mirror of
https://git.code.sf.net/p/quake/newtree
synced 2024-11-10 14:52:08 +00:00
1825 lines
46 KiB
C
1825 lines
46 KiB
C
/*
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sv_user.c
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server code for moving users
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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$Id$
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*/
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#ifdef HAVE_STRING_H
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# include <string.h>
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#endif
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#ifdef HAVE_STRINGS_H
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# include <strings.h>
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#endif
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#include <math.h>
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#include <stdarg.h>
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#include <stdlib.h>
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#include <ctype.h>
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#include "bothdefs.h"
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#include "checksum.h"
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#include "cmd.h"
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#include "cvar.h"
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#include "msg.h"
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#include "pmove.h"
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#include "quakefs.h"
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#include "server.h"
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#include "sys.h"
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#include "va.h"
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#include "world.h"
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edict_t *sv_player;
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usercmd_t cmd;
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cvar_t *cl_rollspeed;
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cvar_t *cl_rollangle;
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cvar_t *sv_spectalk;
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cvar_t *sv_mapcheck;
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cvar_t *sv_timekick;
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cvar_t *sv_timekick_fuzz;
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cvar_t *sv_timekick_interval;
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extern cvar_t *sv_maxrate;
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extern vec3_t player_mins;
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extern int fp_messages, fp_persecond, fp_secondsdead;
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extern char fp_msg[];
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extern cvar_t *pausable;
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void SV_FullClientUpdateToClient (client_t *client, client_t *cl);
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/*
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============================================================
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USER STRINGCMD EXECUTION
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host_client and sv_player will be valid.
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============================================================
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*/
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/*
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================
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SV_New_f
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Sends the first message from the server to a connected client.
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This will be sent on the initial connection and upon each server load.
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================
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*/
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void
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SV_New_f (void)
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{
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char *gamedir;
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int playernum;
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if (host_client->state == cs_spawned)
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return;
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host_client->state = cs_connected;
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host_client->connection_started = realtime;
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// send the info about the new client to all connected clients
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// SV_FullClientUpdate (host_client, &sv.reliable_datagram);
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// host_client->sendinfo = true;
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gamedir = Info_ValueForKey (svs.info, "*gamedir");
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if (!gamedir[0])
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gamedir = "qw";
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//NOTE: This doesn't go through ClientReliableWrite since it's before the user
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//spawns. These functions are written to not overflow
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if (host_client->num_backbuf) {
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Con_Printf ("WARNING %s: [SV_New] Back buffered (%d0, clearing",
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host_client->name, host_client->netchan.message.cursize);
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host_client->num_backbuf = 0;
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SZ_Clear (&host_client->netchan.message);
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}
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// send the serverdata
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MSG_WriteByte (&host_client->netchan.message, svc_serverdata);
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MSG_WriteLong (&host_client->netchan.message, PROTOCOL_VERSION);
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MSG_WriteLong (&host_client->netchan.message, svs.spawncount);
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MSG_WriteString (&host_client->netchan.message, gamedir);
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playernum = NUM_FOR_EDICT (&sv_pr_state, host_client->edict) - 1;
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if (host_client->spectator)
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playernum |= 128;
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MSG_WriteByte (&host_client->netchan.message, playernum);
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// send full levelname
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MSG_WriteString (&host_client->netchan.message,
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PR_GetString (&sv_pr_state, sv.edicts->v.v.message));
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// send the movevars
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MSG_WriteFloat (&host_client->netchan.message, movevars.gravity);
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MSG_WriteFloat (&host_client->netchan.message, movevars.stopspeed);
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MSG_WriteFloat (&host_client->netchan.message, movevars.maxspeed);
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MSG_WriteFloat (&host_client->netchan.message, movevars.spectatormaxspeed);
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MSG_WriteFloat (&host_client->netchan.message, movevars.accelerate);
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MSG_WriteFloat (&host_client->netchan.message, movevars.airaccelerate);
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MSG_WriteFloat (&host_client->netchan.message, movevars.wateraccelerate);
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MSG_WriteFloat (&host_client->netchan.message, movevars.friction);
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MSG_WriteFloat (&host_client->netchan.message, movevars.waterfriction);
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MSG_WriteFloat (&host_client->netchan.message, movevars.entgravity);
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// send music
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MSG_WriteByte (&host_client->netchan.message, svc_cdtrack);
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MSG_WriteByte (&host_client->netchan.message, sv.edicts->v.v.sounds);
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// send server info string
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MSG_WriteByte (&host_client->netchan.message, svc_stufftext);
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MSG_WriteString (&host_client->netchan.message,
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va ("fullserverinfo \"%s\"\n", svs.info));
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}
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/*
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==================
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SV_Soundlist_f
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==================
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*/
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void
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SV_Soundlist_f (void)
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{
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char **s;
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unsigned n;
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if (host_client->state != cs_connected) {
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Con_Printf ("soundlist not valid -- allready spawned\n");
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return;
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}
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// handle the case of a level changing while a client was connecting
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if (atoi (Cmd_Argv (1)) != svs.spawncount) {
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Con_Printf ("SV_Soundlist_f from different level\n");
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SV_New_f ();
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return;
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}
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n = atoi (Cmd_Argv (2));
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if (n >= MAX_SOUNDS) {
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Con_Printf ("SV_Soundlist_f: Invalid soundlist index\n");
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SV_New_f ();
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return;
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}
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//NOTE: This doesn't go through ClientReliableWrite since it's before the user
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//spawns. These functions are written to not overflow
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if (host_client->num_backbuf) {
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Con_Printf ("WARNING %s: [SV_Soundlist] Back buffered (%d0, clearing",
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host_client->name, host_client->netchan.message.cursize);
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host_client->num_backbuf = 0;
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SZ_Clear (&host_client->netchan.message);
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}
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MSG_WriteByte (&host_client->netchan.message, svc_soundlist);
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MSG_WriteByte (&host_client->netchan.message, n);
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for (s = sv.sound_precache + 1 + n;
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*s && host_client->netchan.message.cursize < (MAX_MSGLEN / 2);
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s++, n++) MSG_WriteString (&host_client->netchan.message, *s);
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MSG_WriteByte (&host_client->netchan.message, 0);
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// next msg
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if (*s)
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MSG_WriteByte (&host_client->netchan.message, n);
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else
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MSG_WriteByte (&host_client->netchan.message, 0);
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}
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/*
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==================
