Add debian dir to the dist, fix up bootstrap

This commit is contained in:
Jeff Teunissen 2000-11-16 08:31:12 +00:00
parent 8ad75ddf5e
commit f5756a019e
7 changed files with 44 additions and 3 deletions

4
.gitignore vendored
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@ -2,11 +2,13 @@ ChangeLog
Makefile
Makefile.in
aclocal.m4
build-stamp
config.cache
config.log
config.status
configure
quakeforge.lsm
configure-stamp
quakeforge-*.tar.bz2
quakeforge-*.tar.gz
quakeforge-*.zip
quakeforge.lsm

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@ -1,7 +1,7 @@
## Process this file with automake to produce Makefile.in
AUTOMAKE_OPTIONS= foreign
SUBDIRS= include source doc
SUBDIRS= include source debian doc
EXTRA_DIST= README.WIN newtree.dsw ChangeLog \
RPM/build_rpm.in RPM/quakeforge.spec.in \

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@ -1,6 +1,6 @@
#!/bin/sh
aclocal
automake --add-missing
autoheader
automake --add-missing
autoconf

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@ -1154,6 +1154,7 @@ dnl Output files
AC_OUTPUT(
RPM/quakeforge.spec
RPM/build_rpm
debian/Makefile
doc/Makefile
doc/texinfo/Makefile
doc/man/Makefile

1
debian/.gitignore vendored Normal file
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@ -0,0 +1 @@
files

22
debian/Makefile.am vendored Normal file
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@ -0,0 +1,22 @@
## Process this file with automake to produce Makefile.in
EXTRA_DIST= changelog control copyright rules \
quakeforge.conf \
qf-client-3dfx.dirs qf-client-3dfx.docs qf-client-3dfx.files \
qf-client-3dfx.suid qf-client-3dfx.undocumented \
qf-client-ggi.dirs qf-client-ggi.docs qf-client-ggi.files \
qf-client-ggi.undocumented \
qf-client-glx.dirs qf-client-glx.docs qf-client-glx.files \
qf-client-glx.undocumented \
qf-client-sdl.dirs qf-client-sdl.docs qf-client-sdl.files \
qf-client-sdl.undocumented \
qf-client-sgl.dirs qf-client-sgl.docs qf-client-sgl.files \
qf-client-sgl.undocumented \
qf-client-svga.dirs qf-client-svga.docs qf-client-svga.files \
qf-client-svga.suid qf-client-svga.undocumented \
qf-client-x11.dirs qf-client-x11.docs qf-client-x11.files \
qf-client-x11.undocumented \
qf-server.dirs qf-server.docs qf-server.files \
qf-server.undocumented \
quakeforge-common.conffiles quakeforge-common.docs \
quakeforge-common.files \
quakeforge.files

15
debian/control vendored
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@ -79,6 +79,21 @@ Description: First-person shooter Internet game - X11 client
.
This package contains the X11 version of the QuakeForge client.
Package: qf-client-3dfx
Architecture: any
Depends: ${shlibs:Depends}, libgl1, quake-game
Conflicts: libglide3
Suggests: joystick
Provides: qf-client
Description: First-person shooter Internet game - Voodoo 1/2 Client
QuakeForge is a source port of Quake and QuakeWorld, the successors to id
Software's very popular DOOM series. Its primary development goal is to
remain compatible with the original games released by id Software while
adding portability and optional extensions to enhance gameplay.
.
This package contains the Voodoo 1/2 version of the QuakeForge client. For
Voodoo 3 and higher, use the GLX client.
Package: qf-client-glx
Architecture: any
Depends: ${shlibs:Depends}, libgl1, quake-game