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https://git.code.sf.net/p/quake/newtree
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fix up <> vs "" in #includes
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parent
60fe4aea40
commit
f29ea7f1d3
8 changed files with 24 additions and 23 deletions
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@ -32,10 +32,10 @@
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#include <fcntl.h>
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#ifdef HAVE_STRING_H
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#include "string.h"
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#include <string.h>
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#endif
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#ifdef HAVE_STRINGS_H
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#include "strings.h"
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#include <strings.h>
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#endif
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#include <errno.h>
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#ifdef HAVE_SYS_IOCTL_H
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@ -33,10 +33,10 @@
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# include <windows.h>
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#endif
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#ifdef HAVE_STRING_H
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#include "string.h"
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#include <string.h>
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#endif
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#ifdef HAVE_STRINGS_H
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#include "strings.h"
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#include <strings.h>
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#endif
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#include <SDL.h>
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@ -30,7 +30,17 @@
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# include "config.h"
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#endif
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#ifdef HAVE_STRING_H
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#include <string.h>
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#endif
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#ifdef HAVE_STRINGS_H
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#include <strings.h>
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#endif
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#include <ctype.h>
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#include <netinet/in.h>
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#ifdef HAVE_WINSOCK_H
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#include <winsock.h>
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#endif
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#include "bothdefs.h"
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#include "buildnum.h"
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@ -42,6 +52,7 @@
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#include "cl_main.h"
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#include "cl_parse.h"
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#include "cl_pred.h"
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#include "cl_slist.h"
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#include "cl_tent.h"
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#include "client.h"
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#include "cmd.h"
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@ -49,6 +60,9 @@
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#include "cvar.h"
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#include "draw.h"
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#include "host.h"
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#ifdef _WIN32
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#include "in_win.h"
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#endif
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#include "input.h"
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#include "keys.h"
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#include "menu.h"
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@ -68,29 +82,18 @@
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#include "vid.h"
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#include "view.h"
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#include "va.h"
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#include "winquake.h"
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#ifdef __sun
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/* Sun's model_t in sys/model.h conflicts w/ Quake's model_t */
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#define model_t sunmodel_t
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#endif
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#ifdef _WIN32
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#include "winquake.h"
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#include "winsock.h"
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#include "in_win.h"
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#else
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#include <netinet/in.h>
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#endif
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#ifdef __sun
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#undef model_t
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#endif
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#include <cl_slist.h>
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#ifdef HAVE_STRINGS_H
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#include <strings.h>
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#endif
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void CL_RemoveQFInfoKeys ();
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// we need to declare some mouse variables here, because the menu system
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@ -30,7 +30,7 @@
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#define QUAKEWORLD
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#ifdef HAVE_CONFIG_H
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# include <config.h>
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# include "config.h"
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#endif
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#include <ctype.h>
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