newtree/source/sv_model.c

31 lines
395 B
C

#include "qwsvdef.h"
void Mod_LoadBrushModel (model_t *mod, void *buffer);
void
Mod_LoadAliasModel(model_t *mod, void *buf)
{
Mod_LoadBrushModel (mod, buf);
}
void
Mod_LoadSpriteModel(model_t *mod, void *buf)
{
Mod_LoadBrushModel (mod, buf);
}
void
R_InitSky(struct texture_s *mt)
{
}
void
Mod_LoadMMNearest(miptex_t *mx, texture_t *tx)
{
}
void
GL_SubdivideSurface (msurface_t *fa)
{
}