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https://git.code.sf.net/p/quake/newtree
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2f811fc65b
effects. Will need to do wall poly implementation before it matters.
14 lines
872 B
Makefile
14 lines
872 B
Makefile
## Process this file with automake to produce Makefile.in
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EXTRA_DIST = adivtab.h anorm_dots.h anorms.h asm_draw.h asm_i386.h block16.h \
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block8.h bothdefs.h bspfile.h buildnum.h cdaudio.h checksum.h \
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cl_slist.h client.h cmd.h commdef.h compat.h console.h crc.h \
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cvar.h d_iface.h d_ifacea.h d_local.h draw.h gl_warp_sin.h \
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glquake.h in_win.h info.h input.h keys.h link.h \
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mathlib.h mdfour.h menu.h model.h modelgen.h msg.h net.h \
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pmove.h pr_comp.h progdefs.h progs.h protocol.h qargs.h \
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qdefs.h qendian.h qstructs.h qtypes.h quakeasm.h quakedef.h \
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quakefs.h quakeio.h r_local.h r_shared.h render.h resource.h \
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sbar.h screen.h server.h sizebuf.h sound.h spritegn.h sys.h \
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uint32.h vid.h view.h wad.h winquake.h world.h zone.h \
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win32/fnmatch.h win32/bc/config.h win32/vc/config.h win32/vc/dirent.h \
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win32/version.h context_x11.h dga_check.h gl_poly.h
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