
while (*s && isspace((int)(s[strlen(s) - 1])))
|
||
s[strlen(s) - 1] = 0;
|
||
|
||
if (!allowremotecmd && (!*localid->string || strcmp(localid->string, s))) {
|
||
if (!*localid->string) {
|
||
Con_Printf("===========================\n");
|
||
Con_Printf("Command packet received from local host, but no "
|
||
"localid has been set. You may need to upgrade your server "
|
||
"browser.\n");
|
||
Con_Printf("===========================\n");
|
||
return;
|
||
}
|
||
Con_Printf("===========================\n");
|
||
Con_Printf("Invalid localid on command packet received from local host. "
|
||
"\n|%s| != |%s|\n"
|
||
"You may need to reload your server browser and %s.\n",
|
||
s, localid->string, PROGRAM);
|
||
Con_Printf("===========================\n");
|
||
Cvar_Set(localid, "");
|
||
return;
|
||
}
|
||
|
||
Cbuf_AddText (cmdtext);
|
||
allowremotecmd = false;
|
||
return;
|
||
}
|
||
// print command from somewhere
|
||
if (c == A2C_PRINT)
|
||
{
|
||
Con_Printf ("print\n");
|
||
|
||
s = MSG_ReadString ();
|
||
Con_Print (s);
|
||
return;
|
||
}
|
||
|
||
// ping from somewhere
|
||
if (c == A2A_PING)
|
||
{
|
||
char data[6];
|
||
|
||
Con_Printf ("ping\n");
|
||
|
||
data[0] = 0xff;
|
||
data[1] = 0xff;
|
||
data[2] = 0xff;
|
||
data[3] = 0xff;
|
||
data[4] = A2A_ACK;
|
||
data[5] = 0;
|
||
|
||
NET_SendPacket (6, &data, net_from);
|
||
return;
|
||
}
|
||
|
||
if (c == S2C_CHALLENGE) {
|
||
Con_Printf ("challenge\n");
|
||
|
||
s = MSG_ReadString ();
|
||
cls.challenge = atoi(s);
|
||
CL_SendConnectPacket ();
|
||
return;
|
||
}
|
||
|
||
#if 0
|
||
if (c == svc_disconnect) {
|
||
Con_Printf ("disconnect\n");
|
||
|
||
Host_EndGame ("Server disconnected");
|
||
return;
|
||
}
|
||
#endif
|
||
|
||
Con_Printf ("unknown: %c\n", c);
|
||
}
|
||
|
||
|
||
/*
|
||
=================
|
||
CL_ReadPackets
|
||
=================
|
||
*/
|
||
void CL_ReadPackets (void)
|
||
{
|
||
// while (NET_GetPacket ())
|
||
while (CL_GetMessage())
|
||
{
|
||
//
|
||
// remote command packet
|
||
//
|
||
if (*(int *)net_message.data == -1)
|
||
{
|
||
CL_ConnectionlessPacket ();
|
||
continue;
|
||
}
|
||
|
||
if (net_message.cursize < 8)
|
||
{
|
||
Con_Printf ("%s: Runt packet\n",NET_AdrToString(net_from));
|
||
continue;
|
||
}
|
||
|
||
//
|
||
// packet from server
|
||
//
|
||
if (!cls.demoplayback &&
|
||
!NET_CompareAdr (net_from, cls.netchan.remote_address))
|
||
{
|
||
Con_DPrintf ("%s:sequenced packet without connection\n"
|
||
,NET_AdrToString(net_from));
|
||
continue;
|
||
}
|
||
if (!Netchan_Process(&cls.netchan))
|
||
continue; // wasn't accepted for some reason
|
||
CL_ParseServerMessage ();
|
||
|
||
// if (cls.demoplayback && cls.state >= ca_active && !CL_DemoBehind())
