newtree/source/snd_oss.c
Jeff Teunissen 40269b2bb5 OSS sound now retries opening /dev/dsp up to 3 times if it fails the first
time, by checking whether the device is busy or temporarily unavailable (I
haven't seen the latter happen, but the former may occur if your window
manager is set to make noise when a window pops up). Between tries, the
client sleep()'s for one second (should this be half a second or even
faster?).
2000-10-11 10:34:23 +00:00

301 lines
6.2 KiB
C

/*
snd_oss.c
(description)
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
$Id$
*/
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#include <unistd.h>
#include <fcntl.h>
#include <stdlib.h>
#include <sys/types.h>
#include <sys/shm.h>
#include <sys/wait.h>
#include <errno.h>
#include <stdio.h>
#ifdef HAVE_SYS_IOCTL_H
# include <sys/ioctl.h>
#endif
#ifdef HAVE_SYS_MMAN_H
# include <sys/mman.h>
#endif
#if defined HAVE_SYS_SOUNDCARD_H
# include <sys/soundcard.h>
#elif defined HAVE_LINUX_SOUNDCARD_H
# include <linux/soundcard.h>
#elif HAVE_MACHINE_SOUNDCARD_H
# include <machine/soundcard.h>
#endif
#include "console.h"
#include "qargs.h"
#include "sound.h"
#include "cmd.h"
#ifndef MAP_FAILED
# define MAP_FAILED ((void *) -1)
#endif
int audio_fd;
int snd_inited;
static int tryrates[] = { 11025, 22051, 44100, 8000 };
qboolean
SNDDMA_Init(void)
{
int rc;
int fmt;
int tmp;
int i;
char *s;
struct audio_buf_info info;
int caps;
int retries = 3;
snd_inited = 0;
// open /dev/dsp, confirm capability to mmap, and get size of dma buffer
audio_fd = open ("/dev/dsp", O_RDWR);
if (audio_fd < 0) { // Failed open, retry up to 3 times if it's busy
while ((audio_fd < 0) && retries-- &&
((errno == EAGAIN) || (errno == EBUSY))) {
sleep (1);
audio_fd = open ("/dev/dsp", O_RDWR);
}
if (audio_fd < 0) {
perror ("/dev/dsp");
Con_Printf ("Could not open /dev/dsp\n");
return 0;
}
}
rc = ioctl(audio_fd, SNDCTL_DSP_RESET, 0);
if (rc < 0)
{
perror("/dev/dsp");
Con_Printf("Could not reset /dev/dsp\n");
close(audio_fd);
return 0;
}
if (ioctl(audio_fd, SNDCTL_DSP_GETCAPS, &caps)==-1)
{
perror("/dev/dsp");
Con_Printf("Sound driver too old\n");
close(audio_fd);
return 0;
}
if (!(caps & DSP_CAP_TRIGGER) || !(caps & DSP_CAP_MMAP))
{
Con_Printf("Sorry but your soundcard can't do this\n");
close(audio_fd);
return 0;
}
if (ioctl(audio_fd, SNDCTL_DSP_GETOSPACE, &info)==-1)
{
perror("GETOSPACE");
Con_Printf("Um, can't do GETOSPACE?\n");
close(audio_fd);
return 0;
}
shm = &sn;
shm->splitbuffer = 0;
// set sample bits & speed
s = getenv("QUAKE_SOUND_SAMPLEBITS");
if (s) shm->samplebits = atoi(s);
else if ((i = COM_CheckParm("-sndbits")) != 0)
shm->samplebits = atoi(com_argv[i+1]);
if (shm->samplebits != 16 && shm->samplebits != 8)
{
ioctl(audio_fd, SNDCTL_DSP_GETFMTS, &fmt);
if (fmt & AFMT_S16_LE) shm->samplebits = 16;
else if (fmt & AFMT_U8) shm->samplebits = 8;
}
s = getenv("QUAKE_SOUND_SPEED");
if (s) shm->speed = atoi(s);
