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This should stomp the last of the invisible entity bugs.
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3 changed files with 24 additions and 14 deletions
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@ -798,7 +798,7 @@ void CL_ParseStatic (void)
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// LordHavoc: make static entities visible
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ent->alpha = 1;
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ent->scale = 16;
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ent->scale = 1;
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ent->glowsize = 0;
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ent->glowcolor = 254;
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ent->colormod[0] = ent->colormod[1] = ent->colormod[2] = 1;
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