mirror of
https://git.code.sf.net/p/quake/newtree
synced 2024-11-29 23:32:16 +00:00
352 lines
9.5 KiB
Text
352 lines
9.5 KiB
Text
# Microsoft Developer Studio Project File - Name="qw_server" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Console Application" 0x0103
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CFG=qw_server - Win32 Debug
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "qw_server.mak".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "qw_server.mak" CFG="qw_server - Win32 Debug"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "qw_server - Win32 Release" (based on "Win32 (x86) Console Application")
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!MESSAGE "qw_server - Win32 Debug" (based on "Win32 (x86) Console Application")
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!MESSAGE
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# Begin Project
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# PROP AllowPerConfigDependencies 0
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# PROP Scc_ProjName ""
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# PROP Scc_LocalPath ""
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CPP=cl.exe
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RSC=rc.exe
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!IF "$(CFG)" == "qw_server - Win32 Release"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "Release"
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# PROP BASE Intermediate_Dir "Release"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 0
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# PROP Output_Dir "Release"
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# PROP Intermediate_Dir "Release"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
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# ADD CPP /nologo /WX /GX /O2 /I "../include" /I "../include/win32/vc" /I "../include/win32" /D "_CONSOLE" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D USE_INTEL_ASM=1 /D HAVE_CONFIG_H=1 /YX /FD /c
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# ADD BASE RSC /l 0x419 /d "NDEBUG"
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# ADD RSC /l 0x419 /d "NDEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
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# ADD LINK32 wsock32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib /nologo /subsystem:console /machine:I386 /out:"Release/qf-server-win.exe"
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!ELSEIF "$(CFG)" == "qw_server - Win32 Debug"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "qw_server___Win32_Debug"
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# PROP BASE Intermediate_Dir "qw_server___Win32_Debug"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "Debug"
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# PROP Intermediate_Dir "Debug"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
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# ADD CPP /nologo /WX /Gm /GX /ZI /Od /I "../include" /I "../include/win32/vc" /I "../include/win32" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D USE_INTEL_ASM=1 /D HAVE_CONFIG_H=1 /YX /FD /GZ /c
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# ADD BASE RSC /l 0x419 /d "_DEBUG"
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# ADD RSC /l 0x419 /d "_DEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 wsock32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib /nologo /subsystem:console /debug /machine:I386 /out:"Debug/qf-server-win.exe" /pdbtype:sept
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!ENDIF
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# Begin Target
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# Name "qw_server - Win32 Release"
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# Name "qw_server - Win32 Debug"
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# Begin Group "Source Files"
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# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
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# Begin Source File
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SOURCE=.\buildnum.c
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# End Source File
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# Begin Source File
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SOURCE=.\checksum.c
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# End Source File
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# Begin Source File
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SOURCE=.\cmd.c
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# End Source File
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# Begin Source File
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SOURCE=.\com.c
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# End Source File
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# Begin Source File
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SOURCE=.\crc.c
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# End Source File
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# Begin Source File
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SOURCE=.\cvar.c
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# End Source File
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# Begin Source File
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SOURCE=.\dirent.c
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# End Source File
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# Begin Source File
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SOURCE=.\fnmatch.c
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# End Source File
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# Begin Source File
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SOURCE=.\info.c
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# End Source File
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# Begin Source File
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SOURCE=.\link.c
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# End Source File
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# Begin Source File
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SOURCE=.\mathlib.c
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# End Source File
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# Begin Source File
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SOURCE=.\mdfour.c
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# End Source File
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# Begin Source File
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SOURCE=.\model.c
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# End Source File
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# Begin Source File
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SOURCE=.\msg.c
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# End Source File
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# Begin Source File
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SOURCE=.\net_chan.c
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# End Source File
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# Begin Source File
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SOURCE=.\net_com.c
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# End Source File
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# Begin Source File
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SOURCE=.\net_udp.c
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# End Source File
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# Begin Source File
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SOURCE=.\pmove.c
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# End Source File
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# Begin Source File
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SOURCE=.\pmovetst.c
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# End Source File
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# Begin Source File
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SOURCE=.\pr_cmds.c
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# End Source File
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# Begin Source File
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SOURCE=.\pr_edict.c
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# End Source File
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# Begin Source File
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SOURCE=.\pr_exec.c
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# End Source File
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# Begin Source File
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SOURCE=.\qargs.c
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# End Source File
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# Begin Source File
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SOURCE=.\qendian.c
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# End Source File
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# Begin Source File
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SOURCE=.\quakefs.c
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# End Source File
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# Begin Source File
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SOURCE=.\quakeio.c
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# End Source File