|
||
// return;
|
||
}
|
||
|
||
//
|
||
// check timeout
|
||
//
|
||
if (cls.state >= ca_connected
|
||
&& realtime - cls.netchan.last_received > cl_timeout->value)
|
||
{
|
||
Con_Printf ("\nServer connection timed out.\n");
|
||
CL_Disconnect ();
|
||
return;
|
||
}
|
||
|
||
}
|
||
|
||
//=============================================================================
|
||
|
||
/*
|
||
=====================
|
||
CL_Download_f
|
||
=====================
|
||
*/
|
||
void CL_Download_f (void)
|
||
{
|
||
char *p, *q;
|
||
|
||
if (cls.state == ca_disconnected)
|
||
{
|
||
Con_Printf ("Must be connected.\n");
|
||
return;
|
||
}
|
||
|
||
if (Cmd_Argc() != 2)
|
||
{
|
||
Con_Printf ("Usage: download <datafile>\n");
|
||
return;
|
||
}
|
||
|
||
snprintf (cls.downloadname, sizeof(cls.downloadname), "%s/%s", com_gamedir, Cmd_Argv(1));
|
||
|
||
p = cls.downloadname;
|
||
for (;;) {
|
||
if ((q = strchr(p, '/')) != NULL) {
|
||
*q = 0;
|
||
Sys_mkdir(cls.downloadname);
|
||
*q = '/';
|
||
p = q + 1;
|
||
} else
|
||
break;
|
||
}
|
||
|
||
strncpy (cls.downloadtempname, cls.downloadname, sizeof(cls.downloadtempname));
|
||
cls.download = fopen (cls.downloadname, "wb");
|
||
cls.downloadtype = dl_single;
|
||
|
||
MSG_WriteByte (&cls.netchan.message, clc_stringcmd);
|
||
SZ_Print (&cls.netchan.message, va("download %s\n",Cmd_Argv(1)));
|
||
}
|
||
|
||
#ifdef _WIN32
|
||
#include <windows.h>
|
||
/*
|
||
=================
|
||
CL_Minimize_f
|
||
=================
|
||
*/
|
||
void CL_Windows_f (void) {
|
||
// if (modestate == MS_WINDOWED)
|
||
// ShowWindow(mainwindow, SW_MINIMIZE);
|
||
// else
|
||
SendMessage(mainwindow, WM_SYSKEYUP, VK_TAB, 1 | (0x0F << 16) | (1<<29));
|
||
}
|
||
#endif
|
||
|
||
/*
|
||
=================
|
||
CL_Init
|
||
=================
|
||
*/
|
||
void CL_Init (void)
|
||
{
|
||
FILE *servlist;
|
||
char st[80];
|
||
char e_path[MAX_OSPATH];
|
||
|
||
cls.state = ca_disconnected;
|
||
|
||
Info_SetValueForKey (cls.userinfo, "name", "unnamed", MAX_INFO_STRING);
|
||
Info_SetValueForKey (cls.userinfo, "topcolor", "0", MAX_INFO_STRING);
|
||
Info_SetValueForKey (cls.userinfo, "bottomcolor", "0", MAX_INFO_STRING);
|
||
Info_SetValueForKey (cls.userinfo, "rate", "2500", MAX_INFO_STRING);
|
||
Info_SetValueForKey (cls.userinfo, "msg", "1", MAX_INFO_STRING);
|
||
// sprintf (st, "%s-%04d", QW_VERSION, build_number());
|
||
sprintf (st, "%s", QW_VERSION);
|
||
Info_SetValueForStarKey (cls.userinfo, "*ver", st, MAX_INFO_STRING);
|
||
|
||
CL_InitInput ();
|
||
CL_InitTEnts ();
|
||
CL_InitPrediction ();
|
||
CL_InitCam ();
|
||
Pmove_Init ();
|
||
|
||
Qexpand_squiggle(fs_userpath->string, e_path);
