mirror of
https://git.code.sf.net/p/quake/newtree
synced 2024-11-29 23:32:16 +00:00
101 lines
2.4 KiB
C
101 lines
2.4 KiB
C
/*
|
|
Compiler/Machine-Specific Configuration
|
|
*/
|
|
#ifndef _CONFIG_H
|
|
#define _CONFIG_H
|
|
@TOP@
|
|
/* "Proper" package name */
|
|
#undef PROGRAM
|
|
|
|
/* Define this to the QuakeWorld standard version you support */
|
|
#undef QW_VERSION
|
|
|
|
/* Define this to the QSG standard version you support */
|
|
#undef QSG_VERSION
|
|
|
|
/* Define if you want to use QF-style defaults instead of Id-style */
|
|
#undef NEWSTYLE
|
|
|
|
/* Define this to the location of the global config file */
|
|
#undef FS_GLOBALCFG
|
|
|
|
/* Define this to the shared game directory root */
|
|
#undef FS_SHAREPATH
|
|
|
|
/* Define this to the unshared game directory root */
|
|
#undef FS_USERPATH
|
|
|
|
/* Define this to the base game for the engine to load */
|
|
#undef BASEGAME
|
|
|
|
/* Define this to use experimental code */
|
|
#undef _EXPERIMENTAL_
|
|
|
|
/* Define this if you want to use Intel assembly optimizations */
|
|
#undef USE_INTEL_ASM
|
|
|
|
/* Define this if you have a Linux-style CD-ROM API */
|
|
#undef USE_LINUX_CD
|
|
|
|
/* Define this if you have a BSD-style CD-ROM API */
|
|
#undef USE_BSD_CD
|
|
|
|
/* Define if you have the XFree86 DGA extension */
|
|
#undef HAVE_DGA
|
|
|
|
/* Define if you have the XFree86 VIDMODE extension */
|
|
#undef HAVE_VIDMODE
|
|
|
|
/* Define this if you have GLX */
|
|
#undef HAVE_GLX
|
|
|
|
/* Define this if you have 3dfx */
|
|
#undef HAVE_TDFXGL
|
|
|
|
/* Define this if you have GL_COLOR_INDEX8_EXT in GL/gl.h */
|
|
#undef HAVE_GL_COLOR_INDEX8_EXT
|
|
|
|
/* Define this if you are using a version of Mesa with X mode change support */
|
|
#undef HAVE_XMESA
|
|
|
|
/* Define this if you want IPv6 support */
|
|
#undef HAVE_IPV6
|
|
|
|
/* Define this if C symbols are prefixed with an underscore */
|
|
#undef HAVE_SYM_PREFIX_UNDERSCORE
|
|
|
|
/* Define this if your system has socklen_t */
|
|
#undef HAVE_SOCKLEN_T
|
|
|
|
/* Define this if your system has size_t */
|
|
#undef HAVE_SIZE_T
|
|
|
|
/* Define this if you have ss_len member in struct sockaddr_storage (BSD) */
|
|
#undef HAVE_SS_LEN
|
|
|
|
/* Define this if you have sin6_len member in struct sockaddr_in6 (BSD) */
|
|
#undef HAVE_SIN6_LEN
|
|
|
|
/* Define this if you have sa_len member in struct sockaddr (BSD) */
|
|
#undef HAVE_SA_LEN
|
|
|
|
/* Define if you have the dlopen function. */
|
|
#undef HAVE_DLOPEN
|
|
|
|
/* Define if you have zlib */
|
|
#undef HAVE_ZLIB
|
|
|
|
/* Define if you have pthread support. */
|
|
#undef HAVE_LIBPTHREAD
|
|
|
|
/* Define this to something sane if you don't have stricmp */
|
|
#undef stricmp
|
|
|
|
/* If your version of OpenGL uses APIENTRY, define GLAPIENTRY to be APIENTRY */
|
|
#undef GLAPIENTRY
|
|
|
|
/* Define this to something sane if you don't have stricmp */
|
|
#undef stricmp
|
|
|
|
@BOTTOM@
|
|
#endif // _CONFIG_H
|