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SV_Modellist_f
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==================
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*/
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void
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SV_Modellist_f (void)
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{
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char **s;
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unsigned n;
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if (host_client->state != cs_connected) {
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Con_Printf ("modellist not valid -- allready spawned\n");
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return;
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}
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// handle the case of a level changing while a client was connecting
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if (atoi (Cmd_Argv (1)) != svs.spawncount) {
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Con_Printf ("SV_Modellist_f from different level\n");
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SV_New_f ();
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return;
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}
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n = atoi (Cmd_Argv (2));
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if (n >= MAX_MODELS) {
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Con_Printf ("SV_Modellist_f: Invalid modellist index\n");
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SV_New_f ();
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return;
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}
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//NOTE: This doesn't go through ClientReliableWrite since it's before the user
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//spawns. These functions are written to not overflow
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if (host_client->num_backbuf) {
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Con_Printf ("WARNING %s: [SV_Modellist] Back buffered (%d0, clearing",
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host_client->name, host_client->netchan.message.cursize);
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host_client->num_backbuf = 0;
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SZ_Clear (&host_client->netchan.message);
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}
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MSG_WriteByte (&host_client->netchan.message, svc_modellist);
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MSG_WriteByte (&host_client->netchan.message, n);
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for (s = sv.model_precache + 1 + n;
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*s && host_client->netchan.message.cursize < (MAX_MSGLEN / 2);
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s++, n++) MSG_WriteString (&host_client->netchan.message, *s);
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MSG_WriteByte (&host_client->netchan.message, 0);
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// next msg
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if (*s)
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MSG_WriteByte (&host_client->netchan.message, n);
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else
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MSG_WriteByte (&host_client->netchan.message, 0);
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}
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/*
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==================
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SV_PreSpawn_f
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==================
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*/
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void
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SV_PreSpawn_f (void)
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{
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unsigned int buf;
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unsigned int check;
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if (host_client->state != cs_connected) {
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Con_Printf ("prespawn not valid -- allready spawned\n");
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return;
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}
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// handle the case of a level changing while a client was connecting
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if (atoi (Cmd_Argv (1)) != svs.spawncount) {
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Con_Printf ("SV_PreSpawn_f from different level\n");
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SV_New_f ();
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return;
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}
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buf = atoi (Cmd_Argv (2));
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if (buf >= sv.num_signon_buffers)
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buf = 0;
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if (!buf) {
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// should be three numbers following containing checksums
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check = atoi (Cmd_Argv (3));
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// Con_DPrintf("Client check = %d\n", check);
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if (sv_mapcheck->int_val && check != sv.worldmodel->checksum &&
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check != sv.worldmodel->checksum2) {
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SV_ClientPrintf (host_client, PRINT_HIGH,
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"Map model file does not match (%s), %i != %i/%i.\n"
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"You may need a new version of the map, or the proper install files.\n",
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sv.modelname, check, sv.worldmodel->checksum,
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sv.worldmodel->checksum2);
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SV_DropClient (host_client);
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return;
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}
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host_client->checksum = check;
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}
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// NOTE: This doesn't go through ClientReliableWrite since it's before
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// the user
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// spawns. These functions are written to not overflow
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if (host_client->num_backbuf) {
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Con_Printf ("WARNING %s: [SV_PreSpawn] Back buffered (%d0, clearing",
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host_client->name, host_client->netchan.message.cursize);
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host_client->num_backbuf = 0;
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SZ_Clear (&host_client->netchan.message);
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}
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SZ_Write (&host_client->netchan.message,
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sv.signon_buffers[buf], sv.signon_buffer_size[buf]);
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buf++;
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if (buf == sv.num_signon_buffers) { // all done prespawning
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MSG_WriteByte (&host_client->netchan.message, svc_stufftext);
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MSG_WriteString (&host_client->netchan.message,
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va ("cmd spawn %i 0\n", svs.spawncount));
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} else { // need to prespawn more
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MSG_WriteByte (&host_client->netchan.message, svc_stufftext);
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MSG_WriteString (&host_client->netchan.message,
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va ("cmd prespawn %i %i\n", svs.spawncount, buf));
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}
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}
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/*
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==================
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SV_Spawn_f
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==================
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*/
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void
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SV_Spawn_f (void)
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{
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int i;
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client_t *client;
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edict_t *ent;
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eval_t *val;
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int n;
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if (host_client->state != cs_connected) {
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Con_Printf ("Spawn not valid -- allready spawned\n");
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return;
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}
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// handle the case of a level changing while a client was connecting
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if (atoi (Cmd_Argv (1)) != svs.spawncount) {
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Con_Printf ("SV_Spawn_f from different level\n");
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SV_New_f ();
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return;
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}
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n = atoi (Cmd_Argv (2));
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// make sure n is valid
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if (n < 0 || n > MAX_CLIENTS) {
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Con_Printf ("SV_Spawn_f invalid client start\n");
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SV_New_f ();
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return;
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}
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// send all current names, colors, and frag counts
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// FIXME: is this a good thing?
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SZ_Clear (&host_client->netchan.message);
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// send current status of all other players
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// normally this could overflow, but no need to check due to backbuf
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for (i = n, client = svs.clients + n; i < MAX_CLIENTS; i++, client++)
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SV_FullClientUpdateToClient (client, host_client);
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// send all current light styles
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for (i = 0; i < MAX_LIGHTSTYLES; i++) {
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ClientReliableWrite_Begin (host_client, svc_lightstyle,
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3 +
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(sv.
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lightstyles[i] ? strlen (sv.
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lightstyles[i]) :
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1));
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ClientReliableWrite_Byte (host_client, (char) i);
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ClientReliableWrite_String (host_client, sv.lightstyles[i]);
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}
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// set up the edict
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ent = host_client->edict;
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memset (&ent->v, 0, sv_pr_state.progs->entityfields * 4);
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ent->v.v.colormap = NUM_FOR_EDICT (&sv_pr_state, ent);
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ent->v.v.team = 0; // FIXME
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ent->v.v.netname = PR_SetString (&sv_pr_state, host_client->name);
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host_client->entgravity = 1.0;
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val = GetEdictFieldValue (&sv_pr_state, ent, "gravity");
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if (val)
