support are built with joy_null.c. To create a joystick driver for a new
system, take a look at joystick.h and joy_null.c for the driver
interface. I'd like to see a Windows driver using this interface, it would
probably simplify in_win.c greatly.
Some minor changes to DGA code I couldn't be bothered to back out before
I committed. They don't hurt anything, but they don't really improve
matters much either. The mouse cursor still doesn't get warped off the
screen, but it's no longer bright blue - now it's black and white like
normal. I'm rewriting the damned DGA code from scratch to Get It Right
this time.
caused Voodoo3 users to get a black mouse cursor that kept getting warped
to the center of the screen.. It was rather ugly and hard to play. So
I added DGA. That made the mouse cursor blue and stay where it was. So
I moved the XGrabPointer to after the XWarpPointer, problem seems to be
fixed. I hope this works for someone other than me. =p