|
||
if ((servlist = fopen(va("%s/servers.txt", e_path), "r"))) {
|
||
slist = SL_LoadF(servlist,slist);
|
||
fclose(servlist);
|
||
}
|
||
|
||
|
||
//
|
||
// register our commands
|
||
//
|
||
|
||
Cmd_AddCommand ("version", CL_Version_f);
|
||
|
||
Cmd_AddCommand ("changing", CL_Changing_f);
|
||
Cmd_AddCommand ("disconnect", CL_Disconnect_f);
|
||
Cmd_AddCommand ("record", CL_Record_f);
|
||
Cmd_AddCommand ("rerecord", CL_ReRecord_f);
|
||
Cmd_AddCommand ("stop", CL_Stop_f);
|
||
Cmd_AddCommand ("playdemo", CL_PlayDemo_f);
|
||
Cmd_AddCommand ("timedemo", CL_TimeDemo_f);
|
||
|
||
Cmd_AddCommand ("skins", Skin_Skins_f);
|
||
Cmd_AddCommand ("allskins", Skin_AllSkins_f);
|
||
|
||
Cmd_AddCommand ("maplist", COM_Maplist_f);
|
||
|
||
Cmd_AddCommand ("quit", CL_Quit_f);
|
||
|
||
Cmd_AddCommand ("connect", CL_Connect_f);
|
||
Cmd_AddCommand ("reconnect", CL_Reconnect_f);
|
||
|
||
Cmd_AddCommand ("rcon", CL_Rcon_f);
|
||
Cmd_AddCommand ("packet", CL_Packet_f);
|
||
Cmd_AddCommand ("user", CL_User_f);
|
||
Cmd_AddCommand ("users", CL_Users_f);
|
||
|
||
Cmd_AddCommand ("setinfo", CL_SetInfo_f);
|
||
Cmd_AddCommand ("fullinfo", CL_FullInfo_f);
|
||
Cmd_AddCommand ("fullserverinfo", CL_FullServerinfo_f);
|
||
|
||
Cmd_AddCommand ("color", CL_Color_f);
|
||
Cmd_AddCommand ("download", CL_Download_f);
|
||
|
||
Cmd_AddCommand ("nextul", CL_NextUpload);
|
||
Cmd_AddCommand ("stopul", CL_StopUpload);
|
||
|
||
//
|
||
// forward to server commands
|
||
//
|
||
Cmd_AddCommand ("kill", NULL);
|
||
Cmd_AddCommand ("pause", NULL);
|
||
Cmd_AddCommand ("say", NULL);
|
||
Cmd_AddCommand ("say_team", NULL);
|
||
Cmd_AddCommand ("serverinfo", NULL);
|
||
|
||
//
|
||
// Windows commands
|
||
//
|
||
#ifdef _WIN32
|
||
Cmd_AddCommand ("windows", CL_Windows_f);
|
||
#endif
|
||
}
|
||
|
||
|
||
void CL_InitCvars (void)
|
||
{
|
||
extern cvar_t *baseskin;
|
||
extern cvar_t *noskins;
|
||
|
||
|
||
show_fps = Cvar_Get("show_fps", "0", CVAR_NONE, "None");
|
||
host_speeds = Cvar_Get("host_speeds", "0", CVAR_NONE, "None");
|
||
developer = Cvar_Get("developer", "0", CVAR_NONE, "None");
|
||
|
||
cl_autoexec = Cvar_Get ("cl_autoexec","0",CVAR_ROM,"exec autoexec.cfg on gamedir change");
|
||
cl_warncmd = Cvar_Get("cl_warncmd", "0", CVAR_NONE, "None");
|
||
cl_upspeed = Cvar_Get("cl_upspeed", "200", CVAR_NONE, "None");
|
||
cl_forwardspeed = Cvar_Get("cl_forwardspeed", "200", CVAR_ARCHIVE, "None");
|
||
cl_backspeed = Cvar_Get("cl_backspeed", "200", CVAR_ARCHIVE, "None");
|
||
cl_sidespeed = Cvar_Get("cl_sidespeed", "350", CVAR_NONE, "None");
|
||
cl_movespeedkey = Cvar_Get("cl_movespeedkey", "2.0", CVAR_NONE, "None");
|
||