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val->_float = 1.0;
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host_client->maxspeed = sv_maxspeed->value;
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val = GetEdictFieldValue (&sv_pr_state, ent, "maxspeed");
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if (val)
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val->_float = sv_maxspeed->value;
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//
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// force stats to be updated
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//
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memset (host_client->stats, 0, sizeof (host_client->stats));
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ClientReliableWrite_Begin (host_client, svc_updatestatlong, 6);
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ClientReliableWrite_Byte (host_client, STAT_TOTALSECRETS);
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ClientReliableWrite_Long (host_client, sv_pr_state.pr_global_struct->total_secrets);
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ClientReliableWrite_Begin (host_client, svc_updatestatlong, 6);
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ClientReliableWrite_Byte (host_client, STAT_TOTALMONSTERS);
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ClientReliableWrite_Long (host_client, sv_pr_state.pr_global_struct->total_monsters);
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ClientReliableWrite_Begin (host_client, svc_updatestatlong, 6);
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ClientReliableWrite_Byte (host_client, STAT_SECRETS);
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ClientReliableWrite_Long (host_client, sv_pr_state.pr_global_struct->found_secrets);
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ClientReliableWrite_Begin (host_client, svc_updatestatlong, 6);
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ClientReliableWrite_Byte (host_client, STAT_MONSTERS);
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ClientReliableWrite_Long (host_client, sv_pr_state.pr_global_struct->killed_monsters);
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// get the client to check and download skins
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// when that is completed, a begin command will be issued
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ClientReliableWrite_Begin (host_client, svc_stufftext, 8);
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ClientReliableWrite_String (host_client, "skins\n");
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}
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/*
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==================
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SV_SpawnSpectator
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==================
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*/
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void
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SV_SpawnSpectator (void)
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{
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int i;
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edict_t *e;
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VectorCopy (vec3_origin, sv_player->v.v.origin);
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VectorCopy (vec3_origin, sv_player->v.v.view_ofs);
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sv_player->v.v.view_ofs[2] = 22;
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// search for an info_playerstart to spawn the spectator at
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for (i = MAX_CLIENTS - 1; i < sv.num_edicts; i++) {
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e = EDICT_NUM (&sv_pr_state, i);
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if (!strcmp (PR_GetString (&sv_pr_state, e->v.v.classname), "info_player_start")) {
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VectorCopy (e->v.v.origin, sv_player->v.v.origin);
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return;
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}
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}
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}
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/*
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==================
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SV_Begin_f
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==================
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*/
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void
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SV_Begin_f (void)
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{
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unsigned int pmodel = 0, emodel = 0;
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int i;
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if (host_client->state == cs_spawned)
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return; // don't begin again
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host_client->state = cs_spawned;
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// handle the case of a level changing while a client was connecting
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if (atoi (Cmd_Argv (1)) != svs.spawncount) {
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Con_Printf ("SV_Begin_f from different level\n");
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SV_New_f ();
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return;
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}
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if (host_client->spectator) {
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SV_SpawnSpectator ();
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if (SpectatorConnect) {
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// copy spawn parms out of the client_t
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for (i = 0; i < NUM_SPAWN_PARMS; i++)
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(&sv_pr_state.pr_global_struct->parm1)[i] = host_client->spawn_parms[i];
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// call the spawn function
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sv_pr_state.pr_global_struct->time = sv.time;
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sv_pr_state.pr_global_struct->self = EDICT_TO_PROG (&sv_pr_state, sv_player);
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PR_ExecuteProgram (&sv_pr_state, SpectatorConnect);
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}
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} else {
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// copy spawn parms out of the client_t
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for (i = 0; i < NUM_SPAWN_PARMS; i++)
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|
(&sv_pr_state.pr_global_struct->parm1)[i] = host_client->spawn_parms[i];
|
|
|
|
// call the spawn function
|
|
sv_pr_state.pr_global_struct->time = sv.time;
|
|
sv_pr_state.pr_global_struct->self = EDICT_TO_PROG (&sv_pr_state, sv_player);
|
|
PR_ExecuteProgram (&sv_pr_state, sv_pr_state.pr_global_struct->ClientConnect);
|
|
|
|
// actually spawn the player
|
|
sv_pr_state.pr_global_struct->time = sv.time;
|
|
sv_pr_state.pr_global_struct->self = EDICT_TO_PROG (&sv_pr_state, sv_player);
|
|
PR_ExecuteProgram (&sv_pr_state, sv_pr_state.pr_global_struct->PutClientInServer);
|
|
}
|
|
|
|
// clear the net statistics, because connecting gives a bogus picture
|
|
host_client->last_check = -1;
|
|
host_client->netchan.frame_latency = 0;
|
|
host_client->netchan.frame_rate = 0;
|
|
host_client->netchan.drop_count = 0;
|
|
host_client->netchan.good_count = 0;
|
|
|
|
// check he's not cheating
|
|
pmodel = atoi (Info_ValueForKey (host_client->userinfo, "pmodel"));
|
|
emodel = atoi (Info_ValueForKey (host_client->userinfo, "emodel"));
|
|
|
|
if (pmodel != sv.model_player_checksum || emodel != sv.eyes_player_checksum)
|
|
SV_BroadcastPrintf (PRINT_HIGH,
|
|
"%s WARNING: non standard player/eyes model detected\n",
|
|
host_client->name);
|
|
|
|
// if we are paused, tell the client
|
|
if (sv.paused) {
|
|
ClientReliableWrite_Begin (host_client, svc_setpause, 2);
|
|
ClientReliableWrite_Byte (host_client, sv.paused);
|
|
SV_ClientPrintf (host_client, PRINT_HIGH, "Server is paused.\n");
|
|
}
|
|
#if 0
|
|
//
|
|
// send a fixangle over the reliable channel to make sure it gets there
|
|
// Never send a roll angle, because savegames can catch the server
|
|
// in a state where it is expecting the client to correct the angle
|
|
// and it won't happen if the game was just loaded, so you wind up
|
|
// with a permanent head tilt
|
|
ent = EDICT_NUM (&sv_pr_state, 1 + (host_client - svs.clients));
|
|
MSG_WriteByte (&host_client->netchan.message, svc_setangle);
|
|
for (i = 0; i < 2; i++)
|
|
MSG_WriteAngle (&host_client->netchan.message, ent->v.v.angles[i]);
|
|
MSG_WriteAngle (&host_client->netchan.message, 0);
|
|
#endif
|
|
}
|
|
|
|
//=============================================================================
|
|
|
|
/*
|
|
==================
|
|
SV_NextDownload_f
|
|
==================
|
|
*/
|
|
void
|
|
SV_NextDownload_f (void)
|
|
{
|
|
byte buffer[1024];
|
|
int r;
|
|
int percent;
|
|
int size;
|
|
|
|
if (!host_client->download)
|
|
return;
|
|
|
|
r = host_client->downloadsize - host_client->downloadcount;
|
|
if (r > 768)
|
|
r = 768;
|
|
r = Qread (host_client->download, buffer, r);
|
|
ClientReliableWrite_Begin (host_client, svc_download, 6 + r);
|
|
ClientReliableWrite_Short (host_client, r);
|
|
|
|
host_client->downloadcount += r;
|
|
size = host_client->downloadsize;
|
|
if (!size)
|
|
size = 1;
|
|
percent = host_client->downloadcount * 100 / size;
|
|
ClientReliableWrite_Byte (host_client, percent);
|
|
ClientReliableWrite_SZ (host_client, buffer, r);
|
|
|
|
if (host_client->downloadcount != host_client->downloadsize)
|
|
return;
|
|
|
|
Qclose (host_client->download);
|
|
host_client->download = NULL;
|
|
|
|
}
|
|
|
|
void
|
|
OutofBandPrintf (netadr_t where, char *fmt, ...)
|
|
{
|
|
va_list argptr;
|
|
char send[1024];
|
|
|
|
send[0] = 0xff;
|
|
send[1] = 0xff;
|
|
send[2] = 0xff;
|
|
send[3] = 0xff;
|
|
send[4] = A2C_PRINT;
|
|
va_start (argptr, fmt);
|
|
vsnprintf (send + 5, sizeof (send - 5), fmt, argptr);
|
|
va_end (argptr);
|
|
|
|
NET_SendPacket (strlen (send) + 1, send, where);
|
|
}
|
|
|
|
/*
|
|
==================
|
|
SV_NextUpload
|
|
==================
|
|
*/
|
|
void
|
|
SV_NextUpload (void)
|
|
{
|
|
int percent;
|
|
int size;
|
|
|
|
if (!*host_client->uploadfn) {
|
|
SV_ClientPrintf (host_client, PRINT_HIGH, "Upload denied\n");
|
|
ClientReliableWrite_Begin (host_client, svc_stufftext, 8);
|
|
ClientReliableWrite_String (host_client, "stopul");
|
|
|
|
// suck out rest of packet
|
|
size = MSG_ReadShort ();
|
|
MSG_ReadByte ();
|
|
msg_readcount += size;
|
|
return;
|
|
}
|
|
|
|
size = MSG_ReadShort ();
|
|
percent = MSG_ReadByte ();
|
|
|
|
if (!host_client->upload) {
|
|
host_client->upload = Qopen (host_client->uploadfn, "wb");
|
|
if (!host_client->upload) {
|
|
Con_Printf ("Can't create %s\n", host_client->uploadfn);
|
|
ClientReliableWrite_Begin (host_client, svc_stufftext, 8);
|
|
ClientReliableWrite_String (host_client, "stopul");
|
|
*host_client->uploadfn = 0;
|
|
return;
|
|
}
|
|
Con_Printf ("Receiving %s from %d...\n", host_client->uploadfn,
|
|
host_client->userid);
|
|
if (host_client->remote_snap)
|
|
OutofBandPrintf (host_client->snap_from,
|
|
"Server receiving %s from %d...\n",
|
|
host_client->uploadfn, host_client->userid);
|
|
}
|
|
|
|
Qwrite (host_client->upload, net_message.data + msg_readcount, size);
|
|
msg_readcount += size;
|
|
|
|
Con_DPrintf ("UPLOAD: %d received\n", size);
|
|
|
|
if (percent != 100) {
|
|
ClientReliableWrite_Begin (host_client, svc_stufftext, 8);
|
|
ClientReliableWrite_String (host_client, "nextul\n");
|
|
} else {
|
|
Qclose (host_client->upload);
|
|
host_client->upload = NULL;
|
|
|
|
Con_Printf ("%s upload completed.\n", host_client->uploadfn);
|
|
|
|
if (host_client->remote_snap) {
|
|
char *p;
|
|
|
|
if ((p = strchr (host_client->uploadfn, '/')) != NULL)
|
|
p++;
|
|
else
|
|
p = host_client->uploadfn;
|
|
OutofBandPrintf (host_client->snap_from,
|
|
"%s upload completed.\nTo download, enter:\ndownload %s\n",
|
|
host_client->uploadfn, p);
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
/*
|
|
==================
|
|
SV_BeginDownload_f
|
|
==================
|
|
*/
|
|
void
|
|
SV_BeginDownload_f (void)
|
|
{
|
|
char *name;
|
|
QFile *file;
|
|
int size;
|
|
char realname[MAX_OSPATH];
|
|
int zip;
|
|
|
|
extern cvar_t *allow_download;
|
|
extern cvar_t *allow_download_skins;
|
|
extern cvar_t *allow_download_models;
|
|
extern cvar_t *allow_download_sounds;
|
|
extern cvar_t *allow_download_maps;
|
|
extern int file_from_pak; // ZOID did file come from pak?
|
|
|
|
name = Cmd_Argv (1);
|
|
// hacked by zoid to allow more conrol over download
|
|
// first off, no .. or global allow check
|
|
if (strstr (name, "..") || !allow_download->int_val
|
|
// leading dot is no good
|
|
|| *name == '.'
