mirror of
https://git.code.sf.net/p/quake/newtree
synced 2025-05-31 09:11:06 +00:00
re-enable autoexec.cfg running on gamedir (defaults to off. need to put set cl_autexec either in quakeforge.conf or on the command line)
This commit is contained in:
parent
d7f0ffef60
commit
fd35f176ba
2 changed files with 5 additions and 5 deletions
|
@ -90,7 +90,7 @@ cvar_t *cl_timeout;
|
|||
/* cvar_t cl_shownet = {"cl_shownet","0"}; // can be 0, 1, or 2
|
||||
CVAR_FIXME */
|
||||
cvar_t *cl_shownet; // can be 0, 1, or 2
|
||||
|
||||
cvar_t *cl_autoexec;
|
||||
/* cvar_t cl_sbar = {"cl_sbar", "0", true};
|
||||
CVAR_FIXME */
|
||||
cvar_t *cl_sbar;
|
||||
|
@ -1288,8 +1288,7 @@ void CL_InitCvars (void)
|
|||
CVAR_FIXME */
|
||||
developer = Cvar_Get("developer", "0", CVAR_NONE, "None");
|
||||
|
||||
/* Cvar_RegisterVariable (&cl_warncmd);
|
||||
CVAR_FIXME */
|
||||
cl_autoexec = Cvar_Get ("cl_autoexec","0",CVAR_ROM,"exec autoexec.cfg on gamedir change");
|
||||
cl_warncmd = Cvar_Get("cl_warncmd", "0", CVAR_NONE, "None");
|
||||
/* Cvar_RegisterVariable (&cl_upspeed);
|
||||
CVAR_FIXME */
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue