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https://git.code.sf.net/p/quake/newtree
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54e2a4d9d3
statements, variable declarations), but all in all it's not bad.
392 lines
7.9 KiB
C
392 lines
7.9 KiB
C
/*
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teamplay.c
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Teamplay enhancements ("proxy features")
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Copyright (C) 2000 Anton Gavrilov (tonik@quake.ru)
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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$Id$
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*/
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#include <string.h>
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#include <errno.h>
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#include "bothdefs.h"
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#include "cmd.h"
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#include "client.h"
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#include "teamplay.h"
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#include "locs.h"
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#include "sys.h"
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#include "console.h"
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#include "quakefs.h"
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extern cvar_t *skin;
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cvar_t *cl_deadbodyfilter;
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cvar_t *cl_gibfilter;
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cvar_t *cl_parsesay;
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cvar_t *cl_nofake;
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static qboolean died = false, recorded_location = false;
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static vec3_t death_location, last_recorded_location;
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void
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Team_BestWeaponImpulse (void)
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{
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int best, i, imp, items;
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extern int in_impulse;
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items = cl.stats[STAT_ITEMS];
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best = 0;
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for (i = Cmd_Argc () - 1; i > 0; i--) {
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imp = atoi (Cmd_Argv (i));
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if (imp < 1 || imp > 8)
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continue;
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switch (imp) {
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case 1:
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if (items & IT_AXE)
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best = 1;
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break;
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case 2:
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if (items & IT_SHOTGUN && cl.stats[STAT_SHELLS] >= 1)
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best = 2;
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break;
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case 3:
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if (items & IT_SUPER_SHOTGUN && cl.stats[STAT_SHELLS] >= 2)
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best = 3;
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break;
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case 4:
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if (items & IT_NAILGUN && cl.stats[STAT_NAILS] >= 1)
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best = 4;
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break;
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case 5:
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if (items & IT_SUPER_NAILGUN && cl.stats[STAT_NAILS] >= 2)
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best = 5;
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break;
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case 6:
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if (items & IT_GRENADE_LAUNCHER && cl.stats[STAT_ROCKETS] >= 1)
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best = 6;
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break;
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case 7:
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if (items & IT_ROCKET_LAUNCHER && cl.stats[STAT_ROCKETS] >= 1)
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best = 7;
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break;
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case 8:
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if (items & IT_LIGHTNING && cl.stats[STAT_CELLS] >= 1)
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best = 8;
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}
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}
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if (best)
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in_impulse = best;
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}
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char *
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Team_ParseSay (char *s)
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{
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static char buf[1024];
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int i, bracket;
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char c, chr, *t1, t2[128], t3[128];
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static location_t *location = NULL;
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if (!cl_parsesay->int_val)
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return s;
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i = 0;
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while (*s && (i <= sizeof (buf))) {
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if (*s == '$') {
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c = 0;
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switch (s[1]) {
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case '\\':
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c = 13;
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break; // fake message
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case '[':
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c = 0x90;
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break; // colored brackets
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case ']':
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c = 0x91;
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break;
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case 'G':
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c = 0x86;
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break; // ocrana leds
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case 'R':
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c = 0x87;
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break;
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case 'Y':
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c = 0x88;
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break;
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case 'B':
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c = 0x89;
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break;
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}
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if (c) {
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buf[i++] = c;
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s += 2;
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continue;
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}
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} else if (*s == '%') {
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t1 = NULL;
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memset (t2, '\0', sizeof (t2));
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memset (t3, '\0', sizeof (t3));
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if ((s[1] == '[') && (s[3] == ']')) {
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bracket = 1;
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chr = s[2];
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s += 4;
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} else {
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bracket = 0;
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chr = s[1];
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s += 2;
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}
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switch (chr) {
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case '%':
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t2[0] = '%';
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t2[1] = 0;
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t1 = t2;
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break;
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case 's':
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bracket = 0;
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t1 = skin->string;
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break;
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case 'd':
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bracket = 0;
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if (died) {
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location = locs_find (death_location);
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if (location) {
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recorded_location = true;
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VectorCopy (death_location, last_recorded_location);
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t1 = location->name;
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break;
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}
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}
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goto location;
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case 'r':
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bracket = 0;
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if (recorded_location) {
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location = locs_find (last_recorded_location);
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if (location) {
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t1 = location->name;
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break;
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}
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}
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goto location;
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case 'l':
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location:
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bracket = 0;
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location = locs_find (cl.simorg);
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if (location) {
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recorded_location = true;
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VectorCopy (cl.simorg, last_recorded_location);
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t1 = location->name;
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} else
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snprintf (t2, sizeof (t2), "Unknown!\n");
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break;