|
|
// leading slash bad as well, must be in subdir
|
|
|| *name == '/'
|
|
// next up, skin check
|
|
|| (strncmp (name, "skins/", 6) == 0 && !allow_download_skins->int_val)
|
|
// now models
|
|
|| (strncmp (name, "progs/", 6) == 0 && !allow_download_models->int_val)
|
|
// now sounds
|
|
|| (strncmp (name, "sound/", 6) == 0 && !allow_download_sounds->int_val)
|
|
// now maps (note special case for maps, must not be in pak)
|
|
|| (strncmp (name, "maps/", 6) == 0 && !allow_download_maps->int_val)
|
|
// MUST be in a subdirectory
|
|
|| !strstr (name, "/")) { // don't allow anything with .. path
|
|
ClientReliableWrite_Begin (host_client, svc_download, 4);
|
|
ClientReliableWrite_Short (host_client, -1);
|
|
ClientReliableWrite_Byte (host_client, 0);
|
|
return;
|
|
}
|
|
|
|
if (host_client->download) {
|
|
Qclose (host_client->download);
|
|
host_client->download = NULL;
|
|
}
|
|
// lowercase name (needed for casesen file systems)
|
|
{
|
|
char *p;
|
|
|
|
for (p = name; *p; p++)
|
|
*p = tolower ((int) *p);
|
|
}
|
|
|
|
zip = strchr (Info_ValueForKey (host_client->userinfo, "*cap"), 'z') != 0;
|
|
|
|
size = _COM_FOpenFile (name, &file, realname, !zip);
|
|
|
|
host_client->download = file;
|
|
host_client->downloadsize = size;
|
|
host_client->downloadcount = 0;
|
|
|
|
if (!host_client->download
|
|
// special check for maps, if it came from a pak file, don't allow
|
|
// download ZOID
|
|
|| (strncmp (name, "maps/", 5) == 0 && file_from_pak)) {
|
|
if (host_client->download) {
|
|
Qclose (host_client->download);
|
|
host_client->download = NULL;
|
|
}
|
|
|
|
Con_Printf ("Couldn't download %s to %s\n", name, host_client->name);
|
|
ClientReliableWrite_Begin (host_client, svc_download, 4);
|
|
ClientReliableWrite_Short (host_client, -1);
|
|
ClientReliableWrite_Byte (host_client, 0);
|
|
return;
|
|
}
|
|
|
|
if (zip && strcmp (realname, name)) {
|
|
Con_Printf ("download renamed to %s\n", realname);
|
|
ClientReliableWrite_Begin (host_client, svc_download,
|
|
strlen (realname) + 5);
|
|
ClientReliableWrite_Short (host_client, -2);
|
|
ClientReliableWrite_Byte (host_client, 0);
|
|
ClientReliableWrite_String (host_client, realname);
|
|
ClientReliable_FinishWrite (host_client);
|
|
}
|
|
|
|
SV_NextDownload_f ();
|
|
Con_Printf ("Downloading %s to %s\n", name, host_client->name);
|
|
}
|
|
|
|
//=============================================================================
|
|
|
|
/*
|
|
==================
|
|
SV_Say
|
|
==================
|
|
*/
|
|
void
|
|
SV_Say (qboolean team)
|
|
{
|
|
client_t *client;
|
|
int j, tmp;
|
|
char *p;
|
|
char text[2048];
|
|
char t1[32], *t2;
|
|
|
|
if (Cmd_Argc () < 2)
|
|
return;
|
|
|
|
if (team) {
|
|
strncpy (t1, Info_ValueForKey (host_client->userinfo, "team"), 31);
|
|
t1[31] = 0;
|
|
}
|
|
|
|
if (host_client->spectator && (!sv_spectalk->int_val || team))
|
|
snprintf (text, sizeof (text), "[SPEC] %s: ", host_client->name);
|
|
else if (team)
|
|
snprintf (text, sizeof (text), "(%s): ", host_client->name);
|
|
else {
|
|
snprintf (text, sizeof (text), "%s: ", host_client->name);
|
|
}
|
|
|
|
if (fp_messages) {
|
|
if (!sv.paused && realtime < host_client->lockedtill) {
|
|
SV_ClientPrintf (host_client, PRINT_CHAT,
|
|
"You can't talk for %d more seconds\n",
|
|
(int) (host_client->lockedtill - realtime));
|
|
return;
|
|
}
|
|
tmp = host_client->whensaidhead - fp_messages + 1;
|
|
if (tmp < 0)
|
|
tmp = 10 + tmp;
|
|
if (!sv.paused &&
|
|
host_client->whensaid[tmp]
|
|
&& (realtime - host_client->whensaid[tmp] < fp_persecond)) {
|
|
host_client->lockedtill = realtime + fp_secondsdead;
|
|
if (fp_msg[0])
|
|
SV_ClientPrintf (host_client, PRINT_CHAT,
|
|
"FloodProt: %s\n", fp_msg);
|
|
else
|
|
SV_ClientPrintf (host_client, PRINT_CHAT,
|
|
"FloodProt: You can't talk for %d seconds.\n",
|
|
fp_secondsdead);
|
|
return;
|
|
}
|
|
host_client->whensaidhead++;
|
|
if (host_client->whensaidhead > 9)
|
|
host_client->whensaidhead = 0;
|
|
host_client->whensaid[host_client->whensaidhead] = realtime;
|
|
}
|
|
|
|
p = Cmd_Args ();
|
|
|
|
if (*p == '"') {
|
|
p++;
|
|
p[strlen (p) - 1] = 0;
|
|
}
|
|
|
|
strncat (text, p, sizeof (text) - strlen (text));
|
|
strncat (text, "\n", sizeof (text) - strlen (text));
|
|
|
|
Con_Printf ("%s", text);
|
|
|
|
for (j = 0, client = svs.clients; j < MAX_CLIENTS; j++, client++) {
|
|
if (client->state != cs_spawned)
|
|
continue;
|
|
if (host_client->spectator && !sv_spectalk->int_val)
|
|
if (!client->spectator)
|
|
continue;
|
|
|
|
if (team) {
|
|
// the spectator team
|
|
if (host_client->spectator) {
|
|
if (!client->spectator)
|
|
continue;
|
|
} else {
|
|
t2 = Info_ValueForKey (client->userinfo, "team");
|
|
if (strcmp (t1, t2) || client->spectator)
|
|
continue; // on different teams
|
|
}
|
|
}
|
|
SV_ClientPrintf (client, PRINT_CHAT, "%s", text);
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
==================
|
|
SV_Say_f
|
|
==================
|
|
*/
|
|
void
|
|
SV_Say_f (void)
|
|
{
|
|
SV_Say (false);
|
|
}
|
|
|
|
/*
|
|
==================
|
|
SV_Say_Team_f
|
|
==================
|
|
*/
|
|
void
|
|
SV_Say_Team_f (void)
|
|
{
|
|
SV_Say (true);
|
|
}
|
|
|
|
|
|
|
|
//============================================================================
|
|
|
|
/*
|
|
=================
|
|
SV_Pings_f
|
|
|
|
The client is showing the scoreboard, so send new ping times for all
|
|
clients
|
|
=================
|
|
*/
|
|
void
|
|
SV_Pings_f (void)
|
|
{
|
|
client_t *client;
|
|
int j;
|
|
|
|
for (j = 0, client = svs.clients; j < MAX_CLIENTS; j++, client++) {
|
|
if (client->state != cs_spawned)
|
|
continue;
|
|
|
|
ClientReliableWrite_Begin (host_client, svc_updateping, 4);
|
|
ClientReliableWrite_Byte (host_client, j);
|
|
ClientReliableWrite_Short (host_client, SV_CalcPing (client));
|
|
ClientReliableWrite_Begin (host_client, svc_updatepl, 4);
|
|
ClientReliableWrite_Byte (host_client, j);
|
|
ClientReliableWrite_Byte (host_client, client->lossage);
|
|
}
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
==================
