Jeff Teunissen
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54e2a4d9d3
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Okay, the big whitespace reformat. There is some silliness (case
statements, variable declarations), but all in all it's not bad.
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2000-12-08 06:51:37 +00:00 |
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Jeff Teunissen
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fefca3d275
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Fix up host.h snafu's
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2000-12-05 06:58:01 +00:00 |
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Bill Currie
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97f7b9a568
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rename quakedef.h to host.h (I should have done this months ago).
NOTE: -{sdl,sgl,3dfx,ggi,wgl,mgl} targets are very likely to be broken
if any file fails to compile, just put #include "host.h" into it
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2000-12-05 06:33:44 +00:00 |
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Bill Currie
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b798113da8
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in_sdl.c and in_svgalib.c now use the new Key_Event api properly
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2000-11-17 21:34:07 +00:00 |
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Bill Currie
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f971ce91fe
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fix the double wheel events
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2000-11-15 04:01:27 +00:00 |
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Ragnvald Maartmann-Moe IV
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005daa844d
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Miscellaneous firefighting. Everything compiles again.
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2000-10-29 22:49:18 +00:00 |
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Zephaniah E. Hull
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13bd5ce012
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The init sequence cleanup!
Also broke up client.h into a lot of smaller headers.
Oh, software rendering works again.
And yes, this does hit a hell of a lot of files.
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2000-10-29 15:35:24 +00:00 |
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Bill Currie
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619d9396cc
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oops, forgot this
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2000-10-26 06:48:10 +00:00 |
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