cl_yawspeed = Cvar_Get("cl_yawspeed", "140", CVAR_NONE, "None");
|
||
cl_pitchspeed = Cvar_Get("cl_pitchspeed", "150", CVAR_NONE, "None");
|
||
cl_anglespeedkey = Cvar_Get("cl_anglespeedkey", "1.5", CVAR_NONE, "None");
|
||
cl_shownet = Cvar_Get("cl_shownet", "0", CVAR_NONE, "None");
|
||
cl_sbar = Cvar_Get("cl_sbar", "0", CVAR_ARCHIVE, "None");
|
||
cl_hudswap = Cvar_Get("cl_hudswap", "0", CVAR_ARCHIVE, "None");
|
||
cl_maxfps = Cvar_Get("cl_maxfps", "0", CVAR_ARCHIVE, "None");
|
||
cl_timeout = Cvar_Get("cl_timeout", "60", CVAR_ARCHIVE, "None");
|
||
lookspring = Cvar_Get("lookspring", "0", CVAR_ARCHIVE, "None");
|
||
lookstrafe = Cvar_Get("lookstrafe", "0", CVAR_ARCHIVE, "None");
|
||
sensitivity = Cvar_Get("sensitivity", "3", CVAR_ARCHIVE, "None");
|
||
cl_freelook = Cvar_Get("freelook", "0", CVAR_ARCHIVE, "None");
|
||
|
||
m_pitch = Cvar_Get("m_pitch", "0.022", CVAR_ARCHIVE, "None");
|
||
m_yaw = Cvar_Get("m_yaw", "0.022", CVAR_NONE, "None");
|
||
m_forward = Cvar_Get("m_forward", "1", CVAR_NONE, "None");
|
||
m_side = Cvar_Get("m_side", "0.8", CVAR_NONE, "None");
|
||
|
||
rcon_password = Cvar_Get("rcon_password", "", CVAR_NONE, "None");
|
||
rcon_address = Cvar_Get("rcon_address", "", CVAR_NONE, "None");
|
||
|
||
entlatency = Cvar_Get("entlatency", "20", CVAR_NONE, "None");
|
||
cl_predict_players2 = Cvar_Get("cl_predict_players2", "1", CVAR_NONE, "None");
|
||
cl_predict_players = Cvar_Get("cl_predict_players", "1", CVAR_NONE, "None");
|
||
cl_solid_players = Cvar_Get("cl_solid_players", "1", CVAR_NONE, "None");
|
||
|
||
localid = Cvar_Get("localid", "", CVAR_NONE, "None");
|
||
|
||
baseskin = Cvar_Get("baseskin", "base", CVAR_NONE, "None");
|
||
noskins = Cvar_Get("noskins", "0", CVAR_NONE, "None");
|
||
|
||
//
|
||
// info mirrors
|
||
//
|
||
name = Cvar_Get("name", "unnamed", CVAR_ARCHIVE|CVAR_USERINFO, "None");
|
||
password = Cvar_Get("password", "", CVAR_USERINFO, "None");
|
||
spectator = Cvar_Get("spectator", "", CVAR_USERINFO, "None");
|
||
skin = Cvar_Get("skin", "", CVAR_ARCHIVE|CVAR_USERINFO, "None");
|
||
team = Cvar_Get("team", "", CVAR_ARCHIVE|CVAR_USERINFO, "None");
|
||
topcolor = Cvar_Get("topcolor", "0", CVAR_ARCHIVE|CVAR_USERINFO, "None");
|
||
bottomcolor = Cvar_Get("bottomcolor", "0", CVAR_ARCHIVE|CVAR_USERINFO, "None");
|
||
rate = Cvar_Get("rate", "2500", CVAR_ARCHIVE|CVAR_USERINFO, "None");
|
||
msg = Cvar_Get("msg", "1", CVAR_ARCHIVE|CVAR_USERINFO, "None");
|
||
noaim = Cvar_Get("noaim", "0", CVAR_ARCHIVE|CVAR_USERINFO, "None");
|
||
}
|
||
|
||
/*
|
||
================
|
||
Host_EndGame
|
||
|
||
Call this to drop to a console without exiting the qwcl
|
||
================
|
||
*/
|
||
void Host_EndGame (char *message, ...)