|
|
SV_Kill_f
|
|
==================
|
|
*/
|
|
void
|
|
SV_Kill_f (void)
|
|
{
|
|
if (sv_player->v.v.health <= 0) {
|
|
SV_BeginRedirect (RD_CLIENT);
|
|
SV_ClientPrintf (host_client, PRINT_HIGH,
|
|
"Can't suicide -- allready dead!\n");
|
|
SV_EndRedirect ();
|
|
return;
|
|
}
|
|
|
|
sv_pr_state.pr_global_struct->time = sv.time;
|
|
sv_pr_state.pr_global_struct->self = EDICT_TO_PROG (&sv_pr_state, sv_player);
|
|
PR_ExecuteProgram (&sv_pr_state, sv_pr_state.pr_global_struct->ClientKill);
|
|
}
|
|
|
|
/*
|
|
==================
|
|
SV_TogglePause
|
|
==================
|
|
*/
|
|
void
|
|
SV_TogglePause (const char *msg)
|
|
{
|
|
int i;
|
|
client_t *cl;
|
|
|
|
sv.paused ^= 1;
|
|
|
|
if (msg)
|
|
SV_BroadcastPrintf (PRINT_HIGH, "%s", msg);
|
|
|
|
// send notification to all clients
|
|
for (i = 0, cl = svs.clients; i < MAX_CLIENTS; i++, cl++) {
|
|
if (!cl->state)
|
|
continue;
|
|
ClientReliableWrite_Begin (cl, svc_setpause, 2);
|
|
ClientReliableWrite_Byte (cl, sv.paused);
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
==================
|
|
SV_Pause_f
|
|
==================
|
|
*/
|
|
void
|
|
SV_Pause_f (void)
|
|
{
|
|
static double lastpausetime;
|
|
double currenttime;
|
|
char st[sizeof (host_client->name) + 32];
|
|
|
|
currenttime = Sys_DoubleTime ();
|
|
|
|
if (lastpausetime + 1 > currenttime) {
|
|
SV_ClientPrintf (host_client, PRINT_HIGH, "Pause flood not allowed.\n");
|
|
return;
|
|
}
|
|
|
|
lastpausetime = currenttime;
|
|
|
|
if (!pausable->int_val) {
|
|
SV_ClientPrintf (host_client, PRINT_HIGH, "Pause not allowed.\n");
|
|
return;
|
|
}
|
|
|
|
if (host_client->spectator) {
|
|
SV_ClientPrintf (host_client, PRINT_HIGH,
|
|
"Spectators can not pause.\n");
|
|
return;
|
|
}
|
|
|
|
if (!sv.paused)
|
|
snprintf (st, sizeof (st), "%s paused the game\n", host_client->name);
|
|
else
|
|
snprintf (st, sizeof (st), "%s unpaused the game\n", host_client->name);
|
|
|
|
SV_TogglePause (st);
|
|
}
|
|
|
|
|
|
/*
|
|
=================
|
|
SV_Drop_f
|
|
|
|
The client is going to disconnect, so remove the connection immediately
|
|
=================
|
|
*/
|
|
void
|
|
SV_Drop_f (void)
|
|
{
|
|
SV_EndRedirect ();
|
|
if (!host_client->spectator)
|
|
SV_BroadcastPrintf (PRINT_HIGH, "%s dropped\n", host_client->name);
|
|
SV_DropClient (host_client);
|
|
}
|
|
|
|
/*
|
|
=================
|
|
SV_PTrack_f
|
|
|
|
Change the bandwidth estimate for a client
|
|
=================
|
|
*/
|
|
void
|
|
SV_PTrack_f (void)
|
|
{
|
|
int i;
|
|
edict_t *ent, *tent;
|
|
|
|
if (!host_client->spectator)
|
|
return;
|
|
|
|
if (Cmd_Argc () != 2) {
|
|
// turn off tracking
|
|
host_client->spec_track = 0;
|
|
ent = EDICT_NUM (&sv_pr_state, host_client - svs.clients + 1);
|
|
tent = EDICT_NUM (&sv_pr_state, 0);
|
|
ent->v.v.goalentity = EDICT_TO_PROG (&sv_pr_state, tent);
|
|
return;
|
|
}
|
|
|
|
i = atoi (Cmd_Argv (1));
|
|
if (i < 0 || i >= MAX_CLIENTS || svs.clients[i].state != cs_spawned ||
|
|
svs.clients[i].spectator) {
|
|
SV_ClientPrintf (host_client, PRINT_HIGH, "Invalid client to track\n");
|
|
host_client->spec_track = 0;
|
|
ent = EDICT_NUM (&sv_pr_state, host_client - svs.clients + 1);
|
|
tent = EDICT_NUM (&sv_pr_state, 0);
|
|
ent->v.v.goalentity = EDICT_TO_PROG (&sv_pr_state, tent);
|
|
return;
|
|
}
|
|
host_client->spec_track = i + 1; // now tracking
|
|
|
|
ent = EDICT_NUM (&sv_pr_state, host_client - svs.clients + 1);
|
|
tent = EDICT_NUM (&sv_pr_state, i + 1);
|
|
ent->v.v.goalentity = EDICT_TO_PROG (&sv_pr_state, tent);
|
|
}
|
|
|
|
|
|
/*
|
|
SV_Rate_f
|
|
|
|
Change the bandwidth estimate for a client
|
|
*/
|
|
void
|
|
SV_Rate_f (void)
|
|
{
|
|
int rate;
|
|
|
|
if (Cmd_Argc () != 2) {
|
|
SV_ClientPrintf (host_client, PRINT_HIGH, "Current rate is %i\n",
|
|
(int) (1.0 / host_client->netchan.rate + 0.5));
|
|
return;
|
|
}
|
|
|
|
rate = atoi (Cmd_Argv (1));
|
|
if ((sv_maxrate->int_val) && (rate > sv_maxrate->int_val)) {
|
|
rate = bound (500, rate, sv_maxrate->int_val);
|
|
} else {
|
|
rate = bound (500, rate, 10000);
|
|
}
|
|
|
|
SV_ClientPrintf (host_client, PRINT_HIGH, "Net rate set to %i\n", rate);
|
|
host_client->netchan.rate = 1.0 / rate;
|
|
}
|
|
|
|
|
|
/*
|
|
SV_Msg_f
|
|
|
|
Change the message level for a client
|
|
*/
|
|
void
|
|
SV_Msg_f (void)
|
|
{
|
|
if (Cmd_Argc () != 2) {
|
|
SV_ClientPrintf (host_client, PRINT_HIGH, "Current msg level is %i\n",
|
|
host_client->messagelevel);
|
|
return;
|
|
}
|
|
|
|
host_client->messagelevel = atoi (Cmd_Argv (1));
|
|
|
|
SV_ClientPrintf (host_client, PRINT_HIGH, "Msg level set to %i\n",
|
|
host_client->messagelevel);
|
|
}
|
|
|
|
/*
|
|
SV_SetInfo_f
|
|
|
|
Allow clients to change userinfo
|
|
*/
|
|
void
|
|
SV_SetInfo_f (void)
|
|
{
|
|
int i;
|
|
char oldval[MAX_INFO_STRING];
|
|
|
|
|
|
if (Cmd_Argc () == 1) {
|
|
Con_Printf ("User info settings:\n");
|
|
Info_Print (host_client->userinfo);
|
|
return;
|
|
}
|
|
|
|
if (Cmd_Argc () != 3) {
|
|
Con_Printf ("usage: setinfo [ <key> <value> ]\n");
|
|
return;
|
|
}
|
|
|
|
if (Cmd_Argv (1)[0] == '*')
|
|
return; // don't set priveledged values
|
|
|
|
strcpy (oldval, Info_ValueForKey (host_client->userinfo, Cmd_Argv (1)));
|
|
|
|
Info_SetValueForKey (host_client->userinfo, Cmd_Argv (1), Cmd_Argv (2),
|
|
MAX_INFO_STRING);
|
|
// name is extracted below in ExtractFromUserInfo
|
|
// strncpy (host_client->name, Info_ValueForKey (host_client->userinfo, "name")
|
|
// , sizeof(host_client->name)-1);
|
|
// SV_FullClientUpdate (host_client, &sv.reliable_datagram);
|
|
// host_client->sendinfo = true;
|
|
|
|
if (strequal
|
|
(Info_ValueForKey (host_client->userinfo, Cmd_Argv (1)), oldval))
|
|
return; // key hasn't changed
|
|
|
|
// process any changed values
|
|
SV_ExtractFromUserinfo (host_client);
|
|
|
|
i = host_client - svs.clients;
|
|
MSG_WriteByte (&sv.reliable_datagram, svc_setinfo);
|
|
MSG_WriteByte (&sv.reliable_datagram, i);
|
|
MSG_WriteString (&sv.reliable_datagram, Cmd_Argv (1));
|
|
MSG_WriteString (&sv.reliable_datagram,
|
|
Info_ValueForKey (host_client->userinfo, Cmd_Argv (1)));
|
|
}
|
|
|
|
/*
|
|
SV_ShowServerinfo_f
|
|
|
|
Dump serverinfo into a string
|
|
*/
|
|
void
|
|
SV_ShowServerinfo_f (void)
|
|
{
|
|
Info_Print (svs.info);
|
|
}
|
|
|
|
void
|
|
SV_NoSnap_f (void)
|
|
{
|
|
if (*host_client->uploadfn) {
|
|
*host_client->uploadfn = 0;
|
|
SV_BroadcastPrintf (PRINT_HIGH, "%s refused remote screenshot\n",
|
|
host_client->name);
|
|
}
|
|
}
|
|
|
|
typedef struct {
|
|
char *name;
|
|
void (*func) (void);
|
|
int no_redirect;
|
|
} ucmd_t;
|
|
|
|
ucmd_t ucmds[] = {
|
|
{"new", SV_New_f},
|
|
{"modellist", SV_Modellist_f},
|
|
{"soundlist", SV_Soundlist_f},
|
|
{"prespawn", SV_PreSpawn_f},
|
|
{"spawn", SV_Spawn_f},
|
|
{"begin", SV_Begin_f, 1},
|
|
|
|
{"drop", SV_Drop_f},
|
|
{"pings", SV_Pings_f},
|
|
|
|
// issued by hand at client consoles
|
|
{"rate", SV_Rate_f},
|
|
{"kill", SV_Kill_f, 1},
|
|
{"pause", SV_Pause_f},
|
|
{"msg", SV_Msg_f},
|
|
|
|
{"say", SV_Say_f, 1},
|
|
{"say_team", SV_Say_Team_f, 1},
|
|
|
|
{"setinfo", SV_SetInfo_f},
|
|
|
|
{"serverinfo", SV_ShowServerinfo_f},
|
|
|
|
{"download", SV_BeginDownload_f, 1},
|
|
{"nextdl", SV_NextDownload_f},
|
|
|
|
{"ptrack", SV_PTrack_f}, // ZOID - used with autocam
|
|
|
|
{"snap", SV_NoSnap_f},
|
|
|
|
};
|
|
|
|
static int
|
|
ucmds_compare (const void *_a, const void *_b)
|
|
{
|
|
ucmd_t *a = (ucmd_t*)_a;
|
|
ucmd_t *b = (ucmd_t*)_b;
|
|
return strcmp (a->name, b->name);
|
|
}
|
|
|
|
/*
|
|
SV_ExecuteUserCommand
|
|
|
|
Uhh...execute user command. :)
|
|
*/
|
|
void
|
|
SV_ExecuteUserCommand (char *s)
|
|
{
|
|
ucmd_t *u;
|
|
ucmd_t cmd;
|
|
|
|
Cmd_TokenizeString (s);
|
|
sv_player = host_client->edict;
|
|
cmd.name = Cmd_Argv(0);
|
|
|
|
u = (ucmd_t*) bsearch (&cmd, ucmds, sizeof (ucmds) / sizeof (ucmds[0]),
|
|
sizeof (ucmds[0]), ucmds_compare);
|
|
|
|
if (!u) {
|
|
SV_BeginRedirect (RD_CLIENT);
|
|
Con_Printf ("Bad user command: %s\n", Cmd_Argv (0));
|
|
SV_EndRedirect ();
|
|
} else {
|
|
if (!u->no_redirect)
|
|
SV_BeginRedirect (RD_CLIENT);
|
|
u->func ();
|
|
if (!u->no_redirect)
|
|
SV_EndRedirect ();
|
|
}
|
|
}
|
|
|
|
/*
|
|
===========================================================================
|
|
|
|
USER CMD EXECUTION
|
|
|
|
===========================================================================
|
|
*/
|
|
|
|
/*
|
|
===============
|
|
SV_CalcRoll
|
|
|
|
Used by view and sv_user
|
|
===============
|
|
*/
|
|
float
|
|
SV_CalcRoll (vec3_t angles, vec3_t velocity)
|
|
{
|
|
vec3_t forward, right, up;
|
|
float sign;
|
|
float side;
|
|
float value;
|
|
|
|
AngleVectors (angles, forward, right, up);
|
|
side = DotProduct (velocity, right);
|
|
sign = side < 0 ? -1 : 1;
|
|
side = fabs (side);
|
|
|
|
value = cl_rollangle->value;
|
|
|
|
if (side < cl_rollspeed->value)
|
|
side = side * value / cl_rollspeed->value;
|
|
else
|
|
side = value;
|
|
|
|
return side * sign;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
//============================================================================
|
|
|
|
vec3_t pmove_mins, pmove_maxs;
|
|
|
|
/*
|
|
====================
|
|
AddLinksToPmove
|
|
|
|
====================
|
|
*/
|
|
void
|
|
AddLinksToPmove (areanode_t *node)
|
|
{
|
|
link_t *l, *next;
|
|
edict_t *check;
|
|
int pl;
|
|
int i;
|
|
physent_t *pe;
|
|
|
|
pl = EDICT_TO_PROG (&sv_pr_state, sv_player);
|
|
|
|
// touch linked edicts
|
|
for (l = node->solid_edicts.next; l != &node->solid_edicts; l = next) {
|
|
next = l->next;
|
|
check = EDICT_FROM_AREA (l);
|
|
|
|
if (check->v.v.owner == pl)
|
|
continue; // player's own missile
|
|
if (check->v.v.solid == SOLID_BSP
|
|
|| check->v.v.solid == SOLID_BBOX || check->v.v.solid == SOLID_SLIDEBOX) {
|
|
if (check == sv_player)
|
|
continue;
|
|
|
|
for (i = 0; i < 3; i++)
|
|
if (check->v.v.absmin[i] > pmove_maxs[i]
|
|
|| check->v.v.absmax[i] < pmove_mins[i])
|
|
break;
|
|
if (i != 3)
|
|
continue;
|
|
if (pmove.numphysent == MAX_PHYSENTS)
|
|
return;
|
|
pe = &pmove.physents[pmove.numphysent];
|
|
pmove.numphysent++;
|
|
|
|
VectorCopy (check->v.v.origin, pe->origin);
|
|
pe->info = NUM_FOR_EDICT (&sv_pr_state, check);
|
|
|
|
if (check->v.v.solid == SOLID_BSP) {
|
|
pe->model = sv.models[(int) (check->v.v.modelindex)];
|
|
} else {
|
|
pe->model = NULL;
|
|
VectorCopy (check->v.v.mins, pe->mins);
|
|
VectorCopy (check->v.v.maxs, pe->maxs);
|
|
}
|
|
}
|
|
}
|
|
|
|
// recurse down both sides
|
|
if (node->axis == -1)
|
|
return;
|
|
|
|
if (pmove_maxs[node->axis] > node->dist)
|
|
AddLinksToPmove (node->children[0]);
|
|
|
|
if (pmove_mins[node->axis] < node->dist)
|
|
AddLinksToPmove (node->children[1]);
|
|
}
|
|
|
|
|
|
/*
|
|
================
|
|
AddAllEntsToPmove
|
|
|
|
For debugging
|
|
================
|
|
*/
|
|
void
|
|
AddAllEntsToPmove (void)
|
|
{
|
|
int e;
|
|
edict_t *check;
|
|
int i;
|
|
physent_t *pe;
|
|
int pl;
|
|
|
|
pl = EDICT_TO_PROG (&sv_pr_state, sv_player);
|
|
check = NEXT_EDICT (&sv_pr_state, sv.edicts);
|
|
for (e = 1; e < sv.num_edicts; e++, check = NEXT_EDICT (&sv_pr_state, check)) {
|
|
if (check->free)
|
|
continue;
|
|
if (check->v.v.owner == pl)
|
|
continue;
|
|
if (check->v.v.solid == SOLID_BSP
|
|
|| check->v.v.solid == SOLID_BBOX || check->v.v.solid == SOLID_SLIDEBOX) {
|
|
if (check == sv_player)
|
|
continue;
|
|
|
|
for (i = 0; i < 3; i++)
|
|
if (check->v.v.absmin[i] > pmove_maxs[i]
|
|
|| check->v.v.absmax[i] < pmove_mins[i])
|
|
break;
|
|
if (i != 3)
|
|
continue;
|
|
pe = &pmove.physents[pmove.numphysent];
|
|
|
|
VectorCopy (check->v.v.origin, pe->origin);
|
|
pmove.physents[pmove.numphysent].info = e;
|
|
if (check->v.v.solid == SOLID_BSP)
|
|
pe->model = sv.models[(int) (check->v.v.modelindex)];
|
|
else {
|
|
pe->model = NULL;
|
|
VectorCopy (check->v.v.mins, pe->mins);
|
|
VectorCopy (check->v.v.maxs, pe->maxs);
|
|
}
|
|
|
|
if (++pmove.numphysent == MAX_PHYSENTS)
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
===========
|
|
SV_PreRunCmd
|
|
===========
|
|
Done before running a player command. Clears the touch array
|
|
*/
|
|