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# Begin Source File
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SOURCE=.\sizebuf.c
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# End Source File
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# Begin Source File
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SOURCE=.\sv_ccmds.c
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# End Source File
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# Begin Source File
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SOURCE=.\sv_cvar.c
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# End Source File
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# Begin Source File
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SOURCE=.\sv_ents.c
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# End Source File
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# Begin Source File
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SOURCE=.\sv_init.c
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# End Source File
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# Begin Source File
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SOURCE=.\sv_main.c
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# End Source File
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# Begin Source File
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SOURCE=.\sv_misc.c
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# End Source File
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# Begin Source File
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SOURCE=.\sv_model.c
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# End Source File
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# Begin Source File
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SOURCE=.\sv_move.c
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# End Source File
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# Begin Source File
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SOURCE=.\sv_nchan.c
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# End Source File
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# Begin Source File
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SOURCE=.\sv_phys.c
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# End Source File
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# Begin Source File
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SOURCE=.\sv_send.c
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# End Source File
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# Begin Source File
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SOURCE=.\sv_sys_win.c
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# End Source File
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# Begin Source File
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SOURCE=.\sv_user.c
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# End Source File
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# Begin Source File
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SOURCE=.\sys_win.c
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# End Source File
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# Begin Source File
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SOURCE=.\va.c
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# End Source File
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# Begin Source File
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SOURCE=.\world.c
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# End Source File
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# Begin Source File
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SOURCE=.\zone.c
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# End Source File
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# End Group
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# Begin Group "Header Files"
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# PROP Default_Filter "h;hpp;hxx;hm;inl"
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# End Group
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# Begin Group "Resource Files"
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# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
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# End Group
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# Begin Group "Asm Files"
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# PROP Default_Filter ""
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# Begin Source File
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SOURCE=.\math.S
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!IF "$(CFG)" == "qw_server - Win32 Release"
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# Begin Custom Build
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OutDir=.\Release
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InputPath=.\math.S
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InputName=math
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"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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cl /D "USE_INTEL_ASM=1" /D "HAVE_CONFIG_H=1" /I "..\source" /I "..\include" /I "..\include\win32\vc" /I "..\include\win32" /nologo /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
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..\tools\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
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ml /nologo /c /Cp /coff /Zi /H64 /Fo$(OUTDIR)\$(InputName).obj $(OUTDIR)\$(InputName).asm
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del $(OUTDIR)\$(InputName).spp
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# End Custom Build
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!ELSEIF "$(CFG)" == "qw_server - Win32 Debug"
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# Begin Custom Build
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OutDir=.\Debug
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InputPath=.\math.S
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InputName=math
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"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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cl /D "USE_INTEL_ASM=1" /D "HAVE_CONFIG_H=1" /I "..\source" /I "..\include" /I "..\include\win32\vc" /I "..\include\win32" /nologo /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
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..\tools\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
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ml /nologo /c /Cp /coff /Zi /H64 /Fo$(OUTDIR)\$(InputName).obj $(OUTDIR)\$(InputName).asm
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del $(OUTDIR)\$(InputName).spp
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# End Custom Build
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=.\worlda.S
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!IF "$(CFG)" == "qw_server - Win32 Release"
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# Begin Custom Build
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OutDir=.\Release
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InputPath=.\worlda.S
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InputName=worlda
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"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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cl /D "USE_INTEL_ASM=1" /D "HAVE_CONFIG_H=1" /I "..\source" /I "..\include" /I "..\include\win32\vc" /I "..\include\win32" /nologo /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
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..\tools\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
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ml /nologo /c /Cp /coff /Zi /H64 /Fo$(OUTDIR)\$(InputName).obj $(OUTDIR)\$(InputName).asm
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del $(OUTDIR)\$(InputName).spp
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# End Custom Build
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!ELSEIF "$(CFG)" == "qw_server - Win32 Debug"
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# Begin Custom Build
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OutDir=.\Debug
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InputPath=.\worlda.S
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InputName=worlda
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"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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cl /D "USE_INTEL_ASM=1" /D "HAVE_CONFIG_H=1" /I "..\source" /I "..\include" /I "..\include\win32\vc" /I "..\include\win32" /nologo /EP > $(OUTDIR)\$(InputName).spp $(InputPath)
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..\tools\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
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ml /nologo /c /Cp /coff /Zi /H64 /Fo$(OUTDIR)\$(InputName).obj $(OUTDIR)\$(InputName).asm
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del $(OUTDIR)\$(InputName).spp
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# End Custom Build
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!ENDIF
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# End Source File
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# End Group
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# End Target
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# End Project
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