|
||
{
|
||
va_list argptr;
|
||
char string[1024];
|
||
|
||
va_start (argptr, message);
|
||
vsnprintf (string, sizeof(string), message, argptr);
|
||
va_end (argptr);
|
||
Con_Printf ("\n===========================\n");
|
||
Con_Printf ("Host_EndGame: %s\n",string);
|
||
Con_Printf ("===========================\n\n");
|
||
|
||
CL_Disconnect ();
|
||
|
||
longjmp (host_abort, 1);
|
||
}
|
||
|
||
/*
|
||
================
|
||
Host_Error
|
||
|
||
This shuts down the client and exits qwcl
|
||
================
|
||
*/
|
||
void Host_Error (char *error, ...)
|
||
{
|
||
va_list argptr;
|
||
char string[1024];
|
||
static qboolean inerror = false;
|
||
|
||
if (inerror)
|
||
Sys_Error ("Host_Error: recursively entered");
|
||
inerror = true;
|
||
|
||
va_start (argptr,error);
|
||
vsnprintf (string, sizeof(string), error, argptr);
|
||
va_end (argptr);
|
||
Con_Printf ("Host_Error: %s\n",string);
|
||
|
||
CL_Disconnect ();
|
||
cls.demonum = -1;
|
||
|
||
inerror = false;
|
||
|
||
// FIXME
|
||
Sys_Error ("Host_Error: %s\n",string);
|
||
}
|
||
|
||
|
||
/*
|
||
===============
|
||
Host_WriteConfiguration
|
||
|
||
Writes key bindings and archived cvars to config.cfg
|
||
===============
|
||
*/
|
||
void Host_WriteConfiguration (void)
|
||
{
|
||
FILE *f;
|
||
|
||
if (host_initialized)
|
||
{
|
||
f = fopen (va("%s/config.cfg",com_gamedir), "w");
|
||
if (!f)
|
||
{
|
||
Con_Printf ("Couldn't write config.cfg.\n");
|
||
return;
|
||
}
|
||
|
||
Key_WriteBindings (f);
|
||
Cvar_WriteVariables (f);
|
||
|
||
fclose (f);
|
||
}
|
||
}
|
||
|
||
|
||
//============================================================================
|
||
|
||
#if 0
|
||
/*
|
||
==================
|
||
Host_SimulationTime
|
||
|
||
This determines if enough time has passed to run a simulation frame
|
||
==================
|
||
*/
|
||
qboolean Host_SimulationTime(float time)
|
||
{
|
||
float fps;
|
||
|
||
if (oldrealtime > realtime)
|
||
oldrealtime = 0;
|
||
|
||
if (cl_maxfps->value)
|
||
fps = max(30.0, min(cl_maxfps->value, 72.0));
|
||
else
|
||
fps = max(30.0, min(rate->value/80.0, 72.0));
|
||
|
||
if (!cls.timedemo && (realtime + time) - oldrealtime < 1.0/fps)
|
||
return false; // framerate is too high
|
||
return true;
|
||
}
|
||
#endif
|
||
|
||
|
||
/*
|
||
==================
|
||
Host_Frame
|
||
|
||
Runs all active servers
|
||
==================
|
||
*/
|
||
int nopacketcount;
|
||
void Host_Frame (float time)
|
||
{
|
||
static double time1 = 0;
|
||
static double time2 = 0;
|
||
static double time3 = 0;
|
||
int pass1, pass2, pass3;
|
||
float fps;
|
||
if (setjmp (host_abort) )
|
||
return; // something bad happened, or the server disconnected
|
||
|
||
// decide the simulation time
|
||
realtime += time;
|
||
if (oldrealtime > realtime)
|
||
oldrealtime = 0;
|
||
|
||
if (cl_maxfps->value)
|
||
fps = max(30.0, min(cl_maxfps->value, 72.0));
|
||
else
|
||
fps = max(30.0, min(rate->value/80.0, 72.0));
|
||
|
||
if (!cls.timedemo && realtime - oldrealtime < 1.0/fps)
|
||
return; // framerate is too high
|
||
|
||
host_frametime = realtime - oldrealtime;
|
||
oldrealtime = realtime;
