Commit graph

8 commits

Author SHA1 Message Date
Zephaniah E. Hull
13bd5ce012 The init sequence cleanup!
Also broke up client.h into a lot of smaller headers.
Oh, software rendering works again.

And yes, this does hit a hell of a lot of files.
2000-10-29 15:35:24 +00:00
Bill Currie
1dd0f7ed0f Conditionally disable bunny hopping (speed jumping). To disable bunny hopping
on your server, put `serverinfo no_pogo_stick 1' into your server.cfg. It's
called no_pogo_stick for two reasons: the effect is called "pogo stick" in the
source code in a comment from the original id source code and also as a minor
(and very week:/) obfustication for `cheaters' trying to set it in their
clients. However, the client checks for no_pogo_stick in the server info and
forces it on when appropriate and having them in disagreement would only make
prediction a little screwy anyway :). BTW, when enabled this actually fixes the
original bug that allowed bunny hopping in the first place (though you still
get a jump grunt when you try to bunny hop; minor bug).
2000-10-15 04:26:09 +00:00
Bill Currie
e68701838a white space cleanup for last checkin 2000-05-22 08:44:34 +00:00
Bill Currie
2fd97f5eab header (C) block touch ups 2000-05-22 08:26:01 +00:00
Bill Currie
af032b8d55 port in some improvements from OT (namely fs_basepath, etc, though commandline parsing isn't finished yet)
split up the headerfiles and such. common.[ch] and qwsvdef.h no longer exist. More work still needs to be done (esp for windows) but this should be a major improvement.
2000-05-21 08:24:45 +00:00
Yan Sweitzer
440b2aec18 added uniform #ifdef _xxx_H encapsulation and appropriate includes to avoid header dependencies and circular conflicts
(work in progress, need to clean .c files as well)
2000-05-19 06:44:56 +00:00
Joseph Carter
1020d5a22c forgotten includes 2000-05-13 23:09:50 +00:00
Joseph Carter
d859383680 Initial revision 2000-05-10 11:29:38 +00:00