Forest Hale
ac3c854708
struct packing for MSVC
2000-12-11 14:59:01 +00:00
Forest Hale
954accc1c4
must... have... basedir... to... play...
2000-12-11 14:47:33 +00:00
Forest Hale
78360393be
removed unused BASEDIR define
2000-12-11 14:00:00 +00:00
Jeff Teunissen
2bd2e8e403
Fix up the interpolation case where it made dead bodies dance and fall
...
to the floor upon becoming visible. Quite funny, actually :)
2000-12-11 11:12:48 +00:00
Jeff Teunissen
d8e1f27d4b
pr_edict.c: whitespace
...
rest: Implement model animation interpolation for alias models. Trying to
implement this has been an annoyance for some time, but IT WORKS NOW. set
gl_lerp_anims to zero to disable.
2000-12-11 09:59:27 +00:00
Jeff Teunissen
e886b0566d
Add support for SDL CD audio, rename --enable-sdlsound to
...
--enable-sdl-audio
2000-12-11 09:50:26 +00:00
Jeff Teunissen
5023108000
remove "Error: " from no-mmap message
2000-12-11 09:46:58 +00:00
Bill Currie
0bd4b8d288
include/tga.h source/tga.c:
...
new function WriteTGAfile. Also, put in the tga header structure.
NOTE: this is currently broken for non gcc ocmilers. you will get a
#error message.
include/quakefs.h source/quakefs.c:
new function COM_WriteBuffers. Like COM_WriteFile, but scatter/gather
style.
source/gl_screen.c source/screen.c:
misc cleanups. differences are getting fewer. should be mostly
mergable soon (minus truly sw/gl specific code).
2000-12-11 06:38:58 +00:00
Bill Currie
d1ef9bbc3f
fix r_netgraph 1 fix
2000-12-11 05:39:06 +00:00
Bill Currie
a4f03b4c12
move WritePCXfile to pcx.c, move the screenshot filname creation code to
...
COM_NextFilename in quakefs.c and fix up some remote screenshot snafus
2000-12-11 03:30:32 +00:00
Bill Currie
10e2d388db
remove all pure whitepsace diffs between gl_screen.c and screen.c
2000-12-10 23:14:25 +00:00
Ragnvald Maartmann-Moe IV
6569283738
Undo the horrible mistake of paying attention to 4Front's documentation.
2000-12-10 10:56:49 +00:00
Dabb
c8ee33715b
Include winquake.h must be BEFORE include gl/gl.h or compile WILL fail
...
with win32.
2000-12-10 10:54:04 +00:00
Dabb
d5b4938803
Added qfgl_ext.c
2000-12-10 10:53:13 +00:00
Bill Currie
2ed7b7106d
remove gratuitous differences between gl_screen.c and screen.c
2000-12-09 23:26:27 +00:00
Jeff Teunissen
f6fbe8df16
SDL sound support.
2000-12-09 20:46:05 +00:00
Jeff Teunissen
808b676eaa
Fix up make dist
2000-12-09 18:48:11 +00:00
Ragnvald Maartmann-Moe IV
09354ee7ca
Rename of cd_audio.c to cd_dos.c. (cvs needs a move command!)
2000-12-09 18:39:34 +00:00
Ragnvald Maartmann-Moe IV
c2a69bfec3
Fixed /dev/dsp open to only open with write.
2000-12-09 18:34:28 +00:00
Bill Currie
1b82a5b018
finally found the black water bug!!! forgot to set the color back to the
...
lighting color
2000-12-09 05:37:25 +00:00
Jeff Teunissen
4297432d7e
[grumble]
2000-12-08 11:16:07 +00:00
Jeff Teunissen
b21b9ce163
Include qfgl_ext.h in 3Dfx...
2000-12-08 11:06:00 +00:00
Jeff Teunissen
329d51b4e8
context_x11.h -- didn't mean to commit my local changes
...
rest: Apply patches from Michael Weiser <michael@weiser.saale-net.de>
2000-12-08 07:46:40 +00:00
Jeff Teunissen
54e2a4d9d3
Okay, the big whitespace reformat. There is some silliness (case
...
statements, variable declarations), but all in all it's not bad.