|
||
if (host_frametime > 0.2)
|
||
host_frametime = 0.2;
|
||
|
||
// get new key events
|
||
IN_SendKeyEvents ();
|
||
|
||
// allow mice or other external controllers to add commands
|
||
IN_Commands ();
|
||
|
||
// process console commands
|
||
Cbuf_Execute ();
|
||
|
||
// fetch results from server
|
||
CL_ReadPackets ();
|
||
|
||
// send intentions now
|
||
// resend a connection request if necessary
|
||
if (cls.state == ca_disconnected) {
|
||
CL_CheckForResend ();
|
||
} else
|
||
CL_SendCmd ();
|
||
|
||
// Set up prediction for other players
|
||
CL_SetUpPlayerPrediction(false);
|
||
|
||
// do client side motion prediction
|
||
CL_PredictMove ();
|
||
|
||
// Set up prediction for other players
|
||
CL_SetUpPlayerPrediction(true);
|
||
|
||
// build a refresh entity list
|
||
CL_EmitEntities ();
|
||
|
||
// update video
|
||
if (host_speeds->value)
|
||
time1 = Sys_DoubleTime ();
|
||
|
||
SCR_UpdateScreen ();
|
||
|
||
if (host_speeds->value)
|
||
time2 = Sys_DoubleTime ();
|
||
|
||
// update audio
|
||
if (cls.state == ca_active)
|
||
{
|
||
S_Update (r_origin, vpn, vright, vup);
|
||
CL_DecayLights ();
|
||
}
|
||
else
|
||
S_Update (vec3_origin, vec3_origin, vec3_origin, vec3_origin);
|
||
|
||
CDAudio_Update();
|
||
|
||
if (host_speeds->value)
|
||
{
|
||
pass1 = (time1 - time3)*1000;
|
||
time3 = Sys_DoubleTime ();
|
||
pass2 = (time2 - time1)*1000;
|
||
pass3 = (time3 - time2)*1000;
|
||
Con_Printf ("%3i tot %3i server %3i gfx %3i snd\n",
|
||
pass1+pass2+pass3, pass1, pass2, pass3);
|
||
}
|
||
|
||
host_framecount++;
|
||
fps_count++;
|
||
}
|
||
|
||
static void simple_crypt(char *buf, int len)
|
||
{
|
||
while (len--)
|
||
*buf++ ^= 0xff;
|
||
}
|
||
|
||
void Host_FixupModelNames(void)
|
||
{
|
||
simple_crypt(emodel_name, sizeof(emodel_name) - 1);
|
||
simple_crypt(pmodel_name, sizeof(pmodel_name) - 1);
|
||
simple_crypt(prespawn_name, sizeof(prespawn_name) - 1);
|
||
simple_crypt(modellist_name, sizeof(modellist_name) - 1);
|
||
simple_crypt(soundlist_name, sizeof(soundlist_name) - 1);
|
||
}
|
||
|
||
//============================================================================
|
||
|
||
/*
|
||
====================
|
||
Host_Init
|
||
====================
|
||
*/
|
||
void Host_Init (quakeparms_t *parms)
|
||
{
|
||
COM_InitArgv (parms->argc, parms->argv);
|
||
|
||
if (COM_CheckParm ("-minmemory"))
|
||
parms->memsize = MINIMUM_MEMORY;
|
||
|
||
host_parms = *parms;
|
||
|
||
if (parms->memsize < MINIMUM_MEMORY)
|
||
Sys_Error ("Only %4.1f megs of memory reported, can't execute game",
|
||
parms->memsize / (float)0x100000);
|
||
|
||
Memory_Init (parms->membase, parms->memsize);
|
||
Cvar_Init ();
|
||
Sys_Init();
|
||
CL_InitCvars ();
|
||
|
||
Cbuf_Init ();
|
||
Cmd_Init ();
|
||
cl_Cmd_Init ();
|
||
|
||
// execute +set as early as possible
|
||
Cmd_StuffCmds_f ();
|
||
Cbuf_Execute_Sets ();
|
||
|
||
// execute the global configuration file if it exists
|
||
// would have been nice if Cmd_Exec_f could have been used, but it
|
||
// only reads from within the quake file system, and changing that is
|
||
// probably Not A Good Thing (tm).