byte playertouch[(MAX_EDICTS + 7) / 8];
|
|
|
|
void
|
|
SV_PreRunCmd (void)
|
|
{
|
|
memset (playertouch, 0, sizeof (playertouch));
|
|
}
|
|
|
|
/*
|
|
===========
|
|
SV_RunCmd
|
|
===========
|
|
*/
|
|
extern qboolean nouse; // 1999-10-29 +USE fix by Maddes
|
|
|
|
void
|
|
SV_RunCmd (usercmd_t *ucmd, qboolean inside)
|
|
{
|
|
edict_t *ent;
|
|
int i, n, oldmsec;
|
|
double tmp_time;
|
|
int tmp_time1;
|
|
|
|
if (!inside) { // prevent infinite loop
|
|
host_client->msecs += ucmd->msec;
|
|
|
|
if ((sv_timekick->int_val)
|
|
&& ((tmp_time = realtime - host_client->last_check) >=
|
|
sv_timekick_interval->value)) {
|
|
|
|
tmp_time1 = tmp_time * (1000 + sv_timekick_fuzz->value);
|
|
|
|
if ((host_client->last_check != -1) // don't do it if new player
|
|
&& (host_client->msecs > tmp_time1)) {
|
|
host_client->msec_cheating++;
|
|
SV_BroadcastPrintf (PRINT_HIGH,
|
|
va
|
|
("%s thinks there are %d ms in %d seconds (Strike %d/%d)\n",
|
|
host_client->name, host_client->msecs,
|
|
(int) tmp_time, host_client->msec_cheating,
|
|
sv_timekick->int_val));
|
|
|
|
if (host_client->msec_cheating >= sv_timekick->int_val) {
|
|
SV_BroadcastPrintf (PRINT_HIGH, va ("Strike %d for %s!!\n",
|
|
host_client->
|
|
msec_cheating,
|
|
host_client->name));
|
|
SV_BroadcastPrintf (PRINT_HIGH,
|
|
"Please see http://www.quakeforge.net/speed_cheat.php for infomation on QuakeForge's time cheat protection, and to explain how some may be cheating without knowing it.\n");
|
|
SV_DropClient (host_client);
|
|
}
|
|
}
|
|
|
|
host_client->msecs = 0;
|
|
host_client->last_check = realtime;
|
|
}
|
|
}
|
|
|
|
cmd = *ucmd;
|
|
|
|
// chop up very long commands
|
|
if (cmd.msec > 50) {
|
|
oldmsec = ucmd->msec;
|
|
cmd.msec = oldmsec / 2;
|
|
SV_RunCmd (&cmd, 1);
|
|
cmd.msec = oldmsec / 2;
|
|
cmd.impulse = 0;
|
|
SV_RunCmd (&cmd, 1);
|
|
return;
|
|
}
|
|
|
|
if (!sv_player->v.v.fixangle)
|
|
VectorCopy (ucmd->angles, sv_player->v.v.v_angle);
|
|
|
|
sv_player->v.v.button0 = ucmd->buttons & 1;
|
|
// 1999-10-29 +USE fix by Maddes start
|
|
if (!nouse) {
|
|
sv_player->v.v.button1 = (ucmd->buttons & 4) >> 2;
|
|
}
|
|
// 1999-10-29 +USE fix by Maddes end
|
|
sv_player->v.v.button2 = (ucmd->buttons & 2) >> 1;
|
|
if (ucmd->impulse)
|
|
sv_player->v.v.impulse = ucmd->impulse;
|
|
|
|
//
|
|
// angles
|
|
// show 1/3 the pitch angle and all the roll angle
|
|
if (sv_player->v.v.health > 0) {
|
|
if (!sv_player->v.v.fixangle) {
|
|
sv_player->v.v.angles[PITCH] = -sv_player->v.v.v_angle[PITCH] / 3;
|
|
sv_player->v.v.angles[YAW] = sv_player->v.v.v_angle[YAW];
|
|
}
|
|
sv_player->v.v.angles[ROLL] =
|
|
SV_CalcRoll (sv_player->v.v.angles, sv_player->v.v.velocity) * 4;
|
|
}
|
|
|
|
sv_frametime = min (0.1, ucmd->msec * 0.001);
|
|
|
|
if (!host_client->spectator) {
|
|
sv_pr_state.pr_global_struct->frametime = sv_frametime;
|
|
|
|
sv_pr_state.pr_global_struct->time = sv.time;
|
|
sv_pr_state.pr_global_struct->self = EDICT_TO_PROG (&sv_pr_state, sv_player);
|
|
PR_ExecuteProgram (&sv_pr_state, sv_pr_state.pr_global_struct->PlayerPreThink);
|
|
|
|
SV_RunThink (sv_player);
|
|
}
|
|
|
|
for (i = 0; i < 3; i++)
|
|
pmove.origin[i] =
|
|
sv_player->v.v.origin[i] + (sv_player->v.v.mins[i] - player_mins[i]);
|
|
VectorCopy (sv_player->v.v.velocity, pmove.velocity);
|
|
VectorCopy (sv_player->v.v.v_angle, pmove.angles);
|
|
|
|
pmove.flying = sv_player->v.v.movetype == MOVETYPE_FLY;
|
|
pmove.spectator = host_client->spectator;
|
|
pmove.waterjumptime = sv_player->v.v.teleport_time;
|
|
pmove.numphysent = 1;
|
|
pmove.physents[0].model = sv.worldmodel;
|
|
pmove.cmd = *ucmd;
|
|
pmove.dead = sv_player->v.v.health <= 0;
|
|
pmove.oldbuttons = host_client->oldbuttons;
|
|
|
|
movevars.entgravity = host_client->entgravity;
|
|
movevars.maxspeed = host_client->maxspeed;
|
|
|
|
for (i = 0; i < 3; i++) {
|
|
pmove_mins[i] = pmove.origin[i] - 256;
|
|
pmove_maxs[i] = pmove.origin[i] + 256;
|
|
}
|
|
|
|
#if 0
|
|
AddAllEntsToPmove ();
|
|
#else
|
|
AddLinksToPmove (sv_areanodes);
|
|
#endif
|
|
|
|
#if 0
|
|
{
|
|
int before, after;
|
|
|
|
before = PM_TestPlayerPosition (pmove.origin);
|
|
PlayerMove ();
|
|
after = PM_TestPlayerPosition (pmove.origin);
|
|
|
|
if (sv_player->v.v.health > 0 && before && !after)
|
|
Con_Printf ("player %s got stuck in playermove!!!!\n",
|
|
host_client->name);
|
|
}
|
|
#else
|
|
PlayerMove ();
|
|
#endif
|
|
|
|
host_client->oldbuttons = pmove.oldbuttons;
|
|
sv_player->v.v.teleport_time = pmove.waterjumptime;
|
|
sv_player->v.v.waterlevel = waterlevel;
|
|
sv_player->v.v.watertype = watertype;
|
|
if (onground != -1) {
|
|
sv_player->v.v.flags = (int) sv_player->v.v.flags | FL_ONGROUND;
|
|
sv_player->v.v.groundentity =
|
|
EDICT_TO_PROG (&sv_pr_state, EDICT_NUM (&sv_pr_state, pmove.physents[onground].info));
|
|
} else {
|
|
sv_player->v.v.flags = (int) sv_player->v.v.flags & ~FL_ONGROUND;
|
|
}
|
|
for (i = 0; i < 3; i++)
|
|
sv_player->v.v.origin[i] =
|
|
pmove.origin[i] - (sv_player->v.v.mins[i] - player_mins[i]);
|
|
|
|
#if 0
|
|
// truncate velocity the same way the net protocol will
|
|
for (i = 0; i < 3; i++)
|
|
sv_player->v.v.velocity[i] = (int) pmove.velocity[i];
|
|
#else
|
|
VectorCopy (pmove.velocity, sv_player->v.v.velocity);
|
|
#endif
|
|
|
|
VectorCopy (pmove.angles, sv_player->v.v.v_angle);
|
|
|
|
if (!host_client->spectator) {
|
|
// link into place and touch triggers
|
|
SV_LinkEdict (sv_player, true);
|
|
|
|
// touch other objects
|
|
for (i = 0; i < pmove.numtouch; i++) {
|
|
n = pmove.physents[pmove.touchindex[i]].info;
|
|
ent = EDICT_NUM (&sv_pr_state, n);
|
|
if (!ent->v.v.touch || (playertouch[n / 8] & (1 << (n % 8))))
|
|
continue;
|
|
sv_pr_state.pr_global_struct->self = EDICT_TO_PROG (&sv_pr_state, ent);
|
|
sv_pr_state.pr_global_struct->other = EDICT_TO_PROG (&sv_pr_state, sv_player);
|
|
PR_ExecuteProgram (&sv_pr_state, ent->v.v.touch);
|
|
playertouch[n / 8] |= 1 << (n % 8);
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
===========
|
|
SV_PostRunCmd
|
|
===========
|
|
Done after running a player command.
