Commit graph

1331 commits

Author SHA1 Message Date
Bill Currie
bf066ac5e6 now has problems with setting the parameters 2000-12-12 23:38:53 +00:00
Bill Currie
c4f186d0ec fix an error message 2000-12-12 19:54:58 +00:00
Bill Currie
2ba8191ff2 compiles with latest alsa cvs, but doesn't work yet :/ 2000-12-12 19:41:06 +00:00
Bill Currie
5c82660a2c configure.in:
enable -mpentiumpro for i686
source/cl_ents.c:
	a tiny abount of whites;ace/style
2000-12-12 07:18:40 +00:00
Bill Currie
c765120903 holy water has been sprinkled on the dancing corpses. they dance no more
also a little whitespace
2000-12-12 06:17:02 +00:00
Jeff Teunissen
0c662b0e6a cl_ents.c: misc. tweaks to CL_ParsePacketEntities ()
rest: Myriad stuff.

r_netgraph now recognizes and abides by the cl_hudswap Cvar.
show_fps and show_time are on the same line now, and stay out of each
others' way.

New Draw_ function: Draw_TextBox(). It's like M_DrawTextBox(), except it
doesn't screw around with the screen coordinates.
2000-12-12 02:46:46 +00:00
Bill Currie
d0b1fc7816 remove un-needed #define _attribute__(x) (there's one in gcc_attr.h) 2000-12-11 19:40:34 +00:00
Forest Hale
2a2b468090 WIN32 now uses %WINDIR% as the home dir (this basically means c:\windows\quakeforge.conf) 2000-12-11 19:14:51 +00:00
Jeff Teunissen
3b6b929841 Okay, that's it. Model animation interpolation is as done as it's going to
get with the QW protocol.
2000-12-11 18:59:55 +00:00
Jeff Teunissen
b7bb19e57a minor opt in the #define 2000-12-11 18:20:51 +00:00
Bill Currie
54b0dc47ed remove -basedir again 2000-12-11 17:21:05 +00:00
Jeff Teunissen
1b139d3378 Fix Dabb's fix, which killed every compiler that wasn't Borland. :) 2000-12-11 16:52:07 +00:00
Dabb
ac50b14d36 #pragma pack for Borland C++ 2000-12-11 15:37:48 +00:00
Dabb
62ec1ccdc0 Packet logging support for debugging and educational purposes.
Experimental. Note: All parts are not YET transferred from quakeforge tree.
Missing detailed and nonconnection packet parsing.
2000-12-11 15:35:01 +00:00
Dabb
c3a0ab3aa1 Packet logging support for debugging and educational purposes. 2000-12-11 15:30:52 +00:00
Dabb
8240b0f05b Added pcx.c 2000-12-11 15:29:49 +00:00
Forest Hale
ac3c854708 struct packing for MSVC 2000-12-11 14:59:01 +00:00
Forest Hale
954accc1c4 must... have... basedir... to... play... 2000-12-11 14:47:33 +00:00
Forest Hale
78360393be removed unused BASEDIR define 2000-12-11 14:00:00 +00:00
Jeff Teunissen
2bd2e8e403 Fix up the interpolation case where it made dead bodies dance and fall
to the floor upon becoming visible. Quite funny, actually :)
2000-12-11 11:12:48 +00:00
Jeff Teunissen
d8e1f27d4b pr_edict.c: whitespace
rest: Implement model animation interpolation for alias models. Trying to
implement this has been an annoyance for some time, but IT WORKS NOW. set
gl_lerp_anims to zero to disable.
2000-12-11 09:59:27 +00:00
Jeff Teunissen
e886b0566d Add support for SDL CD audio, rename --enable-sdlsound to
--enable-sdl-audio
2000-12-11 09:50:26 +00:00
Jeff Teunissen
5023108000 remove "Error: " from no-mmap message 2000-12-11 09:46:58 +00:00
Bill Currie
0bd4b8d288 include/tga.h source/tga.c:
new function WriteTGAfile. Also, put in the tga header structure.
	NOTE: this is currently broken for non gcc ocmilers. you will get a
	#error message.
include/quakefs.h source/quakefs.c:
	new function COM_WriteBuffers. Like COM_WriteFile, but scatter/gather
