Cleanup of extensions, they are no longer defined in glquake.h. In

addition, removed support (for now) for SGIS and EXT multitexture. It
allowed me to enhance support for ARB multitexture, which is better anyway
(especially for Radeon, but that won't get special support yet until we
need a third texture pass).

Updated the Unix 8-bit GL code to be more like the Windows version, which
may work better. It still defaults off, because many drivers have bugs in
their handling of the shared texture palette extension.
This commit is contained in:
Jeff Teunissen 2001-01-06 07:29:17 +00:00
parent cc8d6c5827
commit fc005fc215
7 changed files with 294 additions and 228 deletions

View file

@ -36,6 +36,12 @@
#pragma warning( disable : 4761)
// disable data conversion warnings
# pragma warning(disable : 4051) // ALPHA
# pragma warning(disable : 4136) // X86
# pragma warning(disable : 4244) // MIPS
# pragma warning(disable : 4305) // thousands of double to float truncation warnings
/* Define to empty if the keyword does not work. */
#undef const
@ -227,6 +233,7 @@
/* Define if you have the <sys/timeb.h> header file. */
#define HAVE_SYS_TIMEB_H 1
/* Define if you have the <string.h> header file. */
#define HAVE_STRING_H
/* Define if you have the <unistd.h> header file. */