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case 'a':
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if (bracket) {
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if (cl.stats[STAT_ARMOR] > 50)
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bracket = 0;
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if (cl.stats[STAT_ITEMS] & IT_ARMOR3)
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t3[0] = 'R' | 0x80;
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else if (cl.stats[STAT_ITEMS] & IT_ARMOR2)
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t3[0] = 'Y' | 0x80;
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else if (cl.stats[STAT_ITEMS] & IT_ARMOR1)
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t3[0] = 'G' | 0x80;
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else {
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t2[0] = 'N' | 0x80;
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t2[1] = 'O' | 0x80;
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t2[2] = 'N' | 0x80;
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t2[3] = 'E' | 0x80;
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t2[4] = '!' | 0x80;
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}
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snprintf (t2, sizeof (t2), "%sa:%i", t3,
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cl.stats[STAT_ARMOR]);
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} else
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snprintf (t2, sizeof (t2), "%i", cl.stats[STAT_ARMOR]);
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break;
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case 'A':
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bracket = 0;
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if (cl.stats[STAT_ITEMS] & IT_ARMOR3)
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t2[0] = 'R' | 0x80;
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else if (cl.stats[STAT_ITEMS] & IT_ARMOR2)
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t2[0] = 'Y' | 0x80;
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else if (cl.stats[STAT_ITEMS] & IT_ARMOR1)
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t2[0] = 'G' | 0x80;
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else {
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t2[0] = 'N' | 0x80;
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t2[1] = 'O' | 0x80;
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t2[2] = 'N' | 0x80;
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t2[3] = 'E' | 0x80;
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t2[4] = '!' | 0x80;
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}
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break;
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case 'h':
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if (bracket) {
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if (cl.stats[STAT_HEALTH] > 50)
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bracket = 0;
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snprintf (t2, sizeof (t2), "h:%i",
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cl.stats[STAT_HEALTH]);
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} else
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snprintf (t2, sizeof (t2), "%i", cl.stats[STAT_HEALTH]);
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break;
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default:
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bracket = 0;
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}
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if (!t1) {
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if (!t2[0]) {
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t2[0] = '%';
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t2[1] = chr;
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}
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t1 = t2;
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}
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if (bracket)
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buf[i++] = 0x90; // '['
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if (t1) {
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int len;
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len = strlen (t1);
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if (i + len >= sizeof (buf))
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continue; // No more space in buffer, icky.
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strncpy (buf + i, t1, len);
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i += len;
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}
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if (bracket)
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buf[i++] = 0x91; // ']'
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continue;
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}
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buf[i++] = *s++;
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}
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buf[i] = 0;
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return buf;
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}
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void
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Team_Dead ()
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{
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died = true;
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VectorCopy (cl.simorg, death_location);
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}
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void
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Team_NewMap ()
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{
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char *mapname, *t1, *t2;
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died = false;
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recorded_location = false;
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mapname = strdup (cl.worldmodel->name);
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if (!mapname)
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Sys_Error ("Can't duplicate mapname!");
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t1 = strrchr (mapname, '/');
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t2 = strrchr (mapname, '.');
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if (!t1 || !t2)
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Sys_Error ("Can't find / or .!");
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t1++; // skip over /
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t2[0] = '\0';
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locs_reset ();
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locs_load (t1);
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free (mapname);
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}
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void
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Team_Init_Cvars (void)
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{
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cl_deadbodyfilter =
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Cvar_Get ("cl_deadbodyfilter", "0", CVAR_NONE,
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"Hide dead player models");
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cl_gibfilter = Cvar_Get ("cl_gibfilter", "0", CVAR_NONE, "Hide gibs");
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cl_parsesay = Cvar_Get ("cl_parsesay", "0", CVAR_NONE, "None");
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cl_nofake = Cvar_Get ("cl_nofake", "0", CVAR_NONE, "Unhide fake messages");
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}
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/*
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* locs_markloc
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*
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* Record the current co-ords plus description into a loc file for current map
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* */
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// FIXME: No gzip'd loc file support
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void
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locs_markloc ()
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{
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vec3_t loc;
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char *mapname, *t1;
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QFile *locfd;
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char locfile[MAX_OSPATH];
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if (Cmd_Argc () != 2) {
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Con_Printf
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("markloc <description> :marks the current location with the description and records the information into a loc file.\n");
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return;
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}
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VectorCopy (cl.simorg, loc);
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locs_add (loc, Cmd_Argv (1));
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loc[0] *= 8;
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loc[1] *= 8;
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loc[2] *= 8;
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mapname = strdup (cl.worldmodel->name);
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if (!mapname)
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Sys_Error ("Can't duplicate mapname!");
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t1 = strrchr (mapname, '.');
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if (!t1)
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Sys_Error ("Can't find / or .!");
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t1++; // skip over /
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t1[0] = 'l';
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t1[1] = 'o';
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t1[2] = 'c';
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snprintf (locfile, sizeof (locfile), "%s/%s", com_gamedir, mapname);
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locfd = Qopen (locfile, "a+");
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if (locfd == 0) {
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Qopen (locfile, "w+");
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if (locfd == 0) {
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Con_Printf ("ERROR: Unable to open %s : %s\n", mapname,
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strerror (errno));
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free (mapname);
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return;
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}
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}
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Qprintf (locfd, "%.0f %.0f %.0f %s\n", loc[0], loc[1], loc[2],
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Cmd_Argv (1));
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Qclose (locfd);
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free (mapname);
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}
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void
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Locs_Init ()
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{
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Cmd_AddCommand ("markloc", locs_markloc);
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}
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