else if ((i = COM_CheckParm("-sndspeed")) != 0)
shm->speed = atoi(com_argv[i+1]);
else
{
for (i=0 ; i<sizeof(tryrates)/4 ; i++)
if (!ioctl(audio_fd, SNDCTL_DSP_SPEED, &tryrates[i])) break;
shm->speed = tryrates[i];
}
s = getenv("QUAKE_SOUND_CHANNELS");
if (s) shm->channels = atoi(s);
else if ((i = COM_CheckParm("-sndmono")) != 0)
shm->channels = 1;
else if ((i = COM_CheckParm("-sndstereo")) != 0)
shm->channels = 2;
else shm->channels = 2;
shm->samples = info.fragstotal * info.fragsize / (shm->samplebits/8);
shm->submission_chunk = 1;
// memory map the dma buffer
shm->buffer = (unsigned char *) mmap(NULL, info.fragstotal
* info.fragsize, PROT_READ|PROT_WRITE, MAP_FILE|MAP_SHARED, audio_fd, 0);
if (shm->buffer == MAP_FAILED) {
perror("/dev/dsp");
Con_Printf("Could not mmap /dev/dsp\n");
close(audio_fd);
return 0;
}
tmp = 0;
if (shm->channels == 2)
tmp = 1;
rc = ioctl(audio_fd, SNDCTL_DSP_STEREO, &tmp);
if (rc < 0) {
perror("/dev/dsp");
Con_Printf("Could not set /dev/dsp to stereo=%d", shm->channels);
close(audio_fd);
return 0;
}
if (tmp)
shm->channels = 2;
else
shm->channels = 1;
rc = ioctl(audio_fd, SNDCTL_DSP_SPEED, &shm->speed);
if (rc < 0) {
perror("/dev/dsp");
Con_Printf("Could not set /dev/dsp speed to %d", shm->speed);
close(audio_fd);
return 0;
}
if (shm->samplebits == 16) {
rc = AFMT_S16_LE;
rc = ioctl(audio_fd, SNDCTL_DSP_SETFMT, &rc);
if (rc < 0) {
perror("/dev/dsp");
Con_Printf("Could not support 16-bit data. Try 8-bit.\n");
close(audio_fd);
return 0;
}
} else if (shm->samplebits == 8) {
rc = AFMT_U8;
rc = ioctl(audio_fd, SNDCTL_DSP_SETFMT, &rc);
if (rc < 0) {
perror("/dev/dsp");
Con_Printf("Could not support 8-bit data.\n");
close(audio_fd);
return 0;
}
} else {
perror("/dev/dsp");
Con_Printf("%d-bit sound not supported.", shm->samplebits);
close(audio_fd);
return 0;
}
// toggle the trigger & start her up
tmp = 0;
rc = ioctl(audio_fd, SNDCTL_DSP_SETTRIGGER, &tmp);
if (rc < 0) {
perror("/dev/dsp");
Con_Printf("Could not toggle.\n");
close(audio_fd);
return 0;
}
tmp = PCM_ENABLE_OUTPUT;
rc = ioctl(audio_fd, SNDCTL_DSP_SETTRIGGER, &tmp);
if (rc < 0) {
perror("/dev/dsp");
Con_Printf("Could not toggle.\n");
close(audio_fd);
return 0;
}
shm->samplepos = 0;
snd_inited = 1;
return 1;
}
int SNDDMA_GetDMAPos(void)
{
struct count_info count;
if (!snd_inited) return 0;
if (ioctl(audio_fd, SNDCTL_DSP_GETOPTR, &count)==-1)
{
perror("/dev/dsp");
Con_Printf("Uh, sound dead.\n");
close(audio_fd);
snd_inited = 0;
return 0;
}
// shm->samplepos = (count.bytes / (shm->samplebits / 8)) & (shm->samples-1);
// fprintf(stderr, "%d \r", count.ptr);
shm->samplepos = count.ptr / (shm->samplebits / 8);
return shm->samplepos;
}
void SNDDMA_Shutdown(void)
{
if (snd_inited)
{
close(audio_fd);
snd_inited = 0;
}
}
/*
==============
SNDDMA_Submit
Send sound to device if buffer isn't really the dma buffer
===============
*/
void SNDDMA_Submit(void)
{
}