	style.
source/gl_screen.c source/screen.c:
	misc cleanups. differences are getting fewer. should be mostly
	mergable soon (minus truly sw/gl specific code).
2000-12-11 06:38:58 +00:00
Bill Currie
d1ef9bbc3f fix r_netgraph 1 fix 2000-12-11 05:39:06 +00:00
Bill Currie
a4f03b4c12 move WritePCXfile to pcx.c, move the screenshot filname creation code to
COM_NextFilename in quakefs.c and fix up some remote screenshot snafus
2000-12-11 03:30:32 +00:00
Bill Currie
10e2d388db remove all pure whitepsace diffs between gl_screen.c and screen.c 2000-12-10 23:14:25 +00:00
Ragnvald Maartmann-Moe IV
6569283738 Undo the horrible mistake of paying attention to 4Front's documentation. 2000-12-10 10:56:49 +00:00
Dabb
c8ee33715b Include winquake.h must be BEFORE include gl/gl.h or compile WILL fail
with win32.
2000-12-10 10:54:04 +00:00
Dabb
d5b4938803 Added qfgl_ext.c 2000-12-10 10:53:13 +00:00
Bill Currie
2ed7b7106d remove gratuitous differences between gl_screen.c and screen.c 2000-12-09 23:26:27 +00:00
Jeff Teunissen
f6fbe8df16 SDL sound support. 2000-12-09 20:46:05 +00:00
Jeff Teunissen
808b676eaa Fix up make dist 2000-12-09 18:48:11 +00:00
Ragnvald Maartmann-Moe IV
09354ee7ca Rename of cd_audio.c to cd_dos.c. (cvs needs a move command!) 2000-12-09 18:39:34 +00:00
Ragnvald Maartmann-Moe IV
c2a69bfec3 Fixed /dev/dsp open to only open with write. 2000-12-09 18:34:28 +00:00
Bill Currie
1b82a5b018 finally found the black water bug!!! forgot to set the color back to the
lighting color
2000-12-09 05:37:25 +00:00
Jeff Teunissen
4297432d7e [grumble] 2000-12-08 11:16:07 +00:00
Jeff Teunissen
b21b9ce163 Include qfgl_ext.h in 3Dfx... 2000-12-08 11:06:00 +00:00
Jeff Teunissen
329d51b4e8 context_x11.h -- didn't mean to commit my local changes
rest: Apply patches from Michael Weiser <michael@weiser.saale-net.de>
2000-12-08 07:46:40 +00:00
Jeff Teunissen
54e2a4d9d3 Okay, the big whitespace reformat. There is some silliness (case
statements, variable declarations), but all in all it's not bad.
2000-12-08 06:51:37 +00:00
Jeff Teunissen
b62d75a774 Some whitespace, removed the timekick detection for slow-mo clients. There
are way too many legitimate ways to get a too-slow time, unfortunately.
2000-12-08 06:14:26 +00:00
Jeff Teunissen
c74861ceb5 Remove unnecessary HAVE_DLOPEN check 2000-12-08 06:10:50 +00:00
Jeff Teunissen
9aa60bc5f9 Nuke SDL/SDL.h include, replace with SDL.h 2000-12-08 04:48:47 +00:00
Jeff Teunissen
6f9f734bd5 Add HAVE_GLIDE define, lose some unnecessary ones. 2000-12-08 04:46:31 +00:00
Jeff Teunissen
47ffcc9ffe Make all bootstrap commands dependant on the success of the previous. 2000-12-08 04:45:58 +00:00
Jeff Teunissen
7744fcd560 Various and sundry improvements to configure. 2000-12-08 04:45:04 +00:00
Jeff Teunissen
1e604c6c33 Compile fixes, some whitespace. This file should be nuked, but I won't do
it until the normal system-level support for Win32 can support the SDL
targets.
2000-12-08 04:42:21 +00:00
Jeff Teunissen
d3da228aef Largely whitespace, some opts, reverse order in which command-line parms
and environment variables are used. Command-line should ALWAYS override
the environment.
2000-12-08 04:40:02 +00:00
Jeff Teunissen
ebc281c279 Use QFGL on 3Dfx. 2000-12-08 04:36:23 +00:00
Bill Currie
a356859bb2 use UTC dates when generating the changelog 2000-12-07 20:51:34 +00:00