|
||
fs_globalcfg = Cvar_Get("fs_globalcfg", FS_GLOBALCFG,
|
||
CVAR_ROM, "global configuration file");
|
||
Cmd_Exec_File (fs_globalcfg->string);
|
||
Cbuf_Execute_Sets ();
|
||
|
||
Cmd_StuffCmds_f ();
|
||
Cbuf_Execute_Sets ();
|
||
|
||
V_Init ();
|
||
SCR_InitCvars ();
|
||
VID_InitCvars ();
|
||
COM_Init ();
|
||
|
||
// reparse the command line for + commands other than set
|
||
// (sets still done, but it doesn't matter)
|
||
Cmd_StuffCmds_f ();
|
||
Cbuf_Execute ();
|
||
|
||
Host_FixupModelNames();
|
||
|
||
NET_Init (PORT_CLIENT);
|
||
Netchan_Init ();
|
||
|
||
W_LoadWadFile ("gfx.wad");
|
||
Key_Init ();
|
||
Con_Init ();
|
||
M_Init ();
|
||
Mod_Init ();
|
||
|
||
// Con_Printf ("Exe: "__TIME__" "__DATE__"\n");
|
||
Con_Printf ("%4.1f megs RAM used.\n",parms->memsize/ (1024*1024.0));
|
||
|
||
R_InitTextures ();
|
||
|
||
host_basepal = (byte *)COM_LoadHunkFile ("gfx/palette.lmp");
|
||
if (!host_basepal)
|
||
Sys_Error ("Couldn't load gfx/palette.lmp");
|
||
host_colormap = (byte *)COM_LoadHunkFile ("gfx/colormap.lmp");
|
||
if (!host_colormap)
|
||
Sys_Error ("Couldn't load gfx/colormap.lmp");
|
||
#ifdef __linux__
|
||
CDAudio_Init ();
|
||
VID_Init (host_basepal);
|
||
IN_Init ();
|
||
Draw_Init ();
|
||
SCR_Init ();
|
||
R_Init ();
|
||
|
||
S_Init ();
|
||
|
||
cls.state = ca_disconnected;
|
||
Sbar_Init ();
|
||
CL_Init ();
|
||
#else
|
||
VID_Init (host_basepal);
|
||
Draw_Init ();
|
||
SCR_Init ();
|
||
R_Init ();
|
||
|
||
S_Init ();
|
||
|
||
cls.state = ca_disconnected;
|
||
CDAudio_Init ();
|
||
Sbar_Init ();
|
||
CL_Init ();
|
||
IN_Init ();
|
||
#endif
|
||
|
||
Cbuf_InsertText ("exec quake.rc\n");
|
||
Cbuf_AddText ("echo Type connect <internet address> or use GameSpy to connect to a game.\n");
|
||
Cbuf_AddText ("cl_warncmd 1\n");
|
||
|
||
Hunk_AllocName (0, "-HOST_HUNKLEVEL-");
|
||
host_hunklevel = Hunk_LowMark ();
|
||
|
||
host_initialized = true;
|
||
|
||
Con_Printf ("\nClient Version %s (Build %04d)\n\n", VERSION, build_number());
|
||
|
||
Con_Printf ("<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> %s Initialized <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>\n", PROGRAM);
|
||
}
|
||
|
||
|
||
/*
|
||
===============
|
||
Host_Shutdown
|
||
|
||
FIXME: this is a callback from Sys_Quit and Sys_Error. It would be better
|
||
to run quit through here before the final handoff to the sys code.
|
||
===============
|
||
*/
|
||
void Host_Shutdown(void)
|
||
{
|
||
static qboolean isdown = false;
|
||
|
||
if (isdown)
|
||
{
|
||
printf ("recursive shutdown\n");
|
||
return;
|
||
}
|
||
isdown = true;
|
||
|
||
SL_Shutdown (slist);
|
||
|
||
Host_WriteConfiguration ();
|
||
|
||
CDAudio_Shutdown ();
|
||
NET_Shutdown ();
|
||
S_Shutdown();
|
||
IN_Shutdown ();
|
||
if (host_basepal)
|
||
VID_Shutdown();
|
||
}
|
||
|