|
|
*/
|
|
void
|
|
SV_PostRunCmd (void)
|
|
{
|
|
// run post-think
|
|
|
|
if (!host_client->spectator) {
|
|
sv_pr_state.pr_global_struct->time = sv.time;
|
|
sv_pr_state.pr_global_struct->self = EDICT_TO_PROG (&sv_pr_state, sv_player);
|
|
PR_ExecuteProgram (&sv_pr_state, sv_pr_state.pr_global_struct->PlayerPostThink);
|
|
SV_RunNewmis ();
|
|
} else if (SpectatorThink) {
|
|
sv_pr_state.pr_global_struct->time = sv.time;
|
|
sv_pr_state.pr_global_struct->self = EDICT_TO_PROG (&sv_pr_state, sv_player);
|
|
PR_ExecuteProgram (&sv_pr_state, SpectatorThink);
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
===================
|
|
SV_ExecuteClientMessage
|
|
|
|
The current net_message is parsed for the given client
|
|
===================
|
|
*/
|
|
void
|
|
SV_ExecuteClientMessage (client_t *cl)
|
|
{
|
|
int c;
|
|
char *s;
|
|
usercmd_t oldest, oldcmd, newcmd;
|
|
client_frame_t *frame;
|
|
vec3_t o;
|
|
qboolean move_issued = false; // only allow one move command
|
|
int checksumIndex;
|
|
byte checksum, calculatedChecksum;
|
|
int seq_hash;
|
|
|
|
// calc ping time
|
|
frame = &cl->frames[cl->netchan.incoming_acknowledged & UPDATE_MASK];
|
|
frame->ping_time = realtime - frame->senttime;
|
|
|
|
// make sure the reply sequence number matches the incoming
|
|
// sequence number
|
|
if (cl->netchan.incoming_sequence >= cl->netchan.outgoing_sequence)
|
|
cl->netchan.outgoing_sequence = cl->netchan.incoming_sequence;
|
|
else
|
|
cl->send_message = false; // don't reply, sequences have
|
|
// slipped
|
|
|
|
// save time for ping calculations
|
|
cl->frames[cl->netchan.outgoing_sequence & UPDATE_MASK].senttime = realtime;
|
|
cl->frames[cl->netchan.outgoing_sequence & UPDATE_MASK].ping_time = -1;
|
|
|
|
host_client = cl;
|
|
sv_player = host_client->edict;
|
|
|
|
// seq_hash = (cl->netchan.incoming_sequence & 0xffff) ; // ^ QW_CHECK_HASH;
|
|
seq_hash = cl->netchan.incoming_sequence;
|
|
|
|
// mark time so clients will know how much to predict
|
|
// other players
|
|
cl->localtime = sv.time;
|
|
cl->delta_sequence = -1; // no delta unless requested
|
|
while (1) {
|
|
if (msg_badread) {
|
|
Con_Printf ("SV_ReadClientMessage: badread\n");
|
|
SV_DropClient (cl);
|
|
return;
|
|
}
|
|
|
|
c = MSG_ReadByte ();
|
|
if (c == -1)
|
|
return; // Ender: Patched :)
|
|
|
|
switch (c) {
|
|
default:
|
|
Con_Printf ("SV_ReadClientMessage: unknown command char\n");
|
|
SV_DropClient (cl);
|
|
return;
|
|
|
|
case clc_nop:
|
|
break;
|
|
|
|
case clc_delta:
|
|
cl->delta_sequence = MSG_ReadByte ();
|
|
break;
|
|
|
|
case clc_move:
|
|
if (move_issued)
|
|
return; // someone is trying to cheat...
|
|
|
|
move_issued = true;
|
|
|
|
checksumIndex = MSG_GetReadCount ();
|
|
checksum = (byte) MSG_ReadByte ();
|
|
|
|
// read loss percentage
|
|
cl->lossage = MSG_ReadByte ();
|
|
|
|
MSG_ReadDeltaUsercmd (&nullcmd, &oldest);
|
|
MSG_ReadDeltaUsercmd (&oldest, &oldcmd);
|
|
MSG_ReadDeltaUsercmd (&oldcmd, &newcmd);
|
|
|
|
if (cl->state != cs_spawned)
|
|
break;
|
|
|
|
// if the checksum fails, ignore the rest of the packet
|
|
calculatedChecksum =
|
|
COM_BlockSequenceCRCByte (net_message.data + checksumIndex +
|
|
1,
|
|
MSG_GetReadCount () -
|
|
checksumIndex - 1, seq_hash);
|
|
|
|
if (calculatedChecksum != checksum) {
|
|
Con_DPrintf
|
|
("Failed command checksum for %s(%d) (%d != %d)\n",
|
|
cl->name, cl->netchan.incoming_sequence, checksum,
|
|
calculatedChecksum);
|
|
return;
|
|
}
|
|
|
|
if (!sv.paused) {
|
|
SV_PreRunCmd ();
|
|
|
|
if (net_drop < 20) {
|
|
while (net_drop > 2) {
|
|
SV_RunCmd (&cl->lastcmd, 0);
|
|
net_drop--;
|
|
}
|
|
if (net_drop > 1)
|
|
SV_RunCmd (&oldest, 0);
|
|
if (net_drop > 0)
|
|
SV_RunCmd (&oldcmd, 0);
|
|
}
|
|
SV_RunCmd (&newcmd, 0);
|
|
|
|
SV_PostRunCmd ();
|
|
}
|
|
|
|
cl->lastcmd = newcmd;
|
|
cl->lastcmd.buttons = 0; // avoid multiple fires on lag
|
|
break;
|
|
|
|
|
|
case clc_stringcmd:
|
|
s = MSG_ReadString ();
|
|
SV_ExecuteUserCommand (s);
|
|
break;
|
|
|
|
case clc_tmove:
|
|
o[0] = MSG_ReadCoord ();
|
|
o[1] = MSG_ReadCoord ();
|
|
o[2] = MSG_ReadCoord ();
|
|
// only allowed by spectators
|
|
if (host_client->spectator) {
|
|
VectorCopy (o, sv_player->v.v.origin);
|
|
SV_LinkEdict (sv_player, false);
|
|
}
|
|
break;
|
|
|
|
case clc_upload:
|
|
SV_NextUpload ();
|
|
break;
|
|
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
==============
|
|
SV_UserInit
|
|
==============
|
|
*/
|
|
void
|
|
SV_UserInit (void)
|
|
{
|
|
qsort (ucmds, sizeof (ucmds) / sizeof (ucmds[0]), sizeof (ucmds[0]),
|
|
ucmds_compare);
|
|
cl_rollspeed = Cvar_Get ("cl_rollspeed", "200", CVAR_NONE, "How quickly a player straightens out after strafing");
|
|
cl_rollangle = Cvar_Get ("cl_rollangle", "2", CVAR_NONE, "How much a player's screen tilts when strafing");
|
|
sv_spectalk = Cvar_Get ("sv_spectalk", "1", CVAR_NONE, "Toggles the ability of spectators to talk to players");
|
|
sv_mapcheck = Cvar_Get ("sv_mapcheck", "1", CVAR_NONE,
|
|
"Toggle the use of map checksumming to check for players who edit maps to cheat");
|
|
}
|