2000-12-08 06:51:37 +00:00
Jeff Teunissen
b62d75a774
Some whitespace, removed the timekick detection for slow-mo clients. There
...
are way too many legitimate ways to get a too-slow time, unfortunately.
2000-12-08 06:14:26 +00:00
Jeff Teunissen
c74861ceb5
Remove unnecessary HAVE_DLOPEN check
2000-12-08 06:10:50 +00:00
Jeff Teunissen
9aa60bc5f9
Nuke SDL/SDL.h include, replace with SDL.h
2000-12-08 04:48:47 +00:00
Jeff Teunissen
6f9f734bd5
Add HAVE_GLIDE define, lose some unnecessary ones.
2000-12-08 04:46:31 +00:00
Jeff Teunissen
47ffcc9ffe
Make all bootstrap commands dependant on the success of the previous.
2000-12-08 04:45:58 +00:00
Jeff Teunissen
7744fcd560
Various and sundry improvements to configure.
2000-12-08 04:45:04 +00:00
Jeff Teunissen
1e604c6c33
Compile fixes, some whitespace. This file should be nuked, but I won't do
...
it until the normal system-level support for Win32 can support the SDL
targets.
2000-12-08 04:42:21 +00:00
Jeff Teunissen
d3da228aef
Largely whitespace, some opts, reverse order in which command-line parms
...
and environment variables are used. Command-line should ALWAYS override
the environment.
2000-12-08 04:40:02 +00:00
Jeff Teunissen
ebc281c279
Use QFGL on 3Dfx.
2000-12-08 04:36:23 +00:00
Bill Currie
a356859bb2
use UTC dates when generating the changelog
2000-12-07 20:51:34 +00:00
Bill Currie
600e6dac57
remove possible trigraphs (eww)
2000-12-07 17:08:38 +00:00
Bill Currie
9f924b3a9e
add includes lordhavoc forgot
2000-12-07 11:34:18 +00:00
Bill Currie
4ee0be8f91
first step on the way to merged gl_screen.c and screen.c
2000-12-07 11:12:19 +00:00
Forest Hale
be6e940417
updated .lit loader, forgot to commit this a while back
2000-12-07 08:59:56 +00:00
Bill Currie
3feecbde94
cvar doc patches from Misty
2000-12-07 03:02:12 +00:00
Bill Currie
dbbc2cd777
comment patches from Misty
2000-12-07 00:08:42 +00:00
Bill Currie
02f14aa326
style changes
2000-12-06 19:45:22 +00:00
Bill Currie
0974d76447
d'oh, forgot to remove the surrounding if(pr_boundscheck) :/
2000-12-06 18:51:54 +00:00
Bill Currie
56656df96a
remove the duplicated progs engine. That would have been a maintainence
...
nightmare.
2000-12-06 18:41:21 +00:00
Dabb
bb2928830c
Added alternative download sites for borland complier & service packs.
2000-12-06 18:33:55 +00:00
Dabb
e8cf0e53f4
First try load qwprogs.dat, then try progs.dat and then fail.
2000-12-06 18:27:23 +00:00
Dabb
8bd6cf15c2
Added #include "host.h"
2000-12-06 13:54:49 +00:00
Dabb
a7b6d2df88
Brought over pr_exec.c and pals from darkplaces.
...
Improvements include bounds checking, 40% less instructions per
opcode, support for 65535 globals. Might even break something.
2000-12-06 13:23:44 +00:00
Dabb
0dd34a3e20
Added include host.h
2000-12-05 20:29:15 +00:00
Jeff Teunissen
ab4f4f7d2b
Update style guidelines
2000-12-05 16:59:49 +00:00
Bill Currie
29970187d7
sprintf audit.
2000-12-05 